“Today, we announced that we had shipped into retail more than $1bn of Call of Duty: Ghosts globally on day one based on an average wholesale price. As expected, due to the console transition and digital distribution, this number is down versus last year. This year, the sell-through curve will be different than in past years due to the multiple launches of new hardware later in the month and more days between our launch and the high-volume Black Friday at the end of the month.”
A portion of a SharonShares interview with Adam Jensen voice actor, Elias Toufexis...
SS: Your distinct performance as Adam Jensen sent shock waves around the industry and it seems that your voice will forever be tied to that character, even though you have a varied vocal range. How do you manage to distance yourself from such a seminal role?
ET: It’s a blessing and a curse. I’ve been replaced on jobs after Jensen got so popular. People were a little worried about their characters sounding like one who, now, is very specifically recognizable. Of course I can vary my voice and I’ve done it on multiple projects. It’s just that my ‘normal’ voice is a gruff Adam Jensen sound. If you want me to play your protagonist and your protagonist is your basic “cool good guy” I’m going to sound like Adam Jensen. So I get it.
I’m not trying to distance myself because I don’t think it hurts my career at all. If people like my voice and buy other games I’ve performance captured characters in then that’s great. If they tune in when I’m on TV that’s fantastic. Sure, I’ve lost a job here and there because of Adam. Not enough to complain about it though. Especially with all the added, outside success it’s brought me.
It looks like there is another Transformers game coming. Hasbro has filed a trademark for Transformers: Age of Extinction that covers “interactive entertainment software, namely computer game software, computer game programs, computer game cartridges, computer game discs…”
The customisation system is deep and robust, but you can get through the entire game without really needing to use it too much. All in all, this is a game for the fans, and the fans only – so if you’re not a fan of BeyBlades, subtract one point from our score.
At it's core, Mario & Sonic 2014 is fairly competent at what it does, but never manages to be outstanding. There's some clever ideas hidden in there, amongst some shiny visuals and the occasional design headache, but it never pushes the boundaries far enough to be especially unique or interesting.
Prepare yourselves for a gripping new adventure with the world's most dapper puzzle-solving professor! Grab your top hat and unearth over 500 new puzzles* in Professor Layton and the Azran Legacy, out now on Nintendo 3DS family systems.
In the sixth instalment of the series, Professor Layton receives a letter from Professor Desmond Sycamore, a like-minded archaeologist who claims to have discovered a 'living mummy'. Intrigued, Layton and his faithful companions, Luke Triton and Emmy Altava, head to the frozen town of Froenborg to investigate, not knowing of the exciting adventure that lies ahead!
Soon enough, Layton finds himself travelling the world on a quest to uncover the ancient legacy of the Azran – a long-lost civilisation with a powerful secret. But as the events of the past begin to tie together, and enemies both old and new emerge from the shadows, will the greatest mystery ever faced by Professor Layton also be his last?
In Professor Layton and the Azran Legacy, you can pit your wits against over 150 puzzles during the main adventure, then tackle 385 more by downloading them throughout the course of the year from Nintendo Network. Enjoy a host of new mini-games, collect treasures from Layton's past adventures and challenge your friends for the first time in a Layton game, using StreetPass to create your own Treasure Hunt!
For more information about this latest puzzling adventure, head over to the official Professor Layton and the Azran Legacy website!
Professor Layton and the Azran Legacy is available now, from retailers or as a download version from Nintendo eShop, only on the Nintendo 3DS family of consoles.
* Puzzle total includes in-game puzzles and additional downloadable puzzles. Wireless broadband Internet access is required to download additional puzzles.
Two of gaming’s most famous faces come together on Wii U today with the launch of Mario & Sonic at the Sochi 2014 Olympic Winter Games!
Featuring 16 different Olympic Events and 8 Dream Events set in the worlds of Mario and Sonic, join your favourite characters for fun-filled competition in individual and team events, new game modes such as Legends Showdown and the Action & Answer Tour, as well as a new online competition mode, Worldwide VS.
Also for the first time in the series, the Wii U GamePad and Wii Remote Plus controllers are used to control the action, offering the player greater depth of control and more intuitive gameplay.
To find out more about the game’s 24 events, brand new ways to have fun with friends near or far, and much more, check out the official Mario & Sonic at the Sochi 2014 Olympic Winter Games website.
Mario & Sonic at the Sochi 2014 Olympic Winter Games is available now, both in shops and as a downloadable version from Nintendo eShop, only on Wii U.
They certainly look pretty similar, don't they? When this sucker was announced, I was wondering how much it had in common with the PokeWalker. Now we just need someone to give us a detailed spec breakdown.
- increase in sales and operation profit
- sales of 3.7 billion yen ($38 million) up from 3.1 billion last year
- operation profit rose sharply to 1.27 billion yen ($13 million) up from 745 million
- gain attributed to Pokemon Tretta arcade game sales
- plans to maximize revenue of Pokémon Tretta
- considers the upcoming Harvest Moon game to be a 'killer content'
Torrance, Calif., (November 8, 2013) – XSEED Games, the independent-minded console publishing brand of Marvelous USA, Inc., today announced that the buxom ninja brawler, SENRAN KAGURA Burst, will be released in North America on November 14, exclusively on the Nintendo 3DS hand-held system as a Nintendo eShop digital download at a price of $29.99. Fans can now check out the game’s newly launched website at www.hanzonationalacademy.com, as well as view a new trailer giving some background on the Hanzō Academy, one of the two rival factions in the game.
An over-the-top side-scrolling action title with a sense of humor, SENRAN KAGURA Burst is set in a prestigious academy which serves as a front for an underground school where female students are secretly trained in the art of ninjutsu. Consisting of two separate storylines, Skirting Shadows introduces players to the “good shinobi” of Hanzō Academy while its counterpart, Crimson Girls, turns the tables to tell the same tale from the rival Hebijo Academy’s point of view.
Players assume control of their chosen school’s five primary female characters who aspire to become full-fledged shinobi. Within the academy’s “Ninja Room” hub, character interactions reveal the thoughts and feelings of the students before and after each game mission. Adventure novel-style story scenes then precede other missions, offering a deeper look into the world of SENRAN KAGURA. Throughout the game, players will complete combat assignments for each of the main characters, including retrieval missions, multi-character battles and epic boss fights to advance the game’s plot. During combat, damage to the girls is revealed through the gradual destruction of their shinobi outfits, eventually leaving them in their bikinis when they’re in danger of being KO’d. Fans of the series will be delighted to experience the original Japanese voice-overs, which have been left intact and will be accompanied by English subtitles.
Players can earn experience and level up throughout the story, unlocking new moves, powers and outfits. The Nintendo 3DS system’s stereoscopic 3D capability is supported, allowing Shinobi Transformations, special moves, victory poses and a few additional surprises to be viewed in full 3D.
SENRAN KAGURA Burst is developed by Tamsoft together with MarvelousAQL Inc. of Japan. XSEED Games will publish the title as a digital download on the Nintendo eShop in North America on November 14. The game is rated T for Teen by the ESRB. For more information on XSEED Games products, visit www.xseedgames.com, and fans can also follow XSEED Games on Facebook at www.facebook.com/XSEEDGames and Twitter at www.twitter.com/XSEEDGames.
E: Unlike previous versions, Ghosts was a five version project.
Mark Rubin: It's six. Two current-gens, two next-gens, and PC, plus the Wii U, which we didn't do.
E: Who created that?
Mark Rubin: Treyarch. Treyarch has a Wii U team specifically for just doing Wii U. That's all they do. They only do the Wii U games for every title. It was a Wii team that turned into a Wii U team. But still, yeah, five platforms.
E: What happens next for Infinity Ward and Call of Duty? Do you think it's now time Call of Duty left the modern warfare setting behind, or do you feel there's still a lot more you guys can do in that space?
Mark Rubin: There's tonnes of time. I don't think the modern era holds us back at all. Ghosts is such a departure from the Modern Warfare universe. It's got its own new universe. There's tonnes of stuff we can explore.
It's not about, does my weapon shoot bullets or laser beams? It's about, are we telling compelling stories and are we making fun gameplay? Honestly, the brainstorming sessions I've talked about in the past are starting right now at the studio with small groups, particularly on the single-player. They're trying to think about what they want to do next.
If you haven't played the campaign yet... One of the things I'm really happy about with the way the campaign came out is how rich that world we've created is and how much cool stuff there is there to do. Let's say we do a couple of games on the Ghosts style, and then we could go and do another subtitle game.
- involves a time-reversal mechanic
- combo unlock system
- upgrade system
- Freyja, the game’s protagonist, can learn over 40 different moves
- published in Japan by Arc System Works
- confirmed for NA/EU release, but no word on who's publishing