Resident Evil: Operation Raccoon City Message Board

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Posted by Rock, Paper, Shotgun May 25 2012 15:00 GMT
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When we asked Richard to take a look at Resident Evil: Operation Raccoon City, he started sniffling and claiming to have gone down with the T-Virus. Can this action-packed retelling of the series’ early years be the cure to what ails him, or just one more headache?

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Posted by Valve May 18 2012 17:11 GMT
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Resident Evil: Operation Raccoon City is Now Available on Steam!

Gear up as a member of the Umbrella Security Service and battle against all of the forces at play in Raccoon City. Youll come face-to-face with horrifying Resident Evil enemies like hunters and lickers as you navigate the Raccoon City Streets in search of your targets which include series icons like Claire Redfield and Leon S. Kennedy.

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Posted by Joystiq Apr 09 2012 06:00 GMT
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The first batch of DLC for Resident Evil: Operation Raccoon City drops next week and, in addition to its inherent freeness, it features explosions, squishy deadish things, and everyone's friendly neighborhood NE-α Type parasite-infused monstrosity, as shown in the trailer above.

Posted by Kotaku Apr 06 2012 15:00 GMT
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#residentevil I didn't much like the squad-based shooter set in Resident Evil's hometown when it came out last month. But some of you all did. You're in luck, then as Capcom's announced new add-on content that lets you play as ORC's would-be heroes. More »

Posted by Joystiq Apr 02 2012 15:00 GMT
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FIFA Street sales may have dropped another 44 percent in sales last week around the UK, but that didn't stop the footie franchise reboot from taking Chart-Track's top spot for a third consecutive week.

Mass Effect 3 chugged a krogan energy drink and received a 28 percent sales boost to find itself in second place, followed by newcomer Tiger Woods PGA Tour 13. Capcom's Resident Evil: Operation Raccoon City, once again, breaks EA's monopoly on the top five, inserting itself in fourth place, with EA's FIFA 12 running up in fifth.

New titles this week included Namco Bandai's (eye-roll inducing title) Narto Shippuden Ultimate Ninja Storm Generations, which debuted at number six. There was also a Silent Hill double-header, as Silent Hill HD Collection and Silent Hill: Downpour debuted at number 12 and 15, respectively. Find the UK top ten after the break... if you dare.

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Posted by Giant Bomb Mar 28 2012 16:00 GMT
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News Flash: Raccoon City rains zombies down on Umbrella!

Posted by Joystiq Mar 26 2012 14:15 GMT
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Capcom broke EA's monopoly of the top four titles in the UK last week with Resident Evil: Operation Raccoon City, which debuted in second on the charts. The top spot belonged to EA's FIFA Street for a second week in a row, with the publisher grabbing third through fifth with Mass Effect 3, FIFA 12 and SSX, respectively.

Kid Icarus: Uprising flew in with a seventh place debut, becoming the only Nintendo title in the top ten, as Mario Party 9 dropped from fifth to 13.

There were two new titles that sliced up some competition to crack the top 40, as Total War Shogun 2: Fall of the Samurai cut in at 17 and Ninja Gaiden 3 made a mess a couple spots later at 19. Sneak past the break to check out the UK top ten.

Posted by Kotaku Mar 21 2012 16:00 GMT
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#watchthis Amongst the new Resident Evil title's many flaws is one glaring (and hilarious) one. Join a round of versus and you may just encounter it yourself. We definitely did. More »

Posted by Kotaku Mar 20 2012 23:00 GMT
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#residentevil For decades those pesky raccoons have been sneaking about at night, digging through our trash cans and generally making a mess of things. It's time the game reviewers of the internet strike back. To Raccoon City! More »

Posted by Kotaku Mar 20 2012 17:30 GMT
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#residentevil Last week, I spoke to a room full of teenagers at the Brooklyn Public Library about video games and technology. When they asked me what unreleased games I was playing as a perk of my job, I answered that I was getting up to my elbows in an upcoming Resident Evil game. More »

Posted by Joystiq Mar 20 2012 16:00 GMT
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Resident Evil: Operation Raccoon City assumes a lot about the player. It assumes you already know the fiction going into the affair and, accordingly, that you care about anything that's going on in the plot. It assumes you already know about its character classes and it assumes you already know who you want to comprise your squad. It assumes you know about the special abilities and unlockables of each class, and how to access that content.

In other words, Resident Evil: Operation Raccoon City expects you to know everything from the get-go. For those who may have missed out on Resident Evil 2 and 3 and can't appreciate the small bits of fanservice that developer Slant 6 Games has tossed in, this ultimately serves as a disservice to the entire experience.

Posted by IGN Mar 20 2012 15:00 GMT
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In theory, Resident Evil: Operation Raccoon City had everything going for it - a great concept set in a beloved universe and a rich, compelling canon to draw from. However, this team-based shooter amounts to far less than the sum of its parts. There's a distinct difference between a franchise offshoot and a franchise bastardization. Unfortunately, Operation Raccoon City can only be defined as the latter...

Posted by Joystiq Mar 16 2012 03:40 GMT
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Resident Evil: Operation Raccoon City focuses on a group of Umbrella operatives sent in to clean up the doomed city in the wake of a zombie outbreak. Meanwhile, a separate team of Spec Ops soldiers sent in by the government becomes the focus of some free DLC, coming to Resident Evil: Operation Raccoon City on April 10.

The Spec Ops mission revisits the events of Resident Evil 3, in which Jill Valentine is stalked throughout the city by a rampaging Nemesis. Good ... times?

Posted by Joystiq Mar 05 2012 15:30 GMT
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Capcom announced this morning that Resident Evil: Operation Raccoon City will include a multiplayer mode entitled "Nemesis Mode," exclusively for Xbox 360. Now, don't go thinkin' this DLC is free or something crazy like that. Nemesis Mode will be available at launch, on March 20, for 320 Microsoft Points ($4).

Nemesis Mode has the USS verses the Spec Ops in an eight-man battle with someone able to control a Nemesis. While one team tracks down a control unit, the other can "give the Nemesis orders to destroy the opposition." As with all things "exclusive," we don't know how long it'll take before this multiplayer mode infects other platforms, but we're sure not even Capcom can contain Nemesis.

Posted by Rock, Paper, Shotgun Feb 25 2012 12:38 GMT
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Capcom send word that the next Resident Evil game will be bursting out of our digital distribution outlets and feasting on our glands from May 18th. To celebrate this fact they’ve also put out a noisy trailer showing a lot of footage from the game. And hey, it looks extraordinarily violent. Raccoon City was inspired by the development of Lost Planet 2 (which I rather enjoyed) and you can definitely see the influences of that game playing out here.(more…)


Posted by IGN Feb 24 2012 19:15 GMT
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Resident Evil: Operation Raccoon City is coming to PC on May 18. While the upcoming squad-based shooter is hitting consoles in only a few weeks (on March 20th), the PC version is taking a wee bit longer to get out the door. But fret not, it will feature NVIDIA 3D support for the four of you with the...

Posted by Joystiq Feb 24 2012 17:30 GMT
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As seems to be the trend these days, Capcom has confirmed that the PC release of Resident Evil: Operation Raccoon City will occur well after the console launch next month. While the Xbox and PlayStation 3 versions of Operation Raccoon City will be available on March 20, PC gamers will have to wait until May 18.

The PC version will offer support for Nvidea 3D Vision and will also include "stunning high-resolution visual effects." Beyond that, Capcom promises feature parity with the console versions, including eight-player online multiplayer and four-player co-op.'' Presumably as a consolation prize for the extra wait, Capcom has released a new trailer, which you can watch above.

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Posted by Kotaku Feb 24 2012 16:45 GMT
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#residentevil The next spinoff of Capcom's survival horror series puts players in a three-sided warzone with two human factions gunning for each other and zombie-fied humans and beasts out to chomp whoever they can. It's going to be an ultraviolent affair. Watch and see for yourselves, kids. More »

Posted by Joystiq Feb 13 2012 20:30 GMT
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Nowadays, most multiplayer experiences are fairly uniform: two groups try to shoot each other in the face, and maybe steal a flag or plant a bomb in the process. These concepts have become the norm, and while most of Resident Evil: Operation Raccoon City's varying multiplayer modes feel like they're trying to offer something that caters to the typical multiplayer crowd, I found myself constantly surprised and excited by an element completely out of my control: the NPCs.

In each of Resident Evil: Operation Raccoon City's game modes, players have to deal with a cadre of AI-controlled enemies as well as a team of opposing players. Generally, standard zombies aren't a threat to the leather-fetish Umbrella troops or their camo-loving Spec Ops counterpart; however, a stable of familiar Resident Evil enemies increase the lethality of each match. The agile and sharp-clawed Hunters gleefully rip everything apart; Lickers stalk their prey, striking ferociously from the darkness; and powerful Tyrants can emerge at any time, and I suggest you run when you see them.

Entering these enemies into the equation and priorities rapidly change on the fly, offering an experience unlike most team-based competitive multiplayer modes out there. "Should I keep shooting the enemy in front of me or should we jointly focus on the lumbering Tyrant who just dropped down into the middle of our firefight?" It's was the constant quick survey of options that led to a number of memorable moments during my time with the upcoming shooter from developer Slant Six.

Posted by IGN Feb 10 2012 20:31 GMT
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After playing through several levels of Resident Evil: Operation Raccoon City's single player campaign, my hopes for the third person shooter based in the RE universe reached a low point. IGN Executive Editor Rich George already covered many of the game's problems in his preview, in which he discusses the struggles of Operation Raccoon City...

Posted by Joystiq Feb 07 2012 01:30 GMT
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Resident Evil: Operation Raccoon City might not be the new hotness for the series (try this week's Resident Evil: Revelations) or the most anticipated franchise announcement (that's Resident Evil 6), but it is set to include some familiar faces. See them cringe as they fire indiscriminately at zombies!

Posted by Kotaku Feb 06 2012 19:00 GMT
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#residentevil It might be as fair to write about playing Resident Evil: Operation Raccoon City solo as it would be to rate a fish's ability to haul itself across dry land. But during this past weekend, I played March's multiplayer-intended Resident Evil game as a single-player game. More »

Posted by Rock, Paper, Shotgun Feb 02 2012 14:34 GMT
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Where are the Craigs and Johns and Alecs and Adams and Jims? Capcom wants you to get to know the people that’ll be stalking the streets in their Left 4 Dead-ish multiplayer shooter, Resident Evil: Operation Raccoon City. Their first defence against the undead: they’re too busy laughing at their names to bite them.

“Lupo”, “Vector”, “Bertha”, “Spectre”, “Four Eyes” and “Beltway” are being hunted by “Dee-Ay”, “Willow”, “Harley”, Party Girl”, “Shona”, and “Tweed” through the streets of Raccoon City, as both teams have to contend with the years of psychological torture their names brought them at school. And zombies I guess.

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Posted by Giant Bomb Feb 02 2012 07:05 GMT
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Over there, strangulation is reserved for only the most honored guests.

Posted by IGN Feb 01 2012 00:27 GMT
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A concept only takes a game so far. At some point execution takes over, separating great games from great ideas. The concept of Resident Evil: Operation Raccoon City takes the world of Capcom's survival horror series and turns it on its head, both in design and story, allowing players to see events ...

Posted by Joystiq Jan 21 2012 02:00 GMT
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For those hoping Resident Evil 6 will play like a classic Resident Evil title, with more puzzles and less emphasis on (not) running and gunning -- look away now. Go watch the My Little Pony Skyrim mod and live in ignorant bliss for a while longer. You'll thank us later. Still here? All right, but we warned you:

Capcom UK Marketing head Dave Turner said Resident Evil wants to tap into the Call of Duty market with its coming titles, noting Operation Raccoon City in particular: "The dream would be that the millions of Call of Duty fans that are enjoying these fast-paced online games are attracted to this Resident Evil," Turner said.

Resident Evil has attracted more players since incorporating more action, with Resident Evil 5 leading the charge, Turner said. "We've seen the popularity of Resident Evil increase massively as the series became more action oriented -- Resident Evil 5 is the biggest seller in the series," he said. "So, it makes sense for us to follow this action area more fully."

Turner was speaking mostly with Operation Raccoon City in mind, it sounds like, although the trailer for Resident Evil 6 doesn't make it look like the riddle-ridden games of yore.

Posted by Rock, Paper, Shotgun Jan 12 2012 20:19 GMT
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This feels like an inundation of Resident Evil footage but the trailer that is but two days old didn’t contain any actual gameplay, and Capcom have decided to release a video today that is entirely made up of just such action, making it infinitely more interesting. Hectic monster-shooting, defending and escorting is on the cards. In fact, it looks far more hectic than just about anything else I’ve seen today, although, as always, I’ve been playing turn-based strategy games since I woke up so may not be the best gauge for hecticosity. Judge with your own eyes and mind.

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Posted by Rock, Paper, Shotgun Jan 10 2012 10:13 GMT
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The first thing I like to do on a Tuesday morning is expose my ignorance to as many people as possible. Here’s today’s effort – I didn’t know Resident Evil: Operation Raccoon City (ReOrc) involved people killing other people as well as people killing zombies and mutants. Perhaps you didn’t either. A new trailer shows that the mean nasties of the Umbrella Security Services will be using all kinds of fancy technowizardry to clean up the bio-contagion errors of their employers while a US Spec Ops team will be trying to expose the company’s nefarious doings. The results of those nefarious doings, running the gamut from zombies to tyrants, will be making everyone’s life miserable. Also, things explode a lot. Observe.

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