Banjo-Kazooie: Grunty's Revenge Message Board

Sign-in to post

Posted by Ignorant Mar 26 2014 20:37 GMT
- Like?

so, i recently just beat this game. I don't know if any of you have played it, yet alone heard of it, but i'll summarize the game quickly.

basically, the game takes place between kazooie and tooie, when grunty goes gundam and time warps for some

shit reason (something about kidnapping kazooie). the first world is completed entirely without kazooie.

gay-meplay

it plays pretty good. quite similar to the n64 games surprisingly, considering this is a 2D game. the controls however can be clunky and shit at times though, and sometimes you'll misjudge jumps. i'll go over this more in art. like i said though, it has good gameplay.

artism

the game looks *crag*ing beautiful for the GBA. like, really good.

but there is a downside to that.

because of its head-on-isometric view it has going for it, misjudging the height of a jump happens a lot. all the way through worlds 1 to 5 (yeah, five.)

story

the story is generic trash. let's get that over with.

however, the writing is very true to the other games. snarky kazooie spewing insults and naive banjo. need i say more?

overview

the game is good. it's not outstanding or anything but it's worth a play, because in reality it's only at the most 5 hours long if you 100% it. it took me 6 hours because i *crag*ed up a few times with saving and had to do a world over again. twice. also the final boss is unfair as *crag* since the game is so *crag*ing easy in comparison.

also grant kirkhope didn't *crag*ing compose this game

7/10

Fortran
I watched an LP of this, it was cute. I have the freezing furnace music in my house in betalands. It's a shame all the boss music is just one track, even the final one.
Ignorant
didn't mention Alfred Cock either :(