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Posted by Joystiq Sep 24 2009 17:55 GMT in PlayStation Move
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Apparently, Seed Studios was intrigued by the PlayStation Motion Controller demo that was shown off during E3 -- particularly the part that showed how the peripheral could be used in a real-time strategy game. The developer recently announced that the release of its upcoming PSN strategy title Under Siege had been bumped to Spring 2010 in order to incorporate the sphere-tipped device into the game's control scheme. Seed will also be working to add a few more features to the game before its dealyed launch, including a replay editor, photo mode, and picture-in-picture video chat. That last part is unfortunate -- as with all methods of motion control, we don't really want to circulate footage of us flailing about with a colorful wand grasped in our oafish claws. Gallery: Under Siege

Posted by Joystiq Sep 24 2009 17:55 GMT in TMNT: Smash Up
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Cruising the Ubisoft Twitter, as we are wont to do, we stumbled upon this little update. According to said update, registering TMNT: Smash Up with Ubisoft will grant players access to a code to unlock Shredder and Cyber Shredder as playable characters. Checking out the veracity of this claim -- as we are also wont to do -- we discovered that the official Smash Up site has already publicly posted the code. We're not sure where the marketing wires got crossed, but it benefits us all, so we're not complaining. To perform the unlock, select the Bonus Content option and enter the following: Up, Down, Right, Up, Down, Right, Left, Up, Right, Down. Don't get to excited, though. Cyber Shredder is just a different costume for normal Shredder, so don't expect a whole new character to flesh out the game's unfortunately puny roster.

Posted by GoNintendo Sep 24 2009 17:55 GMT in Nintendo Stuff
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Activision decided to send around 5 costumed heroes in London in order to promote the Euro launch of Marvel: Ultimate Alliance 2, which just so happens to release tomorrow. It’s a fun idea, but that Hulk costume is scaring the crap out of me!

Posted by GoNintendo Sep 24 2009 17:40 GMT in Nintendo Stuff
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This shop in Japan is having a stylus sale. You can choose any color you want, and if you only happen to want one stylus, it’ll cost you the low price of 84 cents. While you may at first think that this is a bit too steep a price, think about how much [...]

Posted by Joystiq Sep 24 2009 17:25 GMT in Brutal Legend
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Rocktober has come a little early to Xbox 360, as EA and Double Fine have made the Brütal Legend demo available for Xbox Live Gold members today. Weighing in at 1.57 GB, the playable sneak peek is the same demo made available exclusively for pre-orders earlier this month.While a PS3 version of the demo also already hit PSN for folks who reserved the game, the same can't be said for a "public" demo. According to a source close to the game's development, a demo is definitely planned for all PSN users -- it just won't be available right away. Given that the game takes the stage at retailers on October Rocktober 13, we'd hope EA intends to get the PS3 trial on the PlayStation Store within a few weeks.

Posted by Joystiq Sep 24 2009 17:20 GMT in Gyromancer
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Square Enix is teaming up with the "broadly appealing" e-crack peddling masters at PopCap Games on Gyromancer, a new puzzle RPG for XBLA and PC. At its core, Gyromancer is a re-skinned version of PopCap's Bejeweled Twist providing the gameplay, while Square Enix delivers the ... um, big hair? Maybe some writing -- or 20-minute cutscenes? We have no idea. There's currently no release window for Gyromancer, but we've definitely had our fill of Puzzle Quest clones recently, so it'd be nice if this title actually delivers something different. Then again, stuff involving PopCap has a habit of turning many tired casual gaming genres into gold.

Posted by GoNintendo Sep 24 2009 17:15 GMT in Dead Space Extraction
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A portion of an Aussie-Nintendo review… Dead Space Extraction is an extremely enjoyable game/ride. A no-brainer for fans of the franchise, but really, anyone can get into this and have a damn good time. Unless you hate fun light gun shooters. If so, maybe you could pick up Chicken Shoot or something instead.

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Posted by Joystiq Sep 24 2009 17:10 GMT in Tsumuji
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Is it a Zelda clone? Yes. Is that a bad thing? We don't think so. EA Japan's Tsumuji will seem instantly familiar to anyone who have played any of the "Celda" games on DS/Gamecube. The art is not just reminiscent of Nintendo's classic: the main character looks nearly the same! (Granted, he wears a red tunic, not a green one.)The story begins with generic JRPG convention #1: our hero wakes up in a small remote village. Inexplicably, the game wants you to throw a rock at your mom's precious china. It's easy, too. Just simply tap on a faraway item to throw a rock at it. None to pleased about losing a valuable treasure, your mom punishes you by giving you money to buy a delicious meat dinner (seriously). Your character takes the money and lifts it in the air in a motion that should be familiar to most Nintendo fans.Beyond the presentation, most of the gameplay will also be more-than-reminiscent of the DS Zelda games. Your character is controlled entirely through the stylus: simply drag the stylus to where you want your character to go and click on people/items you want to interact with.

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Posted by GameTrailers Sep 24 2009 17:06 GMT in Nier Gestalt
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Hack and slash to a new level.

Posted by Joystiq Sep 24 2009 17:05 GMT in Kinect
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Microsoft Game Studios' corporate vice president, Phil Spencer, doesn't seem like the easily startled type. In fact, on the list of things that wouldn't catch him off guard, the incorporation of Project Natal into a high-profile, Xbox 360-exclusive franchise probably doesn't sit very high. Perhaps a few spots below lots of people buying a new Halo game.During a Tokyo Game Show interview (look for the full transcript soon), Spencer told Joystiq that the innovation fostered inside Lionhead Studios made it a good match for Microsoft's forthcoming motion control system. "You know, Lionhead's been a real innovation studio for us," he said. "We have the release of Fable 2 episodic this week, where they're taking Fable 2 and breaking it up into chunks, allowing people to buy the content at their pace. Fable 2, I thought, was a great release, with the orbs they added with Live, adding new functionality to the franchise. It wouldn't surprise me in the least if Natal found its way into future iterations of Fable."Whether or not motion functionality will show up in 2010's Fable 3 is a matter of speculation, though your role as king in that game would certainly lend itself to some interesting ... regal maneuvers. Waving your hand to permanently dispense with an annoying peasant? That's our kind of role playing.

Posted by GoNintendo Sep 24 2009 17:00 GMT in Nintendo Stuff
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Square-Enix has announced that Dragon Quest IX has broken the 4 million shipped mark in Japan. The title hasn’t yet sold 3 million, but it should do so in a matter of weeks. To celebrate, Square-Enix has released a new wallpaper to thank all of the people that picked up this game. [...]

Posted by GoNintendo Sep 24 2009 16:55 GMT in Nintendo Stuff
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Check out more screens in our Flickr set Platform: Wii Category: Party Game Developer: SEGA Studios Japan Release: February 2010 Overview: AiAi and all his friends are stepping onto the Wii Balance Board in an all-new party game for the Nintendo Wii. Super Monkey Ball Step & Roll brings back what you love about Super Monkey Ball and promises plenty of [...]

Posted by Joystiq Sep 24 2009 16:50 GMT in Resident Evil: The Darkside Chronicles
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Capcom has unloaded a truckload of new media onto TGS attendees for upcoming Wii point-n-shooter Resident Evil: The Darkside Chronicles, featuring a new, South American chapter. Leon Kennedy and RE4 bad guy (and Prototype, uh, prototype) Jack Krauser form an unlikely team for the side story. As if that wasn't enough to purple nurple the most diehard of Resident Evil fans, there's some re-imagining of elements from Code Veronica sprinkled into the new game as well. After you've digested the video above, shoot past the break for another, and if you're looking for something a bit less moving, head into our gallery below. Resident Evil: The Darkside Chroniclesis scheduled for release on November 17.