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Posted by Meow Mod Jul 08 2009 17:54 GMT in Nintendo News
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“People often say that RPGs used to be more fun, so I’ve given a lot of thought to what the difference is between modern and classic RPGs. One result is that the story here is not told in events, but instead through NPC conversations as much as possible. Another is that much of the [...]

Posted by Meow Mod Jul 08 2009 17:49 GMT in Nintendo News
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“I have my doubts about how the world is turning toward ’serious’ titles [such as Brain Age]. I don’t think that can be the industry’s main focus. I’m here to make games, obviously, and that attitude played a major part in [358/2 Days] development. A lot of gamers don’t play anything except the really [...]

Posted by Meow Mod Jul 08 2009 17:48 GMT in Nintendo News
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When we first saw what Kizuna was about, most of us were excited. The Wii was going to get a title that closely resembled Shadow of the Colossus, or so we thought. Now that the game has hit Japan and the reviews are in, we can see that the game isn’t even mediocre [...]

Posted by Meow Mod Jul 08 2009 17:46 GMT in Nintendo News
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Dragon Quest IX producer designer Yuji Horii discusses the toughest part of making the game: “That was when I had to cut and rework part of the story — not a large part compared to the rest of the plot, but one that had to be cut out anyway for space reasons.” Dragon Quest IX producer [...]

Posted by Meow Mod Jul 08 2009 17:44 GMT in Nintendo News
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Looks like there’s at least one person that doesn’t like the idea of Ubisoft opening up a studio in Toronto. Ontario’s Premier Dalton McGuinty had a few not-so-nice things to say about the deal. Ontario gives $263 million to company that makes $111 million in profit. Smart. Weren’t we supposed to have learned something from [...]

Posted by Meow Mod Jul 08 2009 17:01 GMT in Nintendo News
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“We’ve come a long way in terms of getting the core gameplay working. The first person brawler stuff, that’s really working for me. It’s awesome. We’ve got a lot of polish on the visuals and cool lighting. It’s one of the best looking games on the Wii. The game is so much fun [...]

Posted by Meow Mod Jul 08 2009 16:08 GMT in Nintendo News
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Dragon Quest IX producer designer Yuji Horii discusses the toughest part of making the game: “That was when I had to cut and rework part of the story — not a large part compared to the rest of the plot, but one that had to be cut out anyway for space reasons.” Dragon Quest IX producer [...]

Posted by Meow Mod Jul 08 2009 15:58 GMT in Nintendo News
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A portion of a Nintendo Life review… Rebellion deserves credit for making a quality translation of this game for the Wii and it’s nice to see a new independent face in Reef Publishing bringing it out. Having tackled one 2000 A.D. property here’s hoping Rebellion gets a chance to try their hands at another in the [...]

Posted by Meow Mod Jul 08 2009 15:54 GMT in Nintendo News
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“Telltale Games’ spate of regularly updated, episodic games, like the Sam & Max revamp and the newer Wallace & Gromit’s Grand Adventures, has brought the seemingly outdated point-and-click adventure genre from fading obscurity back to… at least the modern consciousness, if not blockbuster success.” - 1up “Considering the actual quality of the previous Monkey Island games, [...]

Posted by Meow Mod Jul 08 2009 15:48 GMT in Nintendo News
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That’s just not right, man. ExciteTruck is a great game, but I can’t believe the original is still priced above the new title. Didn’t anyone pick this game up? Thanks to CoffeewithChess for the heads up!

Posted by Meow Mod Jul 08 2009 15:45 GMT in Nintendo News
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Pro Evolution Soccer fans that owns Wiis have been a bit upset by the way the Wii version ends up coming out months after the 360/PS3 versions. Konami has heard your complaints, and they’ll be releasing PES 2010 on Wii much closer to the other titles. In fact, it’s due out this Autumn. The [...]