Six Days in Fallujah Message Board

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Posted by Kotaku Oct 04 2010 14:20 GMT
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#wellplayed Last week Electronic Arts found out the hard way that video games' latest four letter word is actually seven letters long. More »

Posted by Joystiq Mar 31 2010 22:00 GMT
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When it was first announced in April 2009, Six Days in Fallujah, from developer Atomic Games, raised more than a few eyebrows. Peace groups, veterans and some families of killed American soldiers lambasted the studio and its then publishing partner Konami for turning the unpopular war into an interactive entertainment experience. Taking place within a six-day span during the gruesome November 2004 campaign of Operation Phantom Fury, Six Days in Fallujah attempts to tell the true stories of multiple veterans who experienced the ordeal and, according to Atomic, several of them collaborated with the developer to help create the title.

Speaking with Joystiq during PAX East 2010, Atomic president Peter Tamte offered a lengthy update on the game's development progress. He addressed in detail its tone and the potential controversies inherent in its subject matter. November 2004 is still considered the most brutal single month of the Iraq War in terms of US casualties, and there are questions about how Six Days in Fallujah will handle the deaths of real people. The game not only has a responsibility to be respectful, it has a responsibility to be truthful.

Posted by Kotaku Mar 26 2010 05:00 GMT
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#atomicgames With its Iraq War shooter Six Days In Fallujah still in publishing limbo, developer Atomic Games is working on a new plan of attack with its new multiplayer shooter Breach, a game that's about finding a new angle on warfare. More »

Posted by Joystiq Mar 26 2010 05:01 GMT
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Atomic Games' Breach is a first-person, multiplayer shooter set to infiltrate Xbox Live Arcade this summer. The game mixes a cover system with destructible environments, and allows players to see their handiwork (or, umm, terrible aim) on walls, floors, ceilings and even single bricks.

Featuring four classes (five after mastering two classes), an experience points system to purchase gadgets, four maps, four game types, 23 weapons and more, Breach seems like it's going for the type of hefty multiplayer experience one would expect from a full-priced retail title -- though we hope it'll have a less traumatic trip to release than the same developer's Six Days in Fallujah did. We'll have a hands-on later today at PAX East.

Posted by Kotaku Mar 22 2010 20:30 GMT
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#breach Developer Atomic Games, perhaps best known for its missing in action shooter Six Days In Fallujah but also responsible for the V for Victory series, has a new "multiplayer title for consoles and personal computers" that will "blow your mind." More »

Posted by Joystiq Mar 04 2010 17:30 GMT
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According to IGN, "a source close to the game's development" at Atomic Games confirmed that the studio's controversial FPS, Six Days in Fallujah (based on the real-life Battle of Fallujah), is not just "coming out," but also "finished." There is no clear declaration whether or not Atomic has acquired a new publisher for the title after Konami dropped it last year, nor is there any information on a possible release date.

When last we heard from studio head Peter Tamte back in October, he was still saying his company "remains committed" to the eventual release of Six Days in Fallujah. We've contacted the developer to confirm the anonymous source's claims and will let you know if we hear anything back -- but don't hold your breath.

Posted by Joystiq Mar 04 2010 17:30 GMT
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According to IGN, "a source close to the game's development" at Atomic Games confirmed that the studio's controversial FPS, Six Days in Fallujah (based on the real-life Battle of Fallujah), is not just "coming out," but also "finished." There is no clear declaration whether or not Atomic has acquired a new publisher for the title after Konami dropped it last year, nor is there any information on a possible release date.

When last we heard from studio head Peter Tamte back in October, he was still saying his company "remains committed" to the eventual release of Six Days in Fallujah. We've contacted the developer to confirm the anonymous source's claims and will let you know if we hear anything back -- but don't hold your breath.

Posted by Kotaku Mar 03 2010 05:30 GMT
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#politics Six Days In Fallujah, a game based on the Iraq War that Konami thought was too "hot" to publish, has according to IGN been completed, and is ready to be released. More »

Posted by IGN Mar 02 2010 21:31 GMT
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Source confirms title is on the way.

Posted by Joystiq Oct 22 2009 16:00 GMT
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You'd be forgiven for assuming that Atomic Games' announcement that it's working on a Wii FPS is the final nail in the coffin for semi-documentary game Six Days in Fallujah. But Atomic says that even though it's releasing a ported and renamed version of 2005's Close Combat: First to Fight for Wii (through publisher Destineer), it's not giving up on its original project, which was axed by Konami in April. The news that Marines: Modern Urban Combat -- huh, what do you mean that subtitle sounds familiar? -- will arrive November 10 comes after rumors that layoffs had all but shuttered the studio. Though Atomic's on to other projects, Gamasutra reports that the developer's president, Peter Tamte, still insists it "remains committed" to Fallujah. We're happy to see that Atomic's still plugging along, but if you're expecting to see Six Days in Fallujah anytime soon ... well, just don't.