This new information comes from the most recent build of the game, which was made available for those that attended EVO 2009. The summary below comes from someone that had hands-on with the game at EVO.
“UNIVERSAL CHANGES
Throws are useful now (RoyalFlush/ll.nd)
Characters fall faster now.
Megacrash pushes up and away.
Megacrash combos are very limited due to [...]
“Right now, we are focused on bringing Scribblenauts to the DS. We designed the game specifically for this system because we want it to be fun for all types of gamers—and the touch screen and stylus makes it easy and intuitive for anyone to pick up and play. If we look at other systems, [...]
A portion of a GhostStorm interview with producer Kevin Maitreheu…
GS: What next from Neko?
KM: We have a lot on our plate right now and we have a lot of games coming out this year. We are currently putting the finishing touch on new Cocoto titles for the Wii. Cocoto Festival is the sequel to Cocoto [...]
SEGA may not be as big as it used to, but it sure seems like they’re trying to be. I don’t think they’ll ever make a new game console, but that doesn’t mean that they can’t dominate the software market. They’ve surely shown their dedication to the Wii, as well as the other [...]
The screen above is from Israeli cable TV provider Hot’s games on demand service. Looks like they have some real winners on the service. Hot can’t even be bothered to get artwork that wasn’t hastily clipped from Wii game boxart. A bit sad, isn’t it?
Link
Single-player
Genre: Adventure
CERO Rating: C (15+)
Control method: Wii Remote + Nunchuck
Price TBA
This is the game that we heard might be too risky to be published in North America and Europe. I can’t wait to see what it’s all about!
Link
I’m telling you guys, everyone is going into hardcore Zelda withdrawl. It’s been far too long since we’ve had a new entry in the series. We’ve being left to the older entries, and now everyone is pulling them apart to analyze absolutely every aspect. For instance, the article below gives a ridiculously [...]
“Creative directors from three ratchet games and resistence isn’t bad, no? As one example. If we’re successful, naturally there’ll be more. Fingers crossed.” - Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
Spyborgs keeps growing on me. It’s bringing me back to the days when the brawler was king of the console. [...]
I guess Dr. Light is a pretty bad dad. He never really outfits his ’son’ with the right weapons to take care of the problem. It’s Dr. Wily that manages to give Mega Man all that he needs! Is Dr. Light really the bad guy?!
Article here