Super Smash Bros. Melee - The Perfect Launch Title - Perfectly echoing the GameCube's propensity for being Nintendo's oddest home console, the system's biggest selling point at launch didn't even arrive on day one. Super Smash Bros. Melee had everything a Nintendo fan could want - fast and furious multiplay...
What If Super Smash Bros. Had Fatalities? Poor Link Finds Out... -
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In some bizarre alternate universe, Ed Boon, not Masahiro Sakurai, lead development on Super Smash Bros. Melee for the Wii, devising the grisliest of hedgehog-on-dinosaur fatalities. Fortun...