Escape! Escape! Embracing Skippable Combat
Posted by Rock, Paper, Shotgun Feb 23 2012 16:41 GMT in PC Gaming News
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The argument was made by Jennifer Hepler six years ago. Back then the BioWare writer argued that if dialogue can be skipped in games, then why not combat?

Ignoring the hideous treatment Hepler has received this week, and we will be*, the argument remains a truly excellent one, and one I want to explore.

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