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Posted by Valve Jan 22 2013 18:29 GMT
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Max Payne 3: Deathmatch Made In Heaven Pack, all new content for Max Payne 3 is Now Available on Steam

Download the Deathmatch Made in Heaven Pack for four new multiplayer modes, weapons, items, burst and new arcade mode. In Dead Men Walking co-op mode, fight waves of enemies as Max and Passos, earning Grit, which is used to unlock new areas of the map, weapons, weapon attachments and ammo. Play as the villainous Saci, Captain Baseball Bat Boy's nemesis, in Run and Stun mode; start with a stun gun and kill players to turn them to your side. Settle vendettas to score points in Marked Man, get kills as fast as you can for score multipliers in Time Attack, or play Checkpoint Challenge in Arcade mode.

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Posted by Valve Jan 22 2013 18:22 GMT
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Three new songs are Now Available for Rocksmith!

Play "Reptilia", "Last Nite", and "Juicebox" by The Strokes on any electric guitar or bass. Each song includes a new authentic tone accessible in AMP mode.

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Posted by Valve Jan 22 2013 18:00 GMT
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Today's Deal: Save 75% on Terraria!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Jan 22 2013 18:00 GMT
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The Sims 3 70's 80's and 90's, all new content for The Sims™ 3 is Now Available on Steam

Give your Sims the hottest looks and coolest dor from yesteryear with The Sims 3 70's, 80's, & 90's Stuff. Rock all-new outfits, crazy hairstyles, and facial hair. Sport a 70's disco look with a wide-collared suit and bell-bottom pants, go 80's glam with shoulder pads and bangle earrings, or throw on a rumpled flannel shirt for a wild 90's grunge look. And dont forget to redecorate your Sims homes to suit the decade! The Starlight Party Ball or the Neonis Foosball Table will totally give your Sims homes that perfect flashback touch. Bring back all the crazy trends, from feathered hair to parachute pants to console stereos as your Sims warp back in time.

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Posted by Valve Jan 22 2013 18:00 GMT
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Save 50% on LEGO The Lord of the Rings during this week's Midweek Madness*!

Based on The Lord of the Rings motion picture trilogy, LEGO The Lord of the Rings follows the original story-lines of The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, and The Lord of the Rings: The Return of the King, taking players through the epic story events re-imagined with the humor and endless variety of LEGO play.

Trusted with the dangerous task to destroy an ancient magical ring that threatens all that is good, Frodo is forced to leave his peaceful home. But the ring wants to be found and the road to Mount Doom, the only place where it can be destroyed, will be perilous and riddled with Orcs and fouler things. To help Frodo, a Fellowship is formed —Aragorn the Ranger, Gandalf the Wizard, Legolas the Elf, Gimli the Dwarf, Boromir a Man of Gondor, and Frodos Hobbit friends Sam, Merry and Pippin. Players relive the legend through the LEGO mini-figures, as they explore wonders, solve timeless riddles, and overcome endless foes in their quest to destroy the Ring.

*Offer ends Thursday at 4PM Pacific Time

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Posted by Valve Jan 22 2013 18:00 GMT
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Save 50-75% on The Sims 3 Franchise during this week's Midweek Madness*!

The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! Create over a million unique Sims and control their lives. Customize everything from their appearances, to their personalities and even the home of their dreams.

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Posted by Valve Jan 22 2013 16:11 GMT
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Tales from Space: Mutant Blobs Attack Update Released

Rev: 66648
- Full controller support added! "Telekinesis"-enabled objects can now be controlled with the right stick of the gamepad. Keyboard & mouse play is still supported, but mouse usage is no longer required when using a gamepad.
- In-game tooltips & controls screen updated to communicate new Telekinesis gamepad controls.
- Misc. minor level updates to support updated Telekinesis controls.
- Logitech Wireless Gamepad F710 tested & added to list of officially supported controllers.
- Manual, readme & store page updated with latest information.

Posted by Valve Jan 22 2013 02:42 GMT
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- Updated a Steam binary that may have been causing some Windows Dedicated Servers to crash

Posted by Kotaku Jan 21 2013 22:30 GMT
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#steamworkshop Valve just recently moved Steam Workshop out of beta, and we're already seeing a ton of great mods ready for your clicking. More »

Posted by Valve Jan 21 2013 22:17 GMT
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- Offline single-player for Steam version of Miner Wars 2081 in other words, now you dont have to be connected to internet and logged into our servers to play the campaign.
- Optimizations and bug fixes, more info: http://www.minerwars.com/CurrentBuildFeatures.aspx
- Two new add-ons available for free as part of Miner Wars 2081 installation:
o Cheats infinite ammo, immortality, skip to any mission, and more (Ctrl+F1 in game)
o 2.5D Experiment - multiplayer 2.5D add-on for MW 2081 - available as a set of 2.5D death-match maps (all 2.5D sectors have 2.5D as a prefix)

Posted by Valve Jan 21 2013 19:08 GMT
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Spectromancer: Gathering of Power DLC, all new content for Spectromancer is now available on Steam.

Gathering of Power expansion introduces 4 new classes: Warrior Priest, Vampire Lord, Cultist and Golem Master.

Other improvements:

-Visual appearance of the game in fullscreen mode was improved (especially in Windows 7).
-Campaign was changed. Players now start the campaign with all cards unlocked, and learn upgrades to the cards during the campaign. Upgraded versions of cards are available in the campaign only.
-Now it is possible to select cards and slots with arrow keys (useful on laptops).
-Blitz duels were implemented in the online league. Each player has 15 seconds for their turn - these battles are quick as lightning!
-Good news for players with unreliable internet connections: now it is possible to reconnect after a broken connection and finish the duel.

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Posted by Valve Jan 21 2013 18:12 GMT
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Build 0.0.7.793 is currently available!
Next time you restart your Steam client you will download this update.

If you hadn't already, please delete your user files:
In the previous build, we had updated a few things that require you to delete all files recorded in ..\My Documents\My Games\SimBin\...
Please browse to ..\My Documents\My Games\ and delete the folder called "SIMBIN"

Changelog
- Fixed a game crash when NumPad "+" was pressed while a ghost was on the track
- Aquila is not put into orbit anymore when driving over anti-cut bumpers (aka "anti-gravity stones").
- Various localization fixes
- Various menu fixes to allow for longer text labels.
- The Cancel button on the controller template selection popup now works
- User should no longer end up with no steering input applied to his car
- Fixed an issue where the visible Start / Finish line would not match the actual invisible plane that triggers the lap completion.
- Enabled handbrake for all cars. Only works if the track is a hillclimb stage.
- Various menu tweaks
- Driver's helmet in prototype cars is no longer affected by motion blur
- Apex Hunt now features challenges for each track layout the user owns.
- Fixed an issue where some items in the crowd were not affected by motion blur.
- The "i" button (Information) on an Apex Hunt challenge now brings you to a more polished information panel
- Fix for Motec (now called "Data display") that became transparent in certain driving views.
- Fixed a freeze that occured on some machines when "RESTART" was clicked.
- Fixed a case where the selection of Apex Hunt challenges could break
- Fix for "Server Returned Error 103" on Leaderboard Challenge at Bathurst with the BMW 635csi
- In Track Test, with AI drivers OFF, a raceline can now be enabled
- Fixed a case where split times information would not be displayed in Motec after hitting restart
- Motec split times now correctly compare to the all time best time
- Wheel rotation setting is now applied from pause menu without requiring to reload the track
- Menus should no longer contain any placeholder assets
- Apex Hunt challenges now display the car class icon.
- Fixed backfires animations on ghosted cars that were not affected by ghosting effects
- Player's car no longer looses its contact shadow when an AI car is nearby.
- Fixed a glitch with the initial position of the cockpit steering wheel when cycling through driving views
- Canhard R51 no longer hits the rev limiter in Portimao Club Chicane straights
- Various art fixes on cars (holes in the 3D model seams)
- Various fixes to blinking shiftlights that were triggered a lot.
- A.I. tweaked so that it doesn't hit cones while exiting the pitlane in Bathurst
- Fixed a sound glitch occuring when restarting a replay
- The Canhard r51 driver arms are now correctly disabled if the user selects to disable driver arms rendering in the options.
- A.I. tweaked so that the Corvette can now negotiate first and third corner of Hockenheim Short correctly
- Ghost no longers hides the brake markers of the raceline
- Clicking the "BACK" button multiple times and quickly no longer makes the in-game browse disappear.
- Ghosts no longer shoot constant backfires
- Enabled support for diphtongs in menu and HUD
- Camera is now properly reset in its correct position when the user hits RESTART right after hitting a wall
- Cougar C14/1 and C14/2 - Leaderboard Challenge replays are now correctly saved
- Fixed a case where backfires would still be triggered even if the engine is turned off
- Fixed a case where binding "Neutral" to a button would cause issues with gear changes
- McLaren's brake callipers now correctly receive shadows
- Sector times notifications now remain displayed on HUD longer

Posted by Valve Jan 21 2013 18:00 GMT
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Today's Deal: Save 75% on Portal 2!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Jan 20 2013 18:06 GMT
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Jan 20 -resolved a bug that was preventing joystick sensitivity from working properly

Posted by Valve Jan 20 2013 18:00 GMT
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Today's Deal: Save 50% on AirBuccaneers!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Jan 19 2013 18:00 GMT
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Today's Deal: Save 50% on Stealth Bastard Deluxe!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Jan 18 2013 19:55 GMT
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Version 1.1
-Tower prices reduced by 20%
-Fixed Leaderboard title issues
-Fixed a bug related to placing towers next to items
-Fixed a bug with Machinegun Towers un-slowing units
-Fixed a bug which allowed player to place free towers
-Additional bug fixes and optimizations

Posted by Valve Jan 18 2013 18:00 GMT
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Today's Deal: Save 66% on Gateways!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Jan 18 2013 17:33 GMT
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SpellForce 2 - Faith in Destiny Scenario 2: The Golden Fool , all new content for SpellForce 2: Faith in Destiny is Now Available on Steam.


For the first time in SpellForce, you play not as the hero to tell his story, but rather as one of the NPCs. The stories of the scenarios are set before Faith in Destiny and are briefly mentioned there. The scenarios pick up these discussions of their past and tell these stories in detail.

The Golden Fool

Ever since Amun Kar invented the game of stones Drakkar, there has been a legend of the golden fool, a stone that was created only once, and defeats every other stone. After Carla was defeated in Shadow Wars, she risks everything to find that stone to regain her reputation as Drakkar champion. The search begins in the Tuscari Desert, but she soon realizes that she isn't the only one looking for the fool. A bitter battle for the golden fool soon arises...


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Posted by Joystiq Jan 18 2013 17:00 GMT
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Steam has opened its very own GameFAQs-alike, accessible right in the Steam client. Steam Guides allow users to create their own guides or walkthroughs to games or other Steam software.

The creation tools allow image uploads and YouTube embeds. User-created Steam Guides are then available in-game through the Steam overlay, as well as through the Steam site and client. Not all of the guides are about Team Fortress 2 hats as of writing.

Posted by Kotaku Jan 18 2013 12:00 GMT
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#culturesmash Cold rain drizzles outside. Inside, everything is pink, round, and frilly. The first floor of this otaku (geek) retailer is plastered with release info for new PC games—adult PC games. A young clerk in glasses near the 18-and-up section taps away on a computer, probably checking inventory. I approach, excusing myself for asking a sudden, if not seemingly random question: "Why is PC gaming in Japan so niche?" More »

Posted by Kotaku Jan 18 2013 04:00 GMT
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#steam First announced last month, Valve today announced the formal release of its Game Guides Feature, adding the ability for users to compile their own guides to games (or parts of games), then have other users enjoy and rate them. More »

Posted by Valve Jan 18 2013 02:58 GMT
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Spectraball: Extended Edition is an all new update to Spectraball.

This is a complete remake of the 2008 game built on a new engine which includes updated graphics and gameplay, additional and expanded maps, leaderboards, new minigames, and a map editor which is currently in beta. Currently, you can share maps with other players and we are working on a map browser feature that will allow an easy portal for downloading custom maps from other players. We are also working on a voting system for custom maps which will grant players who beat your map the ability to rate it.

Recent patch notes:
- Fixed a bug that caused the camera to be inverted on the desert stage for some players
- Changed the lava mechanics to include a fallout timer
- Added custom map renaming
- Added additional tiles and objects to the map editor
- Made improvements to the map editor controls

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Posted by Joystiq Jan 18 2013 02:30 GMT
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Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, the team at tinyBuild take the time to describe their rollercoaster of crowdfunding before it was cool and being Greenlit, with No Time To Explain. What's your game called and what's it about?

It's called No Time To Explain and is about giant enemy crabs, time paradoxes and jetpack guns. We're fans of the whole wacky concept of time travel and wanted to make a game where we can get away with pretty much anything and make that funny.

How did you find out about being Greenlit and how did you react?

I was obsessively refreshing our Greenlight page for a couple of hours until finally the big green sign, "This game has been Greenlit," appeared. I had tears in my eyes at that point. We were losing hope to get onto Steam, and this felt like winning the lottery. You know the moment where you realize something great just happened and you don't entirely believe it? I called Tom, who apparently threw his dog out of happiness (the dog is fine).

Posted by Valve Jan 18 2013 01:43 GMT
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• Workshop now available for Left 4 Dead 2.
• Added Workshop Manager upload tool to Left 4 Dead 2 Authoring Tools.
• Add-ons screen now supports browsing the workshop and subscribing to workshop content.
• Moved add-on menu option to main menu
• Added the ability to filter add-on content by tags.
• Fixed scoreboard not showing the campaign name for custom campaigns.
• Fixed "Rescue" label not drawing correctly in the scoreboard for campaigns with more than five maps.
• Cleaned up DLC add-on file dependencies and simplified talker file structure - the manifest has changed.
• Fixed an issue where some L4D1 vocalizations that were also present in L4D2 weren't firing.
• Fixed transition dialog in L4D1 campaigns.
• Various fixes for character dialog including conversations, weapon spotting, defibs, and other misc audio.
• Added data on L4D1 characters so corresponding Talker rules would work (ie Elevator Speech in No Mercy)

Posted by Valve Jan 18 2013 01:04 GMT
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Painkiller Hell & Damnation: Satan Claus DLC, all new content for Painkiller Hell & Damnation is Now Available on Steam.


Satan Claus is coming to town (or Trainstation, rather) in the brand-new (and free) Anti-Christmas DLC for Painkiller Hell & Damnation.

It all takes place in the reworked map Trainstation where you can enjoy that Anti Christmas spirit in all its gory glory. Remodelled enemies, new sounds, new music (Jingle Bells on steroids, if you get our drift), some environment changes, and an altered path to stake through will make you ask for more.


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Posted by Valve Jan 18 2013 00:14 GMT
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Added Least Played mode to matchmaking! In this mode players can only choose from a list of their least played heroes. This mode is great for learning new heroes since everyone will be on equal footing.

GAMEPLAY
- Faceless Void: Fixed Backtrack working on HP Removal.
- Medusa: Mystic Snake now returns to restore you when it is blocked by Linken's Sphere.
- Meepo: Fixed an exploit with boot selection
- Riki: Fixed an issue with Permanent Invisibility on respawning.
- Slark: Fixed Impale based stuns not getting removed by Dark Pact.
- Issuing the haste command to the courier with the new UI no longer interrupts channeling spells on the primary hero.
- Fixed an exploit allowing items to be combined from multiple owners.
- Fixed Thunderclap being purgable.
- Fixed Malefice being purgable.
- Fixed Poison Touch being purgable and its interaction with BKB
- Fixed Brewmaster's Dispel not dealing damage to illusions.
- Fixed illusion damage interaction with other things that modify outgoing damage percentage (like Quelling Blade).
- Fixed being unable to target yourself with Force Staff if you are magic immune.
- Least Played Mode: The top 20 winning heroes for each player will be disabled. Heroes with less than 3 wins will not be disabled.

UI
- Fixed an exploit that let you bring up the panel to repick after the game started
- The Balanced Shuffle button now shows up for all non-league private lobbies.
- Fixed Nightstalker's darkness indicator persisting across games.
- Abandoned games are marked in the match history

BOTS
- Added Drow bot.
- Added Warlock bot (and Warlock Golem bot).
- Added support for bots using unique attack modifiers to harass while laning.
- Fixed bug that was causing bots to farm for buyback much earlier than they should.
- Fixed bug that was causing some bots to get stuck when trying to use a Tango.
- Bots that are lanemates of a carry will no longer jungle during the laning phase.
- If a hero is already jungling during the laning phase, additional bots will not jungle.

WORKSHOP
- Added Import Courier and Import Ward.
- Added support for animations and attachment points.
- Added Quicksave & Quickload import buttons to make it easy to redo a previous import.
- Added Centaur Warrunner, Batrider, Mirana, Keeper of the Light, Shadow Demon, and Slark to the Hero list (and http://www.dota2.com/workshop/requirements).
- Preview now allows you to add multiple cosmetic items onto the preview Hero.
- Preview now has a Portrait camera view.
- Preview now allows you to select a skin on models with multiple skins.
- Preview now visualizes attachment points on models that require attachments to be valid.
- Improved validation of polygon and bone count of submitted models.

Posted by Valve Jan 17 2013 22:36 GMT
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January 17, 2013 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the launch of Steam Guides, a new capability of the platform that allows players to create and/or find guides for their favorite games or Software titles on Steam.

Steam Guides lets players create and share guides, walkthroughs, and tips for their favorite games or software to help others who might be stuck or who simply want to learn more about the game. Players may easily create guides through Steam, where they may upload images, add screenshots, and embed YouTube videos. Guides are then quickly accessible through Steam, via the Steam Community and in-game via the Steam Overlay.

To learn more, please visit www.steamcommunity.com/guides

Posted by Valve Jan 17 2013 22:30 GMT
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Changes:
- Added list of favorite and popular Guides to overlay
- Fixed layout of installation wizard when installing multiple apps.
- Fixed rare occurrence of prompting a user to accept the same Steam Subscriber Agreements multiple times.
- Fixed stopping game installation when pressing cancel button in installation wizard
- Disabled trade menu item in multi-user chats
- Fixed retail disc install error "missing app configuration"
- Big Picture: Added support for notifying the user when logging into an account that has already logged in on another machine
- Big Picture: Fixed bug where chat notifications might not be displayed when in game.
- Big Picture: Fixed possibly displaying multiple countdown timers in the store
- Big Picture: Fixed loading animations disappearing before loading was complete
- Big Picture: Fixed crash when entering Big Picture mode while in a voice chat
- Big Picture: Fixed potentially losing input focus while searching the store
- Big Picture: Fixed size of main menu UI sometimes being incorrect when navigating backward in the store
- Big Picture: Added displaying a list of all DLC for an application in the store
- Big Picture: Fixed copied text range sometimes being incorrect if you selected the text to copy in a backwards direction via the mouse
- Big Picture: Support closing URL open dialog in friends chats with cancel hotkey/button
- Big Picture: Fix favorite counts not updating in all games view when you add/remove favorites prior to next restart
- Big Picture: Fix pending friend invites showing up as background of community rather than actual friends
- Big Picture: Improve perf loading community tab background/friends list
- Big Picture: Fix rendering issue with some panels with rounded corners and box shadows with fulldesktopres command line param
- Big Picture: When in the main Steam view (not in-game overlay) support clicking notification toasts to activate
- Big Picture: Fix footer in main Steam window being disabled while a game is running even if you alt-tab back out to Steam
- Big Picture: Fixed missing string in delete local content confirmation for applications
- Big Picture: Fixed friend and group chats scrolling to bottom on new message even when you are actively trying to scroll the chat yourself
- Big Picture: Fixed mouse wheel scrolling of carousels sometimes getting stuck on leftmost panel
- Big Picture: Added list of favorite and popular Guides to library and overlay
- Linux: add support for custom Steam library folders
- Linux: fix bug w/notifications stealing focus
- Linux: fix bug that caused text to be entered backwards in edit fields
- Linux: fix overlay crash w/Amnesia: The Dark Descent Demo
- Linux: fix overlay crash w/The Critter Chronicles
- Linux: fix "Retrieve A Lost Account" wizard causing steam to minimize
- Linux: fix Turkish characters showing up correctly in Steam updater window
- Linux: remove game icons when removing a game
- Linux: fix bug causing menus to close when a sub-menu closes
- Linux: fix bug with usernames ending with '.'
- Linux: fix bug w/Steam changing global mouse cursor theme
- Linux: Fixed being unable to navigate to Community button in Big Picture menu with gamepad/kb arrow keys
- Linux: Improved perf during screen transitions in Big Picture (fewer OGL FBO object create/free operations)
- Linux: Fix steam starting again when exiting
- Linux: fix visible window re-positioning bug on Gnome desktop
- Linux: resize icons appropriately when adding icon to non-steam games
- Linux: fix case that allowed two radio buttons to be selected
- Linux: Steam creates bad Desktop file on systems with localized Desktop directory
- Linux: Big Picture: Fix a bug in with text wrapping when it shouldn't on Linux

Posted by Valve Jan 17 2013 19:00 GMT
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Tom Clancy's Ghost Recon Future Soldier - Raven Strike DLC, all new content for Tom Clancy's Ghost Recon: Future Soldier™ is Now Available on Steam!

The Raven Strike DLC Pack is a throwback to traditional Ghost Recon gameplay. It features larger maps, complex missions and an increased level of difficulty. There are three campaign missions and a new Guerilla Mode map, each playable with up to four players.

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