Kid Icarus Uprising Message Board

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Posted by GoNintendo Sep 29 2013 17:44 GMT
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Did you notice the little line in Kid Icarus: Uprising that goes out of its way to correct the Thanatos/Tanatos issue that was in the original translation of Kid Icarus? Someone out there was wondering if that same bit of dialog was in the Japanese version, but it turns out the the scene is quite different in both versions of the game.



We don't just get the explanation of the added 'H', but we also get a few new lines of dialog as well! Thanks to Tomato for the heads up.

Posted by Kotaku Dec 18 2012 10:30 GMT
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#figma Masahiro Sakurai, who helmed Kid Icarus: Uprising, recently showed off these two new Figma Kid Icarus figures of the characters Pit and Dark Pit. Pretty nice! No word on when they'll be released. More »
Super-Claus
Want

Posted by GoNintendo Nov 06 2012 09:02 GMT
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I'm still waiting for the end of these cards. I really, REALLY want to see someone that has collected every single one!

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Posted by GoNintendo Sep 30 2012 18:33 GMT
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Yes, this is a new trailer that Nintendo just posted today...


Posted by GoNintendo Aug 02 2012 03:56 GMT
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The Kid Icarus: Uprising soundtrack is due out in Japan on August 21st.

Posted by Doopliss Jun 23 2012 02:31 GMT
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tl;dr version, this game is great and you should buy it. The solo is fun, the storyline is pretty decent and the game has a charming sense of humour that should warm even the darkest of souls, which just happen to congregate on this forum.

Story: 7/10

Overall the story is good. I won't ruin anything, but there are a few plot twists here and there and a few scenes that might force a tear out of you if you're sensitive enough. There are quite a few funny moments, as well, Palutena isn't really the uptight bitch we thought she was, she actually has a sense of humour. There are a lot of cringe-worthy moments, however, and it never ceases to amaze me how the characters can go from mourning over the deaths of thousands to playfully joking in the span of about 5 seconds.

Gameplay: 9/10

Brilliant. Absolutely brilliant. This game is enjoyable in so many ways. Firstly and most importantly, the weapons system. There are 9 categories of weapons, each with their own advantages and disadvantages, and in each category there are ~12 different weapons to choose from, which are all unique in their own way. Not only that, but weapons come with different ranged and melee strengths and weapon bonuses as well. Ontop of that, you can have different power sets which do stuff in battle, so basically, the possibilities are endless. There is so much variety it will make your head spin and your genitals tingle.

Of course, you use these weapons to fight things. The battle system is fun, but the variety really makes it. Should i kill this enemy by bludgeoning it to death, shooting it to death, hurling a grenade at its face or by firing a massive *crag*-off laser at it? Decisions, decisions. But there are flaws, for example, some items are quite annoying. In particular there is an item that makes you auto-dodge attacks, and you will often auto-dodge an attack that wasn't even going to hit you in such a way that it actually hits you. Pisser.

Which brings me to the controls. Yes, they could have been a lot better, trying to move around while shooting and managing powers and stuff can be very frustrating, and they are the single thing stopping me from giving this game a 10/10. But really, you get used to them after about half an hour of playing. No matter how good you get, however, there is always a chance they will screw you over.

The multiplayer is also great, and fairly addictive. Light vs. Dark is probably the most popular game type, which is basically just a 3-on-3 TDM, but after a team dies a bunch one of their players becomes pit, a beefed up version of your typical soldier, and when he dies the team loses. If you hate working with people there's also free-for-all.

There are a few unnecessary additions to the game, I'm mainly referring to the option of offering up hearts (the game's currency, a bit sadistic I know) to the goddess. It does nothing but make the goddess walk up to you. I've looked it up, it has no other use. So basically if you want the goddess Palutena's tits in your face then spend all your hard-earned hearts doing this. Also *SPOILER ALERT* after a while you get a new goddess to offer up hearts too, which shares the likeness of ~10 year old girl. So if you're in to that sort of thing you can also lure the small girl towards you with your delicious hearts and get her tits in your face. Both me and the FBI advise against it. *END SPOILER ALERT*

Music: 9/10

They put a lot of effort into the music and it really paid off. There are lots of good songs, what more can i say? There is this dog that appears in the game for about 3 minutes, and they made such an awesome theme for it it's not even funny.

Graphics: 8/10

Obviously there are certain limitations in the 3DS' graphical capabilities, but they still manage to pull it off. The 3D isn't really worth using because of the whole eye cancer issue, but even without it you'll often find yourself just stopping and taking in the backgrounds of some of the chapters.

Overall: 9/10 Buy the game. Just *crag*ing do it.

Linkshot
No, shut up.
Everything about this game is 10/10. I will accept no worse reviews.
MM
eye cancer? what the *crag* are you talking about?

Posted by Giant Bomb Jun 22 2012 04:39 GMT
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Apparently Nintendo’s semi-regular Nintendo Direct events are where fans should wait for exciting news, as tonight’s brought plenty to get everybody talking.

We have the first details on the next Smash Bros., a collaboration between Project Sora (Kid Icarus:Uprising) and, uh, Namco Bandai. Of course, the game is being overseen by the always present Masahiro Sakurai. Due to the Namco Bandai collaboration, apparently the game isn’t years off.

Also, Nintendo confirmed the rumored re-design 3DS (something I’d shot down on the podcast, but looks like I’m wrong on that one), now called the 3DS XL. The machine sports a 90% larger screen, a 4GB memory card, improved battery life, and there won’t be an AC adaptor in the box because...cost savings? The machine will be available on August 19 for $200.

Otherwise? Let’s run down the list.

  • Professor Layton and the Miracle Mask is coming to the 3DS in November
  • There’s a Kingdom Hearts Dream Drop Distance demo now available on the eShop
  • Zelda (NES), Kirby Pinball Land (Game Boy), Wario Land (Game Boy) all coming to Virtual Console
  • There will be two Virtual Console games released per week throughout July
  • Fire Emblem: Awakening coming to 3DS in 2013
  • Animal Crossing for 3DS was shown, complete with StreetPass folks
  • There will be DLC stages released for New Super Mario Bros. 2

Posted by GoNintendo Apr 24 2012 00:16 GMT
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AR stage cards were included in the most recent issue of Nintendo Dream, and as you can see from the images above, the card plops an arena at the feat of your combatants. Certainly looks better than just a tabletop!

Posted by GoNintendo Apr 16 2012 22:16 GMT
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A portion of an Aussie-Nintendo review...

All told, Kid Icarus: Uprising doesn't necessarily break any new ground, though it's still a competent enough handheld romp that's worth a look if you're itching for Nintendo's "next big thing" in your software library.

Full review here

Posted by GoNintendo Apr 11 2012 19:08 GMT
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A portion of a NerdMentality review...

Readers, $40 for the 3DS stand, six AR cards, and this amazing game is well worth it. I urge you to go out and pick up this great game.

Full review here

Posted by GoNintendo Apr 06 2012 19:13 GMT
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A portion of a SPOnG review...

Pros
+ Stunning presentation and sound direction
+ Engaging gameplay and entertaining dialogue
+ Mountain of extra features and fanservice.

Cons:
- Can be uncomfortable without 3DS Stand peripheral
- Steep learning curve with touch screen camera controls
- No Circle Pad Pro configuration

Full review here

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Posted by GoNintendo Apr 05 2012 18:27 GMT
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Once you beat Kid Icarus: Uprising and watch all the fanfare, if you wait 5 minutes you'll be greeted with this message. A bit of a spoiler, obviously!


Posted by Kotaku Apr 02 2012 14:00 GMT
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#timrogers Many ruder-than-scientific words exist for "homosexual"; the faceless internet crams my inbox with them every day. More »