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Posted by Meow Mod Jun 29 2009 18:53 GMT in Nintendo News
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“Well, we never said we wouldn’t be on Wiiware or PSN now did we. The truth is, though, Xbox LIVE offers a great user experience and downloadable service to gamers and we think it’s a great platform to launch the game on. And, of course, the game will also be available on PC via [...]

Posted by Meow Mod Jun 29 2009 18:45 GMT in Nintendo News
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Cambridge, Mass. – June 29, 2009 - Harmonix and MTV Games today announced 16 tracks from artists including Mission of Burma, Pearl Jam, The Offspring and more coming this week to the Rock Band® Music Store catalog of downloadable content for the Wii™ system. Three songs each from alternative rockers Pearl Jam and punk favorites Mission [...]

Posted by Meow Mod Jun 29 2009 18:42 GMT in Nintendo News
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I believe that one of the best examples of a game mechanic that tells a story would have to be the element of the Ocarina in The Legend of Zelda: Ocarina of Time. There’s no doubt that music in general plays a huge part in the game, and helps to bridge one story element [...]

Posted by Meow Mod Jun 29 2009 18:36 GMT in Nintendo News
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Man, I can’t stop thinking about the potential for pure awesome that could have come from Billy pitching video games. Doesn’t matter what title he would shill, I would buy 20! Article here

Posted by Meow Mod Jun 29 2009 18:30 GMT in Nintendo News
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Monkey Island is huge right now. The franchise has always had a big following, but with both a remake and a new series hitting consoles, the talk of Monkey Island has reached a fevered pitch. That’s why it makes more sense now than ever to get Monkey Island creator Ron Gilbert to keynote PAX. [...]

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Posted by Meow Mod Jun 29 2009 18:21 GMT in C.O.P.: The Recruit
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Direct link here The following information comes straight from Ubisoft’s info page… Thanks to Maz Killer for the heads up! Link

Posted by Meow Mod Jun 29 2009 18:18 GMT in Nintendo News
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A portion of a GamesIndustry interview with Danny Bilson, executive vice president of THQ’s core titles… Q: Did THQ’s financial situation put a squeeze on your operations or hold back any changes you’ve wanted to make as part of the new THQ? Danny Bilson: It’s an interesting point and I can make it really clearly. We shut [...]

Video
Posted by Meow Mod Jun 29 2009 18:10 GMT in StarCraft II: Wings of Liberty
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Dustin Browder discusses user development tools, expansions, and single player.

Posted by Meow Mod Jun 29 2009 18:08 GMT in Nintendo News
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“We like to think of it as a more guided experience than an on-rails game. Originally, I was pitched the title as a Wii game — I dropped some hints about this earlier in the year but nothing substantial, in case the game didn’t work out or it wasn’t fun or something like that.” [...]

Posted by Meow Mod Jun 29 2009 18:01 GMT in Nintendo News
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A few bits of information from Wedbush Morgan analyst Michael Pachter… - Wii accounts for 49 percent of the American and European console videogame market revenues in 2009 - Wii expected to account for 48 percent of the American and European console videogame market revenues by 2011 - Wii expected to account for 65 percent of Japanese console [...]

Video
Posted by Meow Mod Jun 29 2009 17:58 GMT in StarCraft II: Wings of Liberty
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Dustin Browder talks about Battle.net, balancing, casual players, and player limits on maps.

Video
Posted by Meow Mod Jun 29 2009 17:52 GMT in StarCraft II: Wings of Liberty
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Join the interplanetary battle as the Zerg, Protoss, or Terrans.

Posted by Meow Mod Jun 29 2009 17:46 GMT in Nintendo News
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If you’re playing Final Fantasy IV: The After Years, you are most likely very familiar with Final Fantasy IV. With that said, you should also know a ton of the locations in the game. If you got bored from visiting these locations in the original game, be prepared for even more monotony [...]