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Posted by Kotaku May 10 2012 16:00 GMT
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#watchthis He's gonna tear through Super Mario Bros., Goombas be damned. More »

Posted by Kotaku May 09 2012 15:30 GMT
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#screengrab Check out this creepy rendition of Nintendo's iconic plumber, drawn by tumblr user Wednesday Wolf. It will haunt your dreams forever. More »

Posted by Kotaku May 07 2012 22:00 GMT
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#mario There seems to be a propensity amongst game developers working with iconized characters like Mario to see their creations live outside the realm of their natural universes. The latest edition is a familiar one: Mario, but with a tennis racket. More »

Posted by Kotaku May 07 2012 19:45 GMT
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#thedorklyweekly Filled with rusty meet hooks, jumping snakes, and the odd retractable bridge over a pit of bubbling lava, video game real estate isn't exactly burning up the market. Well, in some cases it is, but only literally. More »

Posted by Kotaku Apr 24 2012 18:30 GMT
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#mario You must play Super Mario Summary, a platformer that designer Johan Peitz created during the latest Ludum Dare game dev challenge. More »
Imperial Wizard of Digibutter
oh wow
a super mario brothers fan game
how clever

Posted by Kotaku Apr 16 2012 23:30 GMT
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#kickstarter A crazy maniac budding entrepreneur is looking to Kickstarter to raise $26,400 so he can buy a whole bunch of Lego bricks. More »

Posted by Kotaku Apr 09 2012 20:00 GMT
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#supermariobros Sometimes Mario's just gotta vent a little. And sometimes just stomping on turtles isn't enough. More »

Posted by Kotaku Apr 08 2012 13:30 GMT
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#supermariobros Indie-curious attendees of this week's PAX East gaming show in Boston can get a "passport" stamped for every game they check out in the show's indie mega-booth. They can't just stop by the booth. They have to do something. More »

Posted by Joystiq Apr 03 2012 07:15 GMT
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Mari0, the Super Mario Bros./Portal platformer crossover, has been ruining friendships from a few couch cushions away since launching last month, but now its scope for poisoning even the truest of bffs is broadening. Developer Stab Yourself is working on an online multiplayer mode for Mari0, with a brief taste of the inevitable frustration, angry words, broken screens and even more irreparable relationships to come in the demo video above.

No word yet on an expected release date or details, but the video shows six whole friendships come to a grinding, chiptuned halt -- that's six players and 12 possible portals, folks. We hope you meet new people easily.

Posted by Kotaku Mar 30 2012 15:00 GMT
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#lisafoiles Warning, spoilers ahead, starting with the end of Casablanca: More »

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Posted by Kotaku Mar 19 2012 16:20 GMT
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#watchthis Try your hardest to stay calm as you watch Mario die over and over and over again. I know, I know. It's tough. But you can get through this. More »

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Posted by Kotaku Mar 14 2012 16:00 GMT
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#watchthis Furthering the notion that there is no situation, real or virtual, that cannot be enhanced by the addition of Koji Kondo music, I give you "SuperField Bros. 3", the perfect marriage of heavy weapons and heavy whimsy. More »

Posted by Joystiq Mar 04 2012 23:00 GMT
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Everyone can pack up and go home, because the pinnacle of all human achievement has been reached. Mari0, that Super Mario Bros./Portal mashup we caught wind of last August, has been completed and is now available for free on PC, OSX and Linux.

Developed by Stabyourself, Mari0 is a complete recreation of the original Super Mario Bros., with one vital difference: This time, Mario is packing an Aperture Science Handheld Portal Device. The game features simultaneous four-player co-op, a level editor, 33 hats for Mario to wear, free DLC, a Minecraft-esque toolbar for on-the-fly block creation and a slew of other hilarious modifications.

Posted by IGN Feb 16 2012 18:40 GMT
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While 3DS Ambassadors have been enjoying their free download of Super Mario Bros. for several months now, Nintendo has been depriving the general public (except those lucky Japanese gamers) the opportunity to play the NES classic to end all classics on their shiny, new handheld. Finally, this undue torment ends today...

Posted by Joystiq Feb 16 2012 17:30 GMT
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The Metal Gear Solid 3D demo arrives today, accompanied by relatively big news on the Virtual Console! The first NES Ambassador game for 3DS is now available for purchase by non-Ambassadors! Super Mario Bros. is on the eShop now for five bucks. And if you already have it through the Ambassador Program, you can get a free update to add multiplayer and save states!

There's also news for the Wii's Virtual Console: the Genesis version of Strider can be purchased today. We hadn't heard about a Genesis VC game in a while, so we looked into it. As far as we can tell, this is the first Genesis game on Wii in North America since Sonic & Knuckles, on February 15, 2010. It's been two years and a day since the last Genesis VC release.

In fact, this appears to be the first Wii Virtual Console release of any kind since The Ignition Factor six months ago. Enjoy it! This doesn't happen very often.

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Posted by Kotaku Feb 10 2012 15:40 GMT
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#supermariobros While New York's subway is only slightly less scary than the pipes under the Mushroom Kingdom, both underground tunnels are much improved by the addition of Super Mario Bros. composer Koji Kondo's infectious beats. More »

Posted by Kotaku Jan 19 2012 15:40 GMT
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We're used to seeing tons of Mario tributes on the internet, in live action videos or custom-made browser games where Nintendo's mascot does things he wouldn't normally do. The Japanese publisher seems to turn something of a blind eye to most of these. More »

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Posted by Joystiq Jan 17 2012 06:30 GMT
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The 2.0 update for Super Mario Bros. Crossover, coming in Q1 2012, gives the homemade blend-em-up a bit more flash and a wider spectrum of nostalgia. And the new SNES and Gameboy visuals don't detract from the game's real purpose, which is to destroy that aloof minion Lakitu in new and interesting ways.

darkzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

cooooooool

Imperial Wizard of Digibutter
thats neat

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Posted by Kotaku Jan 10 2012 19:30 GMT
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#mario Filmmaker Andrew McMurry has posted this updated version of his last "Real Life Super Mario Bros". In the last version, Mario, played by McMurry's brother, find himself up against a group of famous Mario enemies, eventually getting a "power-up" handgun and blowing away a bunch of poor defenseless Goombas. More »

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Posted by Kotaku Dec 17 2011 16:00 GMT
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#mods We've seen biofeedback in video games before, most recently at GDC, where Valve discussed its application in Left 4 Dead 2, Portal 2 and other titles. This, however, is a little more brute force. And it's something you can build yourself, if you're so inclined. More »

Posted by Giant Bomb Dec 08 2011 15:30 GMT
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UPDATE: In a move that is perhaps unsurprising given the fact that Nintendo's stock dropped 2% following the spread of this story, Nintendo is now denying that Miyamoto's role is changing at all. The publisher sent out an official statement late last night to refute the quotes from the Wired story.

"This is absolutely not true," said a spokeswoman for Nintendo. "There seems to have been a misunderstanding. He has said all along that he wants to train the younger generation.

"He has no intention of stepping down. Please do not be concerned."

"Please do not be concerned" sounds exactly like the kind of thing you say when you're trying to soothe panicky investors. Another, later statement went even further, specifically stating that Miyamoto's role is not changing at all.

"Video game designer Shigeru Miyamoto's role at Nintendo is not changing. He will continue to be a driving force in Nintendo's development efforts. In discussing his priorities at Nintendo in a media interview, Mr. Miyamoto explained how he is encouraging the younger developers at the company to take more initiative and responsibility for developing software. He attempted to convey his priorities moving forward, inclusive of overseeing all video game development and ensuring the quality of all products. Mr. Miyamoto also discussed his desire to pursue fresh ideas and experiences of the kind that sparked his initial interest in video games."

The odds of this being a gigantic mistranslation during the interview don't seem great, when you consider that Miyamoto is rarely interviewed without several Nintendo reps flanking him. It's certainly possible that his role shift is not something that's happening in the immediate, and that his talk with Wired simply jumped the gun in making it known. Or maybe his translator really is just that bad. I don't know.

What I do know is that Nintendo would really, really like to continue saying that Shigeru Miyamoto is involved in developing all of their major franchises. And it seems like their stockholders would really, really like for them to continue saying that as well. I guess we'll just have to wait and see what Mr. Miyamoto says next.

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Shigeru Miyamoto is not retiring from game development, but things are definitely changing for gaming’s best known designer.

The creator of Super Mario Bros. and The Legend of Zelda has been the guiding hand of Nintendo creative efforts for years, generally overseeing the company’s biggest projects.

Wired reports Miyamoto will be changing his role at Nintendo, remaining at the company but working on smaller projects, allowing some of the younger staff to step up their roles.

“What I really want to do is be in the forefront of game development once again myself,” said Miyamoto. “Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.”

Miyamoto said he expected to start on a new project in 2012, and will hopefully show his new creation off in the next year. He expressed interest in moving away from overly long development cycles.

It’s been a while since we’ve seen something truly personal from Miyamoto. Hey, maybe this is a good thing.


Posted by Giant Bomb Dec 08 2011 02:46 GMT
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Shigeru Miyamoto is not retiring from game development, but things are definitely changing for gaming’s best known designer.

The creator of Super Mario Bros. and The Legend of Zelda has been the guiding hand of Nintendo creative efforts for years, generally overseeing the company’s biggest projects.

Wired reports Miyamoto will be changing his role at Nintendo, remaining at the company but working on smaller projects, allowing some of the younger staff to step up their roles.

“What I really want to do is be in the forefront of game development once again myself,” said Miyamoto. “Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.”

Miyamoto said he expected to start on a new project in 2012, and will hopefully show his new creation off in the next year. He expressed interest in moving away from overly long development cycles.

It’s been a while since we’ve seen something truly personal from Miyamoto. Hey, maybe this is a good thing.


Posted by Kotaku Nov 30 2011 21:20 GMT
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#supermariobros Earlier this year Splash Damage character artist Jon Fletcher crafted a magnificently twisted take on Mario for Polycount's Brawl contest. Now he gives us his twisted take on Mario's lanky brother and a splash screen for a game we'll never play but desperately want to. More »

Posted by Kotaku Nov 16 2011 20:00 GMT
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#mario Looks like PETA bit off more Fusarium venetum then they could chew when they attacked Mario for his Tanooki-suit wearing ways. The People for the Ethical Treatment of Animals tell Kotaku that their bloody video game take-down of Mario was meant to be "tongue-in-cheek." More »

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Posted by Kotaku Nov 14 2011 18:20 GMT
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#mario The People For the Ethical Treatment of Animals are blasting Nintendo and their beloved gaming plumber Mario over what they claim is a message that it's OK to wear animal furs. More »

Posted by Kotaku Oct 19 2011 19:40 GMT
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#supermariobros Want to know how reader Liatte–-a lawyer and aspiring Lego made her room of necessity themed around Nintendo's iconic plumber? She's been kind enough to answer a few questions about her Mario tribute bathroom and how she got it that way. More »

Posted by Kotaku Oct 19 2011 18:40 GMT
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#supermariobros Reader Liatte sent in pics of her Mario-adorned throne room and while I want to make all kinds of scatological jokes—King Poopa, Going to World 1-2; go ahead, make up your own—but I'm really just jealous. More »