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Posted by Valve Aug 29 2012 00:24 GMT
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Tower Wars Update v1.002
-Adjusted BP gain rate curve. It is now a lower, flat gain for 10 seconds, then drops linearly over 40 seconds. All units are still worth the same BP over 50 seconds as before. This is approx middle ground between v1.000 and v1.001.
-Increased Mortimer h/a/s by 50%.
-Changed Voltaic Liberation Apparatus cooldowns from 5/4.5/4 seconds to 5/4/3 seconds.
-Eased up on the Barracks Tech nerf in 1.001, adjusted the h/a/s % bonus curve.

Posted by Kotaku Aug 28 2012 22:00 GMT
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#drm There are a few dozen games in our home that I haven't really ever been able to play. The same goes for my spouse. It's not a lack of interest, time, or ability that keeps each of us from experiencing these games; it's Steam. Although Steam is hardly the only culprit, of course. Origin now plays the same role, as do console user profile systems. More »

Posted by Valve Aug 28 2012 21:29 GMT
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1.0.17
CHANGES AND ADDITIONS
- Removed all references to System.Drawing.dll. Mac users no longer have to install Mono 2.11.3.

FIXES
- Fixed an issue where the path of the auto save files was incorrect on the Mac version.
All the version notes since the alpha version can be found at:
http://forums.amplitude-studios.com/showthread.php?446-Release-Notes

Posted by Valve Aug 28 2012 21:26 GMT
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Miner Wars Arena is Now Available on Steam.

Fight over resources in asteroids in this fully destructible environment. Drill a tunnel through solid terrain and attack your enemy from an unexpected direction.

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Posted by Rock, Paper, Shotgun Aug 28 2012 19:00 GMT
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And so the bundle war without end continues. Demonstrating the sort of timing that probably makes everyone involved want to carve WHY WHY WHY into the trunks of every tree they pass, today seems the release of two accidentally rivalrous indie bundles. Both contain games I am allowed to officially deem ‘rather good.’(more…)


Posted by Valve Aug 28 2012 18:55 GMT
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Damage Inc. Pacific Squadron WWII is Now Available on Steam and 20% off.*

Take to the skies in one of over 30 accurately represented aircraft and defend the Pacific Theatre from invading enemy forces. Fight your way through intense air-to-air, air-to-ship, and air-to-ground combat while piloting dive bombers, fighters, and torpedo bombers over visually striking, historically accurate locations.

From the surprise attack on Pearl Harbor to the fierce Battle of Iwo Jima, outmaneuver your foes through more than 20 multi-objective single-player and co-op missions, or engage in head-to-head dogfights against online rivals. Whether flying alone, alongside, or against your teammates, use your aerial arsenal to devastate the enemy and dominate the air.

*Offer ends September 4th at 10AM Pacific Time.

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Posted by Valve Aug 28 2012 18:35 GMT
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Great Big War Game is Now Available on Steam!

Take command of your army and battle your foe on land, sea and air! From award-winning Great Little War Game comes Great Big War Game, a turn-based strategy game with a unique comical style and plenty of laughs and excitement.

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Posted by Valve Aug 28 2012 17:25 GMT
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Max Payne 3 has just been updated with new free content.

Play the free Disorganized Crime Pack for Max Payne 3 to battle above the streets surrounding Maxs old apartment in the new Hoboken Rooftops multiplayer map. This pack also includes several new modifiers for Score Attack in Arcade Mode including Explosive Rounds where all your bullets detonate on impact, Lone Wolf AI for much more aggressive enemies and Headshots Only where the only way to kill your enemies is with a bullet in the head.

Also, included is the Gorilla Warfare Pack includes three items to customize your loadout in Max Payne 3 — the Gorilla Mask Item gives you extra adrenaline for melee kills from behind, the Lucky Coin Item give you extra cash when looting bodies and the Booby Trap item makes your corpse booby trapped so that it explodes when looted by another player.

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Posted by Valve Aug 28 2012 17:14 GMT
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The Desmond Debacle, all new DLC for Quantum Conundrum, is now available on Steam!

Just when you thought you were done with rescue duty, its up to you to save Ike! In this all-new adventure, rescue Ike and leap seemingly endless chasms as you travel through an all-new wing of Quadwrangle Manor. More puzzling challenges await, so download this puzzle pack today!

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Posted by Valve Aug 28 2012 17:05 GMT
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Save 40% on The Walking Dead during this week's Midweek Madness*!

The Walking Dead is a five-part game series set in the same universe as Robert Kirkmans award-winning comic book series. Episode 1 and 2 are available immediately upon purchase; each of the remaining episodes will be released periodically.

*Offer ends Thursday at 4PM Pacific Time

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Posted by Valve Aug 28 2012 17:00 GMT
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Today's Deal: Save 75% off the Virtua Tennis 4!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Joystiq Aug 28 2012 09:00 GMT
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Orcs Must Die! 2 get its first booster pack this week. The Fire & Water DLC will be available this Wednesday on Steam for $5. It includes new levels, enemies, traps, and three more Endless Mode levels.

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Posted by Kotaku Aug 28 2012 04:30 GMT
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#valve There's the odd pirate reference here and there in Valve's DOTA 2, but that wasn't enough for this mod. No, the creators of the STS Pirate Language Pack wanted to essentially re-localise the game, so it could be understood by toothless nautical bandits of the 17th century. More »

Posted by Valve Aug 27 2012 23:19 GMT
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Update 3 Build Notes:
- Large library crash issues resolved
- Minor performance tweaks
- Achievements 'Beethoven', 'Haydn' and 'J.S. Bach' issues resolved

Posted by Valve Aug 27 2012 21:52 GMT
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New Ambient Music Track by Jason Poots
New Highest Rank - Level 8 'Elite' 500,000 XP
6 New Achievements

New Mars Map including:
- Simulated Mars physics, Gravity, Atmospheric pressure
- Dynamic Dustorm System
- Crosswind forces
- 12 Time Trial Routes with Leaderboards
- 16 Survey Locations
- 10 Cargo Locations

All maps are now unlocked and no longer require rank!

A new Mars Free Flight Replay Demo is included if you
just want to jump in and check out Mars.

Version 1.6 also includes several bug fixes & optimizations

Posted by Valve Aug 27 2012 17:03 GMT
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The C-46, new content for Microsoft Flight, is now available on Steam!

A king-sized bush plane that's perfect for the wilds of Alaska, the C-46 was originally built as a cargo and troop transport during WWII. This twin-engine aircraft can carry up to 17,000 pounds of fuel and cargo to almost any remote and rugged landing strip. Its relatively high cruise speed of 200 kts and max range of 1500 miles make it the perfect cargo aircraft for Alaska. No cockpit is included.

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Posted by Valve Aug 27 2012 17:00 GMT
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Today's Deal: Save 75% off the Lunar Flight!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Aug 27 2012 16:44 GMT
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Starvoid is now available for pre-purchase on Steam! Act now and receive early access to the full game and an extra copy to send to a friend!

Starvoid is a multiplayer real time strategy game, wrapped in the easy-to-pick-up and easy-to-play structure of a first person shooter. Take the role of a mercenary commander in the outer rims of the galaxy, fighting for control over the rare spaceship fuel, Starvoid. Take control of an arsenal of combat droids, vehicles and ingenious abilities ranging from deployable machine gun turrets and minefields to repair nanoids and orbital rocket strikes.

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Posted by Joystiq Aug 27 2012 11:30 GMT
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Closure jumps from PlayStation Network to PC and Mac next week, Eyebrow Interactive confirmed today. On September 7, the 2012 Indie Game Challenge winner releases on Steam for $10, coming in at $5 less than when it released on PSN back in March. The light-orientated puzzle-platformer also brings extras to its Steam version, including a developer commentary mode unlocked after beating the game.

Programmer Tyler Gliael and artist Jon Schubbe are showing the game off at PAX Prime this weekend, but in the meantime you can check out Richard's review for a glowing reference.

Posted by Valve Aug 26 2012 17:00 GMT
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Today's Deal: Save 75% off the Adventures of Shuggy!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Aug 25 2012 17:00 GMT
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Today's Deal: Save 75% off the Two Worlds II!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Aug 24 2012 23:40 GMT
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1.0.16
For Mac users: to run Endless Space, you will have to install Mono 2.11.3 for Mac OS X which is downloadable at the following address:
http://www.go-mono.com/mono-downloads/download.html (use the Mono MRE installer)

We are currently working hard on a solution to skip this step.

CHANGES AND ADDITIONS
- Added the possibility to add custom textures for modding (for custom faction portraits, custom hero portraits, custom tech icons…).
- Changed the way a planet is chosen when increasing pop, it is now based on the best FIDS and the best growth.
- Added a tooltip for the research income in the empire view.
- Added a resources info panel in the negotiation screen.
- Endless Space release on MAC (see above).

FIXES
IMPORTANT FIXES
- Fixed an issue where trading caused an assert forcing an exit to desktop.
- Fixed an issue where read only mod files loading failed for readonly.
OTHER FIXES
- Fixed an issue where the worst status rule, when creating an Alliance or when inviting a faction, was not enforced. Each faction kept its old status towards factions outside of the Alliance.
- Fixed an issue where the encounter report stayed visible at the end of a manual battle and was impossible to remove.
- Fixed an issue where cease fire was still active after a faction had died, allowing to trade resources with it.
All the version notes since the alpha version can be found at:
http://forums.amplitude-studios.com/showthread.php?446-Release-Notes

Posted by Valve Aug 24 2012 23:17 GMT
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Updates to Left 4 Dead 2 - Authoring Tools have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added handlers for two crash types that weren't getting picked up by our crash reporting system

Posted by Valve Aug 24 2012 21:53 GMT
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Tower Wars v1.001 Update!

In-Game Stats and Functionality
-Fixed a bug where Mechanized Stature Diminishers were not hitting Zoombots.
-Changed Madam Sudsies shield cast on allies from 20/30/40/50 shield/sec to 22/33/44/55 shield/sec and increased how often shields are applied from 2 seconds to 1.25 seconds.
-Fixed a bug where level 1 Ballistic Impulsion Facilitators would track units way too far away.
-Changed Ballistic Impulsion Facilitators stats from 30-60-9 / 38-76-11 / 45-90-14 per hit to 15-60-15 / 19-76-19 / 22.5-90-22.5 (vs health-armor-shield).
-Changed BP gain from units. It was previously a flat bp/s for 30 seconds, then would falloff linearly to 0 over 20 seconds. It now starts 160% higher and drops linearly over 50 seconds. Every unit that survives for 50 seconds will still gain the same BP as before, but its gain is now more front loaded.
-Changed Voltaic Liberation Apparatus Damage from 30-30-198 / 32-32-212 / 33-33-218 to 25-25-150 / 25-25-150 / 25-25-150 (vs health-armor-shield). Upgrades now only give you the extra jumps.
-Weak Shield Charge tech corrected. It was 20/40/80 additional shield, but should have been 20/40/60.
-Barracks tech tree stats reduced. All health/armor/shield techs have had their %s reduced, but the additional bonuses go unchanged. Unit speed and BP gain techs also reduced.
-Unit unlock costs changed. The unlock cost curve has changed to be linear. Tier 2 is now more expensive at 250g and 250bp, but end-game units are now cheaper to unlock.
-Reduced the cost of the Equine Subterfuge Transport send from 762g to 400g.
-Baron von Peptos had a recent argument about the best color to wear into battle, red, or blue. Though red is the clear winner here, they could not settle, so they decided to set their machines to no longer heal each other out of spite.


Art/UI
-Reduced the power of wind FX on the fan, particles should blow so far out now.
-Camera shakes added to Mechanized Stature Diminisher attack.
-Exit Game renamed to Surrender in the in-game menu. This is currently how you give up. A better surrender feature will be added at a later date.
-Added new UI panel, the in-game player list! This new panel shows all players, playerscores, and your teams current gold and BP. You will have to manually set the hotkey yourself, or reset your hotkeys to default to get it to work. The default hotkey is F5.
-Added a link to our Steam Community group in the main menu. Join us for updates and news about the game!
-Added PlayerScores to Host and Match Setup lobbies.
-Added player card to main menu, showing your PlayerScore, Wins and Losses.


Under the Hood
-Fixed a bug where the camera would start in very wrong places.

Posted by Valve Aug 24 2012 21:50 GMT
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AirMech Version 11507

Updates:
- New Unit: Stasis Mine
- New Flair Item: Missile Party Streamers
- New Flair Item: Red tracers
- Last Stand map has been updated
- Added a Random Map option
- Reduced MoneyMaker credit production and kill XP by -25%
- Updated smoke trails and particle effects
- Added weapon/armor level display for units on the Customize Army UI
- Player must be Level 10 to unlock Husky pilot
- Slight model tweaks to Warthog
- Small tweak to Osprey NVision air model
- Update infantry animation state play rates to respect the 'slow move' effect entering outposts
- Update animation speed state when 'slow move' state changes (polish fix)
Bug Fixes:
- Fixed a bug in CTF regarding picking up your own core at your base
- Fixed a bug where units would sometimes not take the correct order
- Fixed bugs related to the Survival spectator ui
- Fixed a bug related to the spectator freecam
- Fixed a bug where in AirMechs would appear to fire with their arms lowered
- Fixed bug with Spiral map not ending after wave 9

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Posted by Valve Aug 24 2012 17:00 GMT
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Today's Deal: Save 66% off the Day of Defeat: Source!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

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Posted by Valve Aug 24 2012 16:57 GMT
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Tiny Troopers is now available on Steam!

Tiny Troopers puts you in command of a team of small soldiers. Guide them through 30 deadly missions with varied objectives: destroy enemy armoured formations, save hostages and eliminate enemy generals, to name but just a few.

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Posted by Valve Aug 24 2012 05:39 GMT
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CORE:
• FIXED: various issues with saving and loading games, including but not limited to your inventory disappearing, your save games breaking, and you losing levels when entering or leaving the pocket dimension.
• FIXED: The Traditional Achievement Fixing Ritual has been performed. (Please join in at home by chanting to the Pterodactyl Wizards until you feel the icy grasp of their claws upon your shoulderblades.)
• FIXED: primary stats not being buffed by skills
• FIXED: game now runs correctly on machines with international localizations.
• FIXED: aggressively regenerate levels when a level has been deleted from a save game.
• FIXED: instructions now included on Magic Box pop-up.
• FIXED: sight radius could not be decreased
• FIXED: flickering up/down buttons in the skills tree
• FIXED: phantom slots on skills grid
• FIXED: crash clicking "next" on tutorial button
• FIXED: at low resolutions, wizard key falls offscreen at 2x mode
• FIXED: magic box could be exploited to steal from shops
• FIXED: Steam overlay not working in -opengl mode
• FIXED: missing expansion2 caused problems with expansion3
• FIXED: spell points could result in negative mana
• FIXED: dagger and polearm bonuses now only apply when wielding a dagger or a polearm
• FIXED: Confiscate Evidence allowed theft
• FIXED: rutabagas would dash repeatedly at you, either killing you instantly or locking the game
• FIXED: named monsters no longer spawn in Mysterious Portals in enormous piles
• FIXED: clicking the Digest button in the pocket dimension no longer freezes the game
• FIXED: item stacking problems
• FIXED: buff stacking problems
• FIXED: skill level is now actively checked when encrusting a weapon
• FIXED: when we add a steam achievement, we also add the local achievement
• FIXED: some local achievements
• FIXED: transmuting monsters could repeatedly set off traps
• FIXED: various other polymorphing monster crashes
• FIXED: Insufficient terrifying and foreboding graffiti on the walls. Added terrifying and foreboding graffiti to the walls in preparation for the Ominous Countdown.
• FIXED: Brittle stacks do not refresh after changing levels.
• FIXED: "Platinum Ring" removed from Lucky Find spawnlist because it doesn't exist.
• Increased all monster perception values.
• Slightly nerfed first level polearm skill.
• Fixed polearm stance effects that weren't firing.
• Made high level polearms harder to craft.
• Lucky pick automatically opens locked doors without requiring a lockpick, and no longer requires Lockpick Spamming.
• Radiant Aura, Magic Steel buff stacksize capped at 1.
• tweaked Healing Rain effect.
• tweaked This Root Shall Suffer to cause more suffering.
• Fixed some random spelling and grammar stuff.
• UI: darkened Krong popup dialog background to make icons easier to read
• UI: darkened resistance & damage extension widgets to make icons easier to read
• Master of Arms description updated to reflect chance of triggering "Suit Up"
• removed unnecessary skill category tags
• Tentacular Infestation bolt no longer infests you with tentacles when it hits other people
• Very Sharp Wall of Blades Stance now hits enemies with small amount of piercing/slashing when player is attacked
ROTDG
• Fixed Helm of Threepwood artifact quality
• enhanced the Broadside skill
• added a new sound for Broadside
YHTNTXP
• FIXED: Ravens now make proper sounds. Quothing is involved.
• FIXED: Mage's Mana Maille buff stacksize capped at 1
• FIXED: All eruptors spawn fewer traps. It was getting ridiculous.
• FIXED: Clockwork Knight: teleport animations removed from movement-based spells
• FIXED: Puissant Veil now hits enemies with magic damage when player is attacked
• FIXED: Multiple, multiple issues with the Arcane Capacitor. Who thought it was a good idea to have a spell with 200 lines of scripts for it anyway?
COTW
• FIXED: decreased monster charge attack damage (see: Deadly Rutabagas of Death)
• FIXED: Insurance Fraud issues when used on a corpse.
• FIXED: Encrustings would fire 100% of the time.
• Communist healing skill may now fire commie debuffs
• Hammer and Sickle can be found in the dungeon
• Hammer is now craftable
• Sandstorm nerfed (Sandstorm damages reduced, mana cost increased, additional player debuff added)
• Asp Empowerment buff changed to fire less commonly
• Damage scaling added to "Alien Weapon" skill
• added special craftable Communist Armour & Helm
• Bailout should now remove fiscal responsibility
• Pyramid Scheme can now trigger correctly
• Reform and Opening now actually pays out
• gave minor passive bonuses to Tourist & Paranormal Investigator
• added missing item definitions for Helm of Ultimate Knowledge and Shrat's Helm
• added four new high-level daggers
• Added some more Wizardlands so we don't keep running into that room with the Evil Clones all the time. (Wizardland Geometry may slightly change as a result.)

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Posted by Valve Aug 24 2012 00:59 GMT
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Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Added a new command "kickall" which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable
  • Updated Steam binaries; fixes Linux crash on shutdown or restart

Team Fortress 2
  • Fixed a problem with items not displaying the correct styles
  • Added a new command "player_ready_toggle" for players to ready-up in MvM mode
    • Can be bound to any key in the Keyboard tab of the Options dialog
  • Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value
  • Fixed a few MvM sounds not being precached properly
  • Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users
    • Sound will play even if the game is minimized
  • Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions
  • Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory)
  • Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games
  • Server browser will now show MvM mission name in the "map" column. (E.g. "mvm_mannworks_advanced")
  • Community requests
    • Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity
    • The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively

Posted by Valve Aug 23 2012 17:35 GMT
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Star Wars: Knights of the Old Republic II is now available on Steam!

Five years after the events from the award winning Star Wars Knights of the Old Republic™, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republics only hope is a lone Jedi struggling to reconnect with the Force. As this Jedi, you will be faced with the galaxys most dire decision: Follow the light side or succumb to the dark…

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