Sundays are for waking up early to see what the previous night’s hype ceremony has disgorged into the guts of the internet. Then, later, you turn to other things. Words on those games. What might there be amongst the debris? Let’s scavenge.
- It’s difficult not to be impressed by Totilo’s profile of Tim Sweeney, a programming legend who is about to be added to the Hall of Fame of the Academy of Interactive Arts and Sciences. Totilo explains a bit about why the mind behind Epic’s tech is so important: “These days, if a company wants to show off how impressive their new computer, phone or console is, the easiest path is to get the latest Unreal Engine on it. They want Sweeney or one of his colleagues on stage showing how well it runs and how easily people can make games with it. “He enabled us to make fun games that I call ‘system justifiers,’” Bleszinski explained. “He made an engine that made it easy for developers to make good-looking things fast, which then let you get a great-looking game on an iPad 2 or through a 3D card and show your wife that ‘this is why I got this.’”"
(more…)