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Posted by Joystiq Sep 25 2009 04:05 GMT in Nintendo News
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Situated right by the entrance to the TGS expo floor, Mori Games drew attention to its selection of DS accessories with Gundam models. Since everyone in Japan loves Gundam, and everyone writing this post (that's me!) loves DS accessories, it was an effective tactic.The stars of this, uh, booth ... were definitely the DS styli. As Gundam weapons, they're crafted to the scale of popular Gundam models and terminate in a point suitable for use on a DS. We don't want to think that's pure awesome, but here we are posting it, so you can guess how we really feel ...

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Posted by GameTrailers Sep 25 2009 03:33 GMT in Final Fantasy CC: The Crystal Bearers
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Layle's all dressed up and ready to party.

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Posted by GameTrailers Sep 25 2009 03:29 GMT in Tatsunoko vs. Capcom: Ultimate All Stars
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All American Bad-Ass, Frank West is about to put his zombie killing skills to use.

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Posted by GameTrailers Sep 25 2009 03:29 GMT in Tatsunoko vs. Capcom: Ultimate All Stars
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That poor kobun is about to be a golf metaphor! Frank West represents.

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Posted by GameTrailers Sep 25 2009 03:14 GMT in Final Fantasy XIII
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Big boss battles await. Fight on, valiant warriors.

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Posted by GameTrailers Sep 25 2009 03:14 GMT in Final Fantasy XIII
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Extreme powers are unleashed and foes are vanquished.

Posted by Joystiq Sep 25 2009 03:05 GMT in Wii Sports Resort
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Nintendo has a steady stream of announcements flowing forth during Tokyo Game Show week, this time involving a new, limited release of Wii Sports Resort which will include two Wii MotionPlus remote add-ons. Set to arrive at retail on October 12 -- and coexist with the current single MotionPlus SKU -- this set will be available "while supplies last" and carry a price tag of $59.99 ($10 more than the "basic" Wii Sports Resort).It's definitely a good deal for all two of the Wii owners who haven't already picked up the game, considering that they'll be getting an extra MotionPlus for 10 bucks, instead of the usual $19.99. We somehow get the feeling that if this bundle does well -- which we can't see it doing anything but -- it'll be the $49.99 SKU that eventually vanishes.

Posted by GoNintendo Sep 25 2009 02:20 GMT in Nintendo Stuff
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Wii Sports Resort™ is all about getting multiple people involved in friendly sporting competitions. Starting Oct. 12, consumers will have even more incentive to get in on the fun when Nintendo releases a special, limited-edition bundle of the Wii Sports Resort game and not one but two Wii MotionPlus™ accessories, which bring enhanced precision to [...]
Francis
So you save a whole $10. whoopie
Sync-chan
oh ok

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Posted by GameTrailers Sep 25 2009 02:59 GMT in Ninja Gaiden Sigma 2
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Experience the night life of Ninja Gaiden.

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Posted by GameTrailers Sep 25 2009 02:59 GMT in Ninja Gaiden Sigma 2
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Can you beat the high kill score?

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Posted by GameTrailers Sep 25 2009 02:59 GMT in Ninja Gaiden Sigma 2
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It's time to get some fresh air while slaying your enemies.

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Posted by GameTrailers Sep 25 2009 02:54 GMT in Gyromancer
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Bringing the addiction of puzzles and RPGs together to end your social life for good.

Posted by Joystiq Sep 25 2009 02:45 GMT in Metal Gear Solid: Peace Walker
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Hideo Kojima wasn't kidding around when he said his crack MGS4 development team was going for an epic, console-quality Metal Gear experience with Metal Gear Solid: Peace Walker on PSP. This freshly released TGS 2009 trailer for the game is proof positive that Kojima Productions is putting its all into the release -- it looks absolutely amazing, clearly building on the presentation and gameplay of both MGS4 and MGS3: Snake Eater.Of course, you don't just have to settle for the trailer. Once it's got you good and pumped up to choke out some fools as Big Boss himself, check our post from yesterday to down-la-li-lu-le-load the TGS demo for play on your very own PSP. How cool is that?

Posted by Joystiq Sep 25 2009 02:45 GMT in Gears of War 2
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"Everyone expects sequels to be bigger and better," Dr. Michael Capps said in his Gears of War panel at Tokyo Game Show. While talking about visual prototyping, he showcased a new type of cover that was in development for GoW2 called "perching" that was ultimately removed from the game. This system would allow for the player to take cover behind a wall as usual, but by pushing up, Marcus would be able to grab the top of the wall, and pull up. Hanging from the top of the wall, players would be able to fire their gun, with an improved vertical vantage of the battlefield.It looked really cool, yes, but Capps talked about how they couldn't implement it in the game because it simply broke the game -- especially in multiplayer. It would be unfair if players could see the entire battlefield, while still being able to stay in cover. Too bad ... because it did look really cool.

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Posted by GameTrailers Sep 25 2009 02:44 GMT in Final Fantasy XIII
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Enter the world of Final Fantasy. Again.

Posted by Joystiq Sep 25 2009 02:05 GMT in Resonance of Fate
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The stylish Resonance of Fate (End of Eternity, as it's known in Japan) blends a semi-turn-based, conventional RPG battle system with a high-speed action game -- with guns. Guns fall into three categories: machine guns, handguns, and grenades. (Machine gun-class weapons do "scratch damage," which depletes an enemy's life, but leaves the possibility for it to regenerate over time.)I got to check out the TGS demo before interviewing its developers, giving me this opportunity to tell you about it. More importantly, though, the experience gave me something to talk to the developers about (more on that later), and in turn I avoided a very awkward social interaction.