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Posted by Joystiq Mar 10 2010 04:00 GMT in Portal
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You know, we always thought GLaDOS ran the Portal simulation just so she could discover the true value of friendship, but it may really have been in the name of public service. In the video after the break -- created by Freddie Wong, who you probably recognize from his ridiculous (and hilarious) Guitar Hero video -- we get a glimpse at the likely ramifications of improper Portal gun training and how a few apathetic "friends" can ruin one of the most exciting experiences ever. And here, all this time, we thought GLaDOS was the bad guy!

Note: For those of you who spot that weird frame at the end of the video -- yep, with all that gibberish -- don't bother to decipher it. It's apparently just another gag from Freddie and "friends." Yuk-yuk-yuk.
darkz

lold


Posted by Joystiq Mar 10 2010 04:30 GMT in R.U.S.E.
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R.U.S.E. is quite a crafty game. It turns out that the recently revealed June 3 release date was nothing but a smoke screen for the real date. The fully legitimate, actual release date is June 8. The game's PC beta began today and, according to Big Download, Ubisoft also announced the change in launch schedule. Normally, this kind of thing would be upsetting but, given the title, it just seems appropriate.

The beta, incidentally, is available now to all Steam users. It allows both single-player and multiplayer action with six different factions on seven multiplayer maps.

Posted by Joystiq Mar 10 2010 03:50 GMT in Gaming News
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EA Sports' "Season Opener" event at GDC contained one major announcement for the developer's bevy of franchises: EA Sports Active will receive the sequel treatment this Fall with EA Sports Active 2.0 (working title), an updated version of the exergame for the PS3, Wii, iPhone and iPod Touch platforms. The console versions of the game will come equipped with two motion sensors and a heart rate monitor the player can strap to their arms and legs.

User information in this new game can be shared over an online social network, allowing fellow players to keep track of how frequently you've been skipping out on your demanding workout regimen. EA Vancouver is reprising its role as developer for the title. We'll let you know when we hear more about 2.0 -- like, for instance, why the game is apparently skipping out on launching on the 360.

Posted by Kotaku Mar 10 2010 03:40 GMT in Tiger Woods PGA Tour 11
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#motioncontrol The next edition of Tiger Woods PGA Tour will support the PlayStation "Arc" motion controller, though it's not due for release until fall. So the game isn't technically an Arc launch title, but still one supporting Arc at launch. More »

Posted by Joystiq Mar 10 2010 03:40 GMT in Flip's Twisted World
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Flip's Twisted World is a rare third party game that sets to do something original for the Wii. Yet strangely, it's gone almost completely unnoticed. While platformers are a dime a dozen, Flip's gravity-twisting gameplay offers a unique spin (get it?) that deserves a look. The "gimmick" at the heart of Flip's Twisted World is the player's ability to "flip" the world at whim, turning floors into walls, ceilings into floors, and more.

Majesco has released a dev diary for Flip's Twisted World that better explains its gameplay. It's easy to make comparisons to Super Mario Galaxy, but that's not really a bad thing, is it? Flip's Twisted World comes out on Wii this April.

Posted by IGN Mar 10 2010 03:43 GMT in Madden NFL 11
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The first tidbits of what to expect from this year's game.

Posted by IGN Mar 10 2010 03:35 GMT in DJ Hero
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New downloadable content coming from giants of rap.

Posted by IGN Mar 10 2010 03:32 GMT in NCAA Football 11
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We didn't see it in action, but EA has our attention.

Posted by Kotaku Mar 10 2010 03:20 GMT in Super Street Fighter IV
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#streetfighter While everyone pretty much knew he was coming, it's still nice to see Capcom take the wraps off Super Street Fighter IV's final new character Hakan with a couple of trailers. More »

Posted by Joystiq Mar 10 2010 03:10 GMT in Super Street Fighter IV
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Capcom has revealed the final new character for Super Street Fighter IV, and he's ... well, he's a giant dude covered in oil. Like, Hakan actually oils himself up before each round. This has the aesthetic effect of being extraordinarily off-putting, and the functional effect of allowing him to slide across the stage as if it were the Crocodile Mile. And since he's a grappling-type character, you get these really great squishing noises whenever he grabs another character.

See Hakan in action after the break, courtesy of IGN, and just try to imagine the design process behind this guy. Suddenly a green guy who can generate electricity sounds pretty low-key.

[Via PS3Attitude, thanks, Vallanthaz!]

Posted by Kotaku Mar 10 2010 03:00 GMT in Gaming News
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#gdc Microsoft wants game developers to make games for its next cell phone platform, Windows Phone 7. And, today, Kotaku got a look at demos of games you might play (or make) on them... to help me raise my Gamerscore. More »

Posted by Joystiq Mar 10 2010 03:00 GMT in Xbox 360 News
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Ready to frustrate yourself forever? Learn the game of Go. It's an ancient Chinese game that's over four thousand years old, and games can last up to 16 hours in tournaments. Sounds just perfect for an adaptation into the frenetic world of video games, right?! Well, your wish is granted. The Path of Go or How We Came Up With A Proprietary Name For The Public Domain Game of Go is being developed in-house by Microsoft at the likewise excitingly named Microsoft Research Cambridge division.

We played the game briefly at GDC, and it's actually very robust. It includes a tutorial where your avatar has some faux back and forth dialogue with an ancient Go master, in which he really does teach you the game. I tried reading an old instruction manual for a set of Go I found at a thrift shop once, and was so confused by terms like "ko" and proper stone placement that I just re-thrifted the set. Now, I'm ready to take on Russell Crowe in A Beautiful Mind and kick his ass.

Additionally, the game features single player or two player both locally and through Xbox Live, multiple backgrounds, and full 3D environments where you can control the camera. There's also an actual story mode in here, where you learn the nuances of the game in "beat the situation" scenarios while heading down a path. The ... wait for it ... Path of Go.

Posted by Joystiq Mar 10 2010 02:45 GMT in PlayStation Home
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Want to decorate your virtual home with a knife-wielding monster, or an elusive sentient cactus? Of course you do. And for you, Square Enix is offering a selection of Final Fantasy XIII items for PlayStation Home starting this Thursday.

"Items to collect," the press release reads, "include a sofa, table, chair, shelves, planter set, Cactuar and Tonberry figures, and stuffed animals." You can see some of the goods with which you can festoon your nonexistent digs above. Square Enix didn't price any of them, but it ranges from 100 to 200 yen (around $1-2) each in Japan. It's a small price to pay for your very own Tonberry.


Posted by IGN Mar 10 2010 02:45 GMT in Pokemon HeartGold / SoulSilver
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Watch the title screens for HeartGold and SoulSilver, cause you can't play it yet.

Posted by Kotaku Mar 09 2010 16:20 GMT in Gaming News
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#followup At the top is a Smith & Wesson automatic pistol. Below, the WiiAuto Pistol. Mistaking the former for the latter, three-year-old Cheyenne Alexis McKeehan of Wilson County, Tennessee, shot and killed herself Sunday evening. Where does the blame lie? More »
Francis
wtf
darkz
yeah but aren't automatic pistols illegal for civilians?

Posted by Kotaku Mar 10 2010 02:30 GMT in PlayStation Network
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#gdc10 Pink-haired bounty-hunting cat-girl Kit Ballard is the star of Blade Kitten, a PlayStation Network platformer that's less furry than its 2D/3D platformer predecessors Crash Bandicoot and Klonoa, but very promising given the mental comparisons I made while playing the game. More »

Posted by GoNintendo Mar 10 2010 02:10 GMT in Nintendo Stuff
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REDWOOD CITY, Calif.–(BUSINESS WIRE)–Millions of people around the world have experienced the revolution in home fitness since last spring with EA SPORTS Active™, the number one rated fitness program for the Wii™**. Today, EA SPORTS™, a label of Electronic Arts Inc. (NASDAQ: ERTS), announced that EA SPORTS Active 2.0* (working title) is now in development [...]

Posted by IGN Mar 10 2010 02:34 GMT in EA Sports Active 2.0
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Get ready to work those thighs this holiday

Posted by GoNintendo Mar 10 2010 01:53 GMT in Nintendo Stuff
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“Otenami Haiken to Ikouka” by Inushi Man, this would be a great idea. I’m just hoping Layton makes it into the next Smash Bros.. game. I don’t think it’s that much of a stretch!

Posted by GoNintendo Mar 10 2010 01:43 GMT in Nintendo Stuff
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Believe it or not, you use your brain when you play games. You actually use it quite a bit! Some people would like to believe that gaming has nothing to do brain power, but you and I know different. While we know that games can be good for the brain, have you [...]

Posted by GoNintendo Mar 10 2010 01:36 GMT in Nintendo Stuff
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I’m thinking that being able to zap people with electricity would be a pretty good side-effect of being mutated. I could think of quite a few good ways to use that power. I might end up in a jail for a few weeks, but it’d be worth it!

Posted by Kotaku Mar 10 2010 02:00 GMT in Aliens vs Predator
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#dlc The four multiplayer maps released in Aliens vs. Predator's Special Edition will be available to the general public as DLC beginning next Thursday, March 18. The Swarm Map Pack will run you $7. More »

Posted by GoNintendo Mar 10 2010 01:23 GMT in Nintendo Stuff
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We know absolutely nothing about this game. No idea of the platforms it will hit, no word on the name, and no reference as to when it will be officially announced . Still, with all those uncertainties, we can see a quick glimpse of the game. Hit up the video below to check [...]