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Posted by Kotaku May 13 2013 14:00 GMT
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Typography plays an incredibly important role in establishing video game brands, to the point where a single letter torn from a title can evoke an entire franchise. Paul Brown, creator of the free Font Quiz app (available on iOS and Windows 8) assembled 48 of gaming's finest in font form, suggesting such an arrangement be an excellent use of our spiffy image annotation system. What a clever man. Label away, my friends.

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Posted by Kotaku May 13 2013 13:20 GMT
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You've got to hand it to Henrik Pilerud, creator of this seven-foot-tall Blood Angel Space Marine armor from Warhammer 40K, because if he tries to hand it to you he might crush you with his massive, articulated fist. Pilerud basically took over the 2013 installemnt Swedish gaming convention Lincon wearing this amazing suit, which took him 400 hours to build over a period of ten months. You can get an overview of the process here, along with additional pictures of the amazing costume build. Blood Angels Space Marine at LinCon 2013 [YouTube] To contact the author of this post, write to gergovas@kotaku.com

Posted by Kotaku May 13 2013 13:40 GMT
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Whether it’s a PC monitor or a smartphone display, indie game-makers tend to thrive on smaller screens. But when Josh DeBonis and Nik Mikros worked up the idea for their co-operative strategy/platformer hybrid Killer Queen, they went really big. So big they had to make their own unique stand-up machine for it. But, don’t worry: you don’t need quarters. Like Bennett Foddy’s Speed Chess, Killer Queen debuted at the New York University Game Center’s No Quarter exhibition, which commissions new games from creators that get presented to a curious public. Killer Queen mashes up the layout and feel of Joust and Super Mario Brothers but complicates things letting you harvest, kill or snail-ride your way to victory. Yes, you get to ride a giant snail. Watch the video. It’ll explain things.

Posted by Joystiq May 13 2013 14:00 GMT
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Dead Island Riptide is the second game this year to keep the competition at bay for three weeks in a row. Despite a 55 percent drop in sales, the semi-sequel repeats the run of BioShock Infinite earlier in the year. That's no surprise given the new releases shelves are just tumbleweeds rolling past each other.

The charts do include two (sort of) new releases, and both did well. Coming in at ninth is the physical box set of The Walking Dead, which released in North America late last year. Another latecomer to Europe is Persona 4 Arena, and distributor Zen United must be pleased with the fighter punching in at 11th.

As we said last week, you know it's quiet season when Call of Duty's re-gunning for the top; Black Ops 2 is now up to second place, a full six months after being released. Oh, and on the day Square Enix releases its financial results for the fiscal year, Tomb Raider makes it 10/10 - that's ten weeks in the UK top ten. Just. Saying.

Posted by Kotaku May 13 2013 11:10 GMT
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Over the weekend, Lamborghini unveiled its new concept car: the Egoista. The design is rather unusual, even for Lamborghini. Some hate it! Some like it. Some are even comparing it to geeky things. There's the obvious comparison—namely, that the car looks like the Mach 5, the iconic car from Speed Racer. Load of people on 2ch, Japan's largest internet forum, seem to think that. They also think it looks "too dorky". How can the car from Speed Racer be dorky?! Madness! Others thought the Egoista looks like those Tamiya toy cars. That's not the only comparison: With that gray color, the front of the car sure looks like the Nintendo 64 controller. Our colleagues at Jalopnik have a defense of this batshit insane looking car. 新コンセプト”エゴイスタ”がダサすぎる! [2ch] Photo for N64 comparison. To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter @Brian_Ashcraft. Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Posted by Kotaku May 13 2013 11:40 GMT
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Despite the luke-warm responses to Iron Man 3's special China cut, the movie's co-production company is looking to make the Chinese portions (most of which cut from international release) into a short prologue film. Two weeks ago we talked about the additional 4 minutes of footage found in the Chinese version of Iron Man 3 and how it upset many movie-goers in China (myself definitely included). Despite how out of place the Chinese scenes were in the movie, reports and interviews with the directors and producers have so far been very positive, and they should be; the movie is making money. But in China, saving face also means a lot, and the Chinese co-production company DMG seems to have been listening to fans. In an interview with NetEase DMG's co-founder and CEO, Wu Bing, came out and said that Iron Man 3's Chinese additions were a failure. Of course he then goes on to gloss over the fact that these parts were terrible. "It's inevitable that the Chinese portions felt out of place, we couldn't make the half the movie about China. The point was that we got to show China in there (the film) and western audiences know it's a Chinese doctor. The Chinese version is longer than the Hollywood version, and there have been movie-fans flying in to just see the extra scenes." So now, after conceding that the Chinese additions to the movie didn't really do much DMG is going ahead to create a short prologue to Iron Man 3. According to the interview with Wu on NetEase, the "prologue" will pull out the characters of Dr. Wang and the nurse played by Wu XueQi and Fan Bingbing and give them more screen time to shine. Supposedly it will help make sense of why the Chinese characters were in the movie in the first place. According to Hollywood Reporter via Slashfilm.com, the "prologue" will be made up of scenes already shot that didn't make it into the main movie. Wu says that it will further promote China and the Chinese actors/actress to the western audience (maybe because they barely had any screen time in the International cut of Iron Man 3). Originally Iron Man 3 was being used as a prime example of a good Chinese co-production with the west. Unfortunately, Iron Man 3's Chinese additions didn't win many fans. Basically China has a foreign film quota system. Only 34 (number fluctuates) foreign films can be shown in the country each year— that includes films from Taiwan, Hong Kong and Macau. To gain co-production status, companies agree to add Chinese elements to a film. The elements tend to be more story oriented (China must some how help the plot). Many studios in Hollywood are cozying up with Chinese production houses to both get attain the coveted "co-production" designation, thus allowing their films into Chinese market bypassing the yearly quota. They also want some extra production money.There has been no news on when the "prologue" will release but so far NetEase says the prologue will be geared towards the China market. Seems kind of counter intuitive doesn't it, to promote China to itself? [《钢铁侠》拟拍前传 范冰冰当主演唐尼或打酱油] [NetEase] Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Posted by Kotaku May 13 2013 11:00 GMT
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Pop-up ads are annoying; in-game ads are no better, but when in-game ads are pop-up ads, the can create a lot of mischief. Last week a Chinese gamer in Sichuan province was scammed by a pop-up ad within a popular online racing game. The victim, surnamed Li, works in the garment industry in a small town in Sichuan. According to the article by Southern Daily, Li spends his down time playing the popular online kart racing game, QQ Kart Racing. On the evening of May 5, Li logged onto QQ Kart Racing and proceed to getting his game on. During that time, he was hit with a very legitimate looking pop-up that looked it was part of the game. The message on the pop-up read that Li had won second place in a random internet contest. Ecstatic that he won something Li clicked the pop-up it bought him to an "official" looking website where he filled out a form with his personal information. After submitting the form, Li was informed by the website that he had won an iPhone 4s valued at $9437, but in order to receive his prize he needed put up mail insurance and taxes.At this point, Li didn't feel that anything was fishy. It's common to pay taxes on prizes with monetary values in China (I've had my own award money taxed). He proceeded call customer service to find out exactly how much money he needed to front up before he could receive his new iPhone — he needed to front up $704. Only able to come up with $244, Li called the company. He was informed that if he didn't pay up in time, he would lose his prize. Unable to come up with all that cash, Li turned to borrowing money from family. According to the article, when Li's uncle learned why Li needed the money he immediately took him to the nearest public security bureau. Li had been scammed. It's unknown if Li will ever get his money back or if the company running the scam will get in any trouble but I can't really fault Li for his naiveté. How was he to know an iPhone 4s doesn't cause $9000? [玩网游中“大奖” 先交保险和税费] [People's Daily] Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Posted by Kotaku May 13 2013 09:40 GMT
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In the Banan district Court of Chongqing, Sichuan province, a young man was sentenced to three years in prison, four years probation and fined $48805.80 for running a for-profit private server of the massively multi-player online role playing game, The Legend of Mir 2. The young man, Zhang, started an illegal private server for The Legend of Mir 2 in fall of 2011. During 2-plus years that his server was operational Zhang raked in about $156178. It's unclear how Zhang caught the attention of the authorities but his actions landed him in court — and jail. Zhang originally started his server for Mir 2 in 2011 under the urging of his friends. Mir 2 was one of the most popular online games in China for a time; at one time its online population was said to have been around 120 million players. Hoping to make some money off the popularity of the game, Zhang rented five servers and opened up a number of websites dedicated to his "version" of the game. According to the court, Zhang's websites for his private server as well as his payment system was nearly identical to the Mir 2's official channels. Private servers for online games fall under murky copyright laws. Despite the countless numbers of private servers in China, this is one of the few cases of a server being shut down and bought to trial. The government has confiscated all of Zhang's assets; the money that he made will all be kept by the national treasury, including a Volkswagon Passat that Zhang purchased. A quick search on Google turned up loads of websites in and outside of China dedicated to private servers of Mir 2. Personally, I used to play on loads of Ragnarok Online private servers. Perhaps where Zhang went wrong was that he was charging people money for his servers instead of asking for donations. [90后小伙经营《热血传奇》私服狂赚96万被判刑] [People's Daily] Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Posted by Kotaku May 13 2013 09:00 GMT
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Been trying to forget about Shaq Fu? Tough luck. Siliconera says that Shaq.com's owners have filed trademarks for "Shaqfighter," in the categories of "video games, online games, computer game software, and action skill games."

Posted by Kotaku May 13 2013 08:00 GMT
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One of this year's most talked about new anime series is Attack on Titan. It's not only talked about, though. The show is apparently inspiring a new photo meme in Japan. Originally a manga, Attack on Titan tells the story of a wall city that's being attacked by human-eating giants. The anime's opening is utterly mental, and it's inspiring all sorts of video parodies. The show seems to have captured the imagination of Japan's youth. Since late April, photos of "Pretend Attack on Titan" (進撃の巨人ごっこ or Shingeki no Kyojin gokko) have been popping up online. Using perspective tricks, this photo trend usually depicts teens pretending to hold or even eat other kids. There are also photos of teens "attacking" giant classmates. Over the past few days, the number of pics has really begun to take off. There was an Attack on Titan iPhone app released recently in Japan. It features "digital photo stickers" and could have helped inspired this meme. That, or this is just something for Japanese teens to do in the wake of the Dragon Ball and Harry Potter photo memes. Kinda seems like Japanese kids have a new photo meme on a weekly basis! Right now, Twitter is blowing up in Japan with loads of people saying they want to do "Pretend Attack on Titan". And as these photos show, the trend seems to be going viral. These kind of perspective tricks have been around as long as there have been cameras. Forever! That's not what's interesting. What's interesting is that, unless this is clever guerrilla advertising, the trend reveals just how popular Attack on Titan is. Photos: chanman1993, 2525_1919, reeeee0722, hitsuemi, haru_matchotcho, fuuuuu0424, akazukinpanda, hhh973, keita1591, enntyukeidannsi, risanyannn, doyaboss, murai71, jecmsh, sanpeiz, tyairomatu, masanyama_m, zeppekikobito, iittto, 72k_giggle, 017chaitea, 1212_yukiiii via まとめ, OOR0522, yu_u_ki_m1tan00, manasugi27 To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter @Brian_Ashcraft. Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Posted by IGN May 13 2013 07:54 GMT
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Capcom's new action title is so stuffed with ideas, it could mutate into something else entirely. Read our thoughts on the game's first four hours.

Posted by Kotaku May 13 2013 07:00 GMT
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I love it when games without traditionally large cosplay followings turn up amazing costumes. We're seeing a bit of that this week, from a fantastic Dishonored outfit to a Fire Emblem piece Nintendo could/should have used to advertise the game. Traditionalists, fear not. Somebody is dressed up as a character from Final Fantasy. Two people, in fact. To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner. Fancy Pants is Kotaku's weekly round-up of the best in video game cosplay (costume play), where fans dress up as their favourite characters. As seen on sandercohen13. As seen on Xeno-Photography. As seen on Gwiffen. As seen on Dantelian. As seen on LeonChiroCosplayArt. As seen on Tenori-Tiger. As seen on Aicosu. As seen on Spicy-Seasoning. As seen on The-Kirana.

Posted by Kotaku May 13 2013 06:00 GMT
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Reader Mike is getting married next year (congratulations, Mike!), and he is one organised man. He's already got his wedding ring picked out. You might like it. He took his idea to custom ring joint Boone, who through the magic of lasers were able to put a detailed recreation of Halo's original...Halo on both the outside and inside of Mike's titanium ring. It does not play the famous choral theme to the game because, well, it doesn't need to. It's implied that'll play in his head every time he puts it on. Or even looks at it.

Posted by Kotaku May 13 2013 05:00 GMT
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Expo fighter is a fighting game set on the stages of gaming's single biggest news event, E3. Meaning you can take your battles away from forums and Facebook timelines and let your bias run wild exactly how it should: with Reggie swinging his mighty fists. We first took a look at the game last year, but it's almost finished now, and just in time for this year's show. Due for release on June 1 - just before the actual show kicks off - it stars each company's executives, from a wily Don Mattrick to a pleasingly monstrous Reggie Films-Aime. You can test it out now if you like. The controls are a bit stiff, but you're playing this for the comedy, not the precise timing.

Posted by Kotaku May 13 2013 03:49 GMT
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When news first broke nearly a year and a half ago that Netflix was resurrecting Arrested Development for a fourth season, the reception was joy followed by immediate apprehension. Could the expectations be met? Could it be as funny as it is in our memory? The answer, based on this just-released first trailer, is a very hopeful maybe. While 96 seconds isn't enough to promise a full 14-episode run of goodness, there's more than enough here to encourage the AD faithful; even just seeing the entire cast back together should warm the comedic cockles. You'll be able to watch for yourself on May 26th, when Netflix makes the entire fourth season available for streaming at once. All major streaming players—Amazon, Hulu, and Netflix—have embraced the idea of exclusive series recently, but by snapping up a property with such a loyal built-in fanbase, Netflix seems to have itself an ace in the hole. While you may not sign up for Amazon Prime just to take a flier on any of its 14 unproven pilots, you might just be willing to give Netflix eight bucks a month to spend a little quality time with the Bluth family. The real question for Netflix, though, is if you'll stick around after you plow through the whole fourth season in one weekend-long Arrested Development binge. I say let's all hold out until they pick up Futurama to sweeten the deal.

Posted by Kotaku May 13 2013 04:05 GMT
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Oh God. FreeCiv, the open source "tribute" to the classic strategy series, now runs on HTML5. Meaning it can run in browsers. And on your phone. Play here. Thanks PC Gamer.

Posted by Kotaku May 13 2013 03:00 GMT
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Damned sounds like every second horror movie you've ever seen. Only instead of helplessly watching the four people trapped in the haunted house get eaten/torn/slashed to death, you can take control and try and get them out. Or take control of the monster trying to kill them. Either or! The developers call it a "randomized online horror game", because instead of just having to get out through the same exit, levels will be objective-based, and these will change every time you play. What sounds really cool, though, is the stuff you can do while playing the monster. Instead of just hunting the humans, you can also turn invisible and "haunt" them, triggering spectral effects and creepy sounds designed to scare them and throw them off their goal. Damned: A Randomized Online Competitive-Cooperative Horror Game [IndieGoGo] Damned [Steam Greenlight]

Posted by Kotaku May 13 2013 02:00 GMT
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Reader James' modded Nintendo 64 is not a machine for the 1990s. Its modern touches make it a damn fine retro gaming solution for the discerning modern gamer. Preserving the main case, he's heavily modified the console's functionality. Gone are the switches, replaced with remote-controlled power operation. Gone are the four ports at the front, replaced with a single port (for a cleaner appearance) and external multitap. It outputs in RGB colour. There are a whole load of other minor changes, which you can check out in detail by watching the video below.

Posted by Kotaku May 12 2013 22:31 GMT
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Tomorrow, Commander Chris Hadfield bids farewell to the International Space Station, meaning we won't get our usual dose of his tweets and videos sent from space. But he's signing off with a little David Bowie. Hadfield's son Evan writes: He returns home in Soyuz in the early morning of the 14th, and this is his final video from Station. It is also, coincidentally, the first real music video ever recorded in space. We've seen Hadfield strumming on his guitar up in the ISS, but this is a full music video—"Space Oddity" filmed in the best possible setting. Commander Hadfield, you are a world treasure. We wish you a safe journey back to Earth, but wonder whatever we shall do without your ISS reports to brighten our days.

Posted by Giant Bomb May 12 2013 20:45 GMT
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Everybody's supposed to love their mother. But what if your mother is a massive, soul-sucking alien demon witch hellbent on your destruction?

If you go through the list of mother figures introduced to gamers over the last few decades, you'll find more than your share of deeply screwed-up characters. Some are merely troubled, others are downright homicidal, and a few are even literally monsters. Looking at the makeup of the industry's created maternal figures, it appears that many game creators may have some serious mommy issues.

It being Mother's Day, I thought it might be fun to take a look back at some of the more memorable mother figures I've come across in games. This is most certainly not an all-encompassing list, as there are plenty of games with famous moms that I've simply never experienced for myself (I'm looking at you, entire Final Fantasy series). Still, whether protective or destructive, loving or deranged, beautiful or monstrous, these are the "mothers" of video games that have left the strongest impression on me over my many years of gaming. Years I'd never have been able to spend without the support of my own wonderful mother. Where other moms might've told me to go outside or read a book, my mom supported my burgeoning gaming habit, while also making sure it wasn't the only thing I was doing with my free time as a kid. You're the best, mom.

The Boss - Metal Gear Solid 3

Among all the motherly women of gaming, few are more resolutely badass than The Boss. Both a literal mother (purportedly to Revolver Ocelot) and a figurative one (she earned the nickname "Mother of the Special Forces"), Boss' most intense motherly act may have been her giving birth on the battlefield at the Battle of Normandy in World War II. Shot in the stomach and forced to endure a c-section right there in the heat of an invasion, she's left with a snake-shaped scar on her stomach, which is maybe a little bit too perfect, as symbolism goes.

Boss might not have been the most attentive mother--by all accounts, her existence was all but entirely dedicated to her military work--but when it comes to kick-ass birth stories, she wins by a country mile.

Mom - The Binding of Isaac

The Binding of Isaac is a pretty messed-up game for any number of reasons, but not the least of them is the central premise, which sees the baby boy Isaac on the run from his deranged mother. She believes God is speaking to her, and telling her to kill her son, so she tries to do that, primarily by stomping and squashing with her giant feet and hands.

Plenty of interesting things have been written about The Binding of Isaac and its deeply *crag*ed up themes, but to this feature's end, Mom is simply one of the more omnipresently nightmarish figures of motherhood to appear in a video game. Your own mother wants you dead because she is out of her mind, and you have no choice but to kill her to survive. Maybe don't play this one around your mom, unless you want to field some deeply uncomfortable questions.

Mother Brain - Metroid Series

Okay, so I'm definitely stretching the definition of "mother" here, but she's most certainly one of the most memorable mothers I've ever encountered in my video gaming history. One of the most enduring, too!

Essentially a giant, hideous supercomputer programmed with a vaguely female personality, Mother Brain's control over the vile space pirates and the planet Zebes, not to mention her insatiable desire to produce ever more Metroid to destroy the universe, makes her a particularly dangerous foe. Of course, in most of her game appearances she's either just a gigantic brain, or some manner of hideous, skeletal-looking monster. Personality isn't really her most memorable trait, so much as her grotesque appearance, and status as the primary big bad in the main Metroid games.

Truth be told, Samus Aran herself is arguably more of a motherly figure than Mother Brain ever was, especially when she let that poor, defenseless baby Metroid live after it imprinted on her in Metroid II. That said Metroid is destroyed by a vengeful Mother Brain in Super Metroid is one of the more tragic story turns ever seen in a Metroid game.

Dr. Brigid Tenenbaum / Lady Comstock - BioShock/BioShock Infinite

Every BioShock game is deeply fraught with tragic parental figures. Ken Levine clearly has a thing for problematic relationships between parents and their children/wards, and that fascination has resulted in some truly demented mother figures throughout the series.

First and foremost, there was Dr. Tenenbaum in BioShock. The creator of the Little Sisters, Dr. Tenenbaum's willingness to experiment on her adopted little girls speaks to the greater society of Rapture's insistence on progress over all else. Eventually she dedicates herself to saving the poor girls, so she's not entirely unredeemable. Unfortunately, even as she works toward rescuing them, she's probably still killing them with all the second-hand smoke that seems to follow her around.

More shrill and horrifying was the late Lady Comstock of Columbia. Presented as the saintly deceased "mother" of the city (as well as Elizabeth), she appears in the game as a vengeful spirit you end up having to fight multiple times. Her rage comes from a mixture of Elizabeth's own hatred toward her, and the fact that Elizabeth was not her biological daughter (at least, not in that universe), and fighting her is maybe one of the most obnoxiously difficult sections of the entire game. God, I hated her.

Sarah Kerrigan - Starcraft

Once a psychic Terran warrior, Kerrigan goes full-on evil mom once she's captured and twisted into the human/Zerg hybrid known as the Queen of Blades. Once she takes over for the Zerg Overmind, her thirst for power inspires her to send all her little Zerglings off to horrible deaths. In this regard, she is perhaps most immediately comparable to the Borg Queen of Star Trek fame, albeit with far cooler hair.

Though Starcraft has never been my bag, Kerrigan's presence as one of the more insidious mother figures of gaming has endured for so long, that there was no way I couldn't include her. This one's for you, Brad.

Dahlia Gillespie - Silent Hill

Oof, now here's a particularly wretched woman. Basically, just about every horrible thing that has ever happened in a Silent Hill game can be traced back to this woman's dark religious obsession. A leader of a dark cult, Dahlia used spells to impregnate her own daughter with the essence of her God, and ended up disfiguring the poor girl in a house fire.

The character made it into the Silent Hill film, albeit in a less outwardly evil incarnation (the evil cult leader was split into another character entirely), and she makes an appearance in Silent Hill: Origins, as well. Still, the Dahlia I know and remember was the one who kept feeding hints to Harry Mason as he fumbled his way around the horrors of Silent Hill. Definitely one truly terrible mother.

Sindel - Mortal Kombat

Oh, poor Sindel. Despite being a crazed, shrieking demon lady when first introduced in Mortal Kombat 3, she wasn't always that way. Once, she was the peaceful ruler of the realm of Edenia. She had a husband, and a loving daughter (series protagonist Kitana). All of that was essentially taken away from her by Shao Kahn, who killed the King, kidnapped Kitana, and forcibly impregnated her with Mileena. At that point, she killed herself to get away from the whole terrible mess, only to find herself resurrected as a brainwashed slave to Shao Kahn by Shang Tsung.

In most MK storylines (such as they are), Sindel eventually turns good again, but not before quite a bit of battling with her daughter and her Earth realm friends. She never does quite get around to fixing that crazy zombie queen hairstyle of hers, though.

Your Mother - Animal Crossing

Though you never actually see her in the game, there are few more memorable presences in Animal Crossing than your mom. At least part of that comes from the fact that her various letters sent to you, the player, closely resemble the cheerful, barely-informative updates on life at home that my own mother sends me on a fairly regular basis. More to the point, your mom is a sweet lady who obviously misses you and likes sending you gifts, which might make her the most normal mom of any mom ever to appear in a video game.

Typing all of this has suddenly reminded me of this particularly tearjerking story about an actual person and his Animal Crossing-playing mother. And now I just want to cry forever.

Other Noteworthy Mothers of Gaming

  • Sophitia - Soul Calibur
  • Alma - F.E.A.R.
  • Jade - Beyond Good & Evil
  • Chrono's Mom - Chrono Cross
  • Crimson Viper - Street Fighter IV
  • Eva - Metal Gear Solid 4
  • The Queen - Ico
  • Mrs. Hopkins - Bully
  • Mama Fratelli - Goonies II
  • Blanka's Mom - Street Fighter II
  • Father-Mother - Zeno Clash (Let's hear it for gender-neutral parental figures, too!)

Now, I put it to you to talk about all the various mothers, both good and bad, that have left an impression on us. List your mommies dearest in the comments section, especially any ones I forgot, of which I imagine there are plenty.

--A


Posted by Joystiq May 12 2013 21:30 GMT
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Japanese publisher GREE has laid off 30 members of its San Francisco office, according to a report from GamesIndustry International. Anil Dharni, COO of the mobile and social publisher, told GamesIndustry that GREE has recently aligned its US studio "to focus on creating the next generation of mobile social games. This shift in focus has been clearly demonstrated by the success and growth of our games."

"As part of ensuring that we are operating as efficiently as possible, we have made the difficult decision to reduce our work force. The employees leaving today have made great contributions to our success and we wish them all the best," he added.

We have contacted GREE for confirmation of the layoffs, and will update accordingly.

Posted by Kotaku May 12 2013 16:00 GMT
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Well, the big idea I had was already grabbed up midweek. That would be the mashup of Electronic Arts and Star Wars. So I've got to pull the ripcord on Plan B: People looking ridiculous while being guillotined in or riding a roller coaster with the Oculus Rift. The two exploitables I have to offer are framegrabs from those two videos. If you spot something better or derpier, by all means, go for it. If you know of another image with someone wearing an Oculus Rift headset that is more exploitable, that's fair game, too. The only guideline this week: Someone in the shot has to be wearing the Oculus Rift headset. Source Image: Oculus Rift guillotine victim. Source Image: Oculus Rift roller coaster victim. While most of you are smart enough to figure out how to upload images, here are some simple steps to take for those less familiar with the practice. 1. Create your 'Shop and save it to your desktop. 2. Go to the bottom of this post and click "Discuss." 3. This brings up a comment window. Click the icon that looks like a picture. 4. This brings up another window called "Insert Image." Click "Choose file" if you're uploading your 'shop from your desktop 5. Alternatively, you can upload the 'Shop to a free image hosting service. I suggest imgur. Then paste the image's URL into the field that says "Image URL." Note: this must be the URL of the image itself, not the page where it is displayed. That means the URL ends in .jpg, .gif, .png, whatever. 6. Add editorial commentary and hit submit and your image will load. If it doesn't, upload the image to imgur and paste the image URL as a comment. I promise I will look at it. 7. I'm not sure if we still have file size restrictions under Kinja but it's probably a good idea to keep your image size under 1 MB. This is especially true for animated .gifs. If you're still having trouble uploading the image, try to keep its longest dimension (horizontal or vertical) under 1000 pixels. Alright! Have at it. Thanks very much for your participation.

Posted by Joystiq May 12 2013 17:00 GMT
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The Android answer to Apple's Game Center app on iOS will be Google Play Games, according to information obtained by Android Police from a Play Services APK teardown. The service will bring lobbies and invites for matchmaking, in-game chat, cloud game saves, achievements and leaderboards to the platform for developers to make use of.

The APK Android Police pulled apart is a file package primarily used to update Android apps, so this update was riddled with code that indicated what features would be coming to the platform down the road, but aren't accessible just yet. There is certainly a good chance Google Play Games will be fully unveiled at Google's I/O event next week in San Francisco.

Posted by Kotaku May 12 2013 15:15 GMT
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Would you kindly leave some feedback? Looking for the current Moneysaver roundup? Click here. We're coming up on two months since rebooting the Moneysaver, and we want to take a moment and dedicate a post to suggestions and requests. Today is your opportunity to give feedback, ask questions, tear things apart, etc. We want to know what you love and hate, and specifically, what you want to see more of. Some things we're already intending to cover more in the future: • T-shirts• PC Parts• Tabletop and board games. Come back at 2:15pm ET today for a bonus recap of the best of Moneysaver from this past week. Keep up with Shane Roberts on Kinja and Twitter. Check out Dealzmodo for more great tech deals, and Deals.Kinja.com for even more discounts. Join us every weekday at 2:15pm ET for the full Moneysaver roundup, brought to you by the Commerce Team. We're here to bring Kotaku readers the best gaming deals available, and to be clear, we also make money if you buy. We want your feedback.

Posted by Kotaku May 12 2013 13:00 GMT
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Welcome to Kotaku's Sunday Comics, your weekly roundup of the best webcomics, chosen by our readership. The images enlarge if you click on the magnifying glass icon in the lower right corner. Nerd Rage by Andy Kluthe. Published May 10. Read more of Nerd Rage Penny Arcade by Jerry Holkins and Mike Krahulik. Published May 6. Read more of Penny Arcade Awkward Zombie by Katie Tiedrich. Published May 6. Read more of Awkward Zombie Manly Guys Doing Manly Things by Kelly Turnbull. Published May 9. Read more of Manly Guys Doing Manly Things Brawl In The Family by Matthew Taranto. Published May 10. Read more of Brawl In The Family Nerf NOW!! by Josué Pereira. Published May 8. Read more of Nerf NOW!! Brentalfloss the Comic by Brent Black, Andrew Dobson and Dan Roth. Published May 9. Read more of Brentalfloss the Comic Virtual Shackles by Jeremy Vinar and Mike Fahmie. Published May 6. Read more of Virtual Shackles Corpse Run by Alex Di Stasi. Published May 6. Read more of Corpse Run

Posted by Kotaku May 11 2013 23:00 GMT
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Yes, that's a banana in his pocket and no, Henry Gribbohm is not happy to see you. He drained his life savings, all $2,600 of it, in his vain pursuit of an Xbox 360 grand prize at a carnival game. He did take home this swell dreadlocked banana, the source of our latest 'Shop Contest, led by overall No. 1 Rokeden! It was a close call between Rokeden, an amazing effort by LWatts, and a comprehensive parody from Thorigrim. All should take a bow, they went above and beyond. Honorable mentions include frequent flier arniejolt, cyberjolt for a timely TimeSplitters sendup, Snufkin for a callback one week old, and uscg_pa, with the old banana-in-the-tailpipe trick. Only VonEguT and Thorigrim made use of the wildcard, the juggalo from GTA V. On with the goodies, but first, (one of) the original exploitable(s). Now for the winners! arniejolt arniejolt BagOfChips cyberleader GiantBoyDetective HampstaSandwich Krystian Kyle Carter LWatts Orionsangel Pylyp Random Battler Rokeden sciteach Snufkin Thorigrim uscg_pa uscg_pa VonEguT To contact the author of this post, write to owen@kotaku.com or find him on Twitter @owengood.

Posted by IGN May 11 2013 22:00 GMT
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Insomniac Games president Ted Price joins Cam and Tristan for an extended demo of Fuse.

Posted by Kotaku May 11 2013 21:00 GMT
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Blast Corps, for the Nintendo 64, didn't seem to give much of a damn for accurate physics. You could drive on gas-giant Neptune, and it had the lowest gravity of any of the game's extraterrestrial levels (it should be the highest). But as GameXplain marvelously demonstrates, the map menu is jaw-droppingly true to life. The orbital periods of Mercury, Venus, Earth, Mars and Neptune (the planets you may visit)—and their satellites—are all 100 percent accurate. The Earth takes one minute to complete its trip around the sun; working from that, GameXplain calculated the orbital periods of the other celestial bodies and, yep, they are all to scale, too. The best part? Apparent retrograde motion even is included. Watch Mars' moon (Phobos? Or Deimos?) dip below its surface on the right, then re-emerge at 2:30. Celestial bodies traveling different orbits can appear to move in reverse when the one you're on overtakes its position. It took GameXplain two hours and forty-five minutes of sitting in a map screen to prove all of this. Good work, for both them and for Rare, Blast Corps' developer. Cool Bits—Blast Corps' Shockingly Accurate Planet Orbits [GameXplain h/t Duderdude]