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Posted by Meow Mod Jul 02 2009 15:34 GMT in Nintendo News
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“We had a court hearing yesterday and the end result of that is the sale was approved and the closing will occur within the next 10 days. Since we didn’t get any bids for the San Diego assets, we actually gave the employees a required 60-day warning. For now those employees are continuing [...]

Posted by Meow Mod Jul 02 2009 15:31 GMT in Nintendo News
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A portion of an OriginalSoundVersion interview with Noriyuki Iwadare… OSV: The conductor seemed to really get into the music’s energy during the concert. Did any of the Tokyo Philharmonic musicians express their feelings about the music after the show? Iwadare: When the concert was over, we all had separate interviews and various things to do so I [...]

Posted by Meow Mod Jul 02 2009 15:27 GMT in Cave Story
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First, the good news. Here’s a little bit of in-game art for Cave Story WiiWare showing Kazuma in the original and updated sprite forms. Second, a snippet from the official blog shows us how far along the game is. “On the programming front I have more recently spent time tweaking the error handling for the Wii [...]

Posted by Meow Mod Jul 02 2009 15:09 GMT in Nintendo News
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Robomodo wasn’t kidding when they said they had other ideas for the Tony Hawk: RIDE board. While nothing concrete, the ideas of Silver Surfer and Hobgoblin games were tossed around. I bet Activision would love to get in on those properties, and those games might actually make me cash in on the board. Link

Posted by Meow Mod Jul 02 2009 15:06 GMT in Nintendo News
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I’m too old to be sitting through cut scenes I don’t mind watching cut scenes…the first time. Give me a game with unskippable cut scenes, and I’ll show you a man filled with rage. Sure, I may suck at some games, but why must I be punished with the same cut scene over and [...]

Posted by Meow Mod Jul 02 2009 14:49 GMT in Nintendo News
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The video game industry seems to be stuck in a rut. The problem is, developers and publishers have no idea that they’re in it. If you look at E3 2009’s lineup, you saw a ton of games that really wowed the crowd when it came to graphics. Now step back from the eye candy [...]

Posted by Meow Mod Jul 02 2009 14:42 GMT in Nintendo News
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In a court case with the RIAA, the fine for a single pirated song was just around $80,000. If that’s the case for one song, how much could a game work out to? If we assume [the Thomas-Rasset verdict] is allowed to stand, the possible implication is that the individual works that comprise the greater [...]

Posted by Meow Mod Jul 02 2009 14:39 GMT in Nintendo News
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Square-Enix is doing their best to promote the hell out of Dragon Quest IX. I am pretty sure everyone in Japan already knows about it, but just to make sure, Square-Enix is holding a launch event for Square-Enix Members in their ‘Virtual World’ online experience. If anyone forgot about the launch date for [...]

Posted by Meow Mod Jul 02 2009 14:33 GMT in Nintendo News
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We have no word on what platform(s) this game will hit, but remember that the Wii has had a Devil Kings game in the past. All we know is that this title will hit Japan in 2010, and the character art above represents characters to appear in the game. Link

Posted by Meow Mod Jul 02 2009 14:29 GMT in Nintendo News
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Check out more screens in our Flickr set AUSTIN, TX – July 2, 2009 – Aspyr Media announced today that Treasure World has shipped to retailers across North America. The game, which encourages players to seek out Wi-Fi signals in order to unlock in-game treasures, is available on Nintendo DS™ for $29.99. “With Treasure World, we’re offering [...]

Posted by Meow Mod Jul 02 2009 14:25 GMT in Nintendo News
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The Japan Expo 2009 in France is going to see a bevy of Nintendo-related titles for gamers to pour over. This time around, we hear that New Super Mario Bros. Wii, The Legend of Zelda: Spirit Tracks, Professor Layton and the Diabolical Box will all be playable, as well as a special setup for [...]

Posted by Meow Mod Jul 02 2009 14:17 GMT in Nintendo News
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Direct link and three more videos here (thanks NintenDaan!)

Posted by Meow Mod Jul 02 2009 14:16 GMT in Nintendo News
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A portion of an EDGE interview with Gary Paterson, the creative director of FIFA 10… EDGE: Is there anything you’re itching to make much more complex? GP: There is, actually. It springs to mind occasionally when I’m in the office, and I think ‘that’s gonna have to wait until the next next gen.’ I know that there’s [...]

Posted by Meow Mod Jul 02 2009 14:03 GMT in Nintendo News
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I think that games consoles - while they might be an important part of the industry now - might become niche in the next couple of years because it’s not at all clear if it even makes sense to deliver this type of gaming - social, with micro-transactions - on a home console. - Playfish’s [...]

Posted by Meow Mod Jul 02 2009 13:58 GMT in Nintendo News
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“[The sports category] certainly has the characteristics of a category that would be interesting to us. But we would have to convince ourselves that we could enter successfully, accomplish leadership and that we’d have something new and different to bring to the party. Right now the barriers to entry there are pretty significant, [...]

Posted by Meow Mod Jul 02 2009 13:55 GMT in Nintendo News
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Cambridge, Mass. – July 2, 2009 - Harmonix and MTV Games today announced that three exclusive tracks from multi-platinum, Grammy® Award-winners Green Day, as well as eight songs from artists performing at the premiere of the RockStar Energy Drink Mayhem Festival, will be added to the Rock Band® Music Store of downloadable content next week [...]

Posted by Meow Mod Jul 02 2009 13:54 GMT in Nintendo News
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Marvelous isn’t too happy with the way their business is going, especially when they look at the lackluster sale of what many consider to be high-quality Wii games. Poor sales equel less revenue, and if the company wants to stay afloat, they’re going to have to cut some costs. It looks like a no-show at [...]