Final Fantasy XIII-2's Developers Discuss Feedback, Twitter, And Admiring Skyrim - Final Fantasy XIII was supposed to be a PlayStation 2 game, the company's role-playing finale between Sony’s last piece of hardware and the next. Development started in 2004, but a move to PlayStation 3 and onto a new engine proved more troublesome than...
Director: Final Fantasy XIII Criticism 'Was Fair' - Let's face it: Final Fantasy XIII was an RPG that divided the RPG-playing community. Some gamers loved the aesthetics, the battle system and customization options. Other players loathed Final Fantasy XIII's emphasis on linearity and deemed the cast of cha...
The Many Cinematic Missteps of Video Game Cutscenes -
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The video game cutscene has undergone a lot of transformations over the past couple of decades, and many games these days present elaborate, dazzling CGI sequences that are often billed as "Hol...