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Posted by Francis Sep 27 2009 19:17 GMT in ExciteBots: Trick Racing
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It got mostly average-to-decent reviews, even though everyone said it was a ton of crazy fun.
Brem
It is a ton of crazy fun.

Posted by Joystiq Sep 27 2009 19:05 GMT in Mass Effect 2
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Man, if you thought Mass Effect's Urdnot Wrex was an uncongenial companion, get a load of the most recently revealed cast member of Mass Effect 2: The skin-headed, sailor-mouthed Biotic known as Subject Zero. Though she may lack social graces, she more than makes for it with combat adroitness and, for lack of a better word, assertiveness. She's what Destiny's child might call an "independent woman." Then again, she's also what Rick James might call a very kinky girl -- the kind you don't take home to family gatherings where your mother is in attendance. Check out the very NSFW, Subject Zero-centric Mass Effect 2 trailer after the jump.

Posted by Joystiq Sep 27 2009 17:35 GMT in Thexder NEO
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Thexder originally came out in 1985, and has been ported to several different platforms in its lifetime, mostly computers. However, I can say with some confidence that the PSP remake of Game Arts' classic free-scrolling, transforming shmup, called Thexder Neo, is much more enjoyable to play than the retro versions. And people who didn't go to TGS will get to enjoy it soon: Square Enix announced that Thexder Neo will be available worldwide on October 1.
Posted by smash(umad)bro Sep 27 2009 15:43 GMT in Scribblenauts
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hawkofrawk
Doesn't that crash the game?
Fallen Shade
Magic Carpets can clip you through walls sometimes

Posted by GoNintendo Sep 27 2009 16:50 GMT in DJ Star
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A portion of a Nintendo Life review… With its interesting mini-games, its smart use of the touch-screen and even its clever little song creation function, DJ Star offers plenty to do and can at times be both remarkably fun, and even a little addictive.

Posted by GoNintendo Sep 27 2009 16:15 GMT in Nintendo Stuff
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You know what? Blast Corps was fun…a lot of fun! The more I think about it, the more I remember just how much I loved the game. I thought the music was fun, the gameplay was engaging, simple and very enjoyable. I think I’m going to have to hit up some [...]

Posted by GoNintendo Sep 27 2009 16:15 GMT in Nintendo Stuff
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The Tokyo Game Show has swag that you won’t be able to find anywhere else. Some publishers bring limited-edition items that they don’t even sell in their own online stores. While going to the show to play tons of in-development games is great fun, I’m starting to think that the shopping opportunities might [...]

Posted by GoNintendo Sep 27 2009 15:30 GMT in LEGO Rock Band
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I’m not trying to be mean, but I really don’t think there are many people that are chomping at the bit for LEGO Rock Band. If there are, by all means get excited! Personally, I just can’t see much of a reason to be pumped up for the title. Rock Band [...]

Posted by GoNintendo Sep 27 2009 15:30 GMT in Wacky World Of Sports
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A portion of a Nintendo Life review… The graphics are stylized in a decent enough way, the sound is largely unoffensive (although the repetition of a small number of voice samples will send you mental) and it’s not the affront to gaming it could have been. However, if you’re after a sports package you’ll want to [...]

Posted by Joystiq Sep 27 2009 12:05 GMT in Bayonetta
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If you hope to impress the cultural sophistication and profound artistic merit inherent in the video game medium (ahem) upon a doubtful acquaintance, you probably shouldn't count on something like Bayonetta to help illustrate your point. Centered on the exploits of an improbably posh witch and her fashionable pair of gun boots, Bayonetta feels like the result of designer Hideki Kamiya answering every development question with, "Sure, why not?" The game's hyper excess occasionally veers into the distasteful -- Bayonetta's clothing seems to come and go as it pleases -- but it mostly leads to situations that feel creative and surprising. Even a boss fight avoids routine by constantly changing pace: a battle on a bridge eventually becomes airborne after the whole structure is flung across the stage, and the ordeal isn't over until after a brief chase and a final showdown atop a winding set of stairs. Sure, why not?

Posted by Joystiq Sep 27 2009 10:50 GMT in PlayStation News
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Hopefully, this redemption works a bit easier for you than today's LittleBigPlanet offer. Reebok is offering PS3 owners free DLC for Madden 10. The AFL Legacy Pack, which originally costs $7, adds eight original AFL teams and 15 AFL Legacy Game matchups. American PlayStation Network users will be able to register for this Reebok contest and get a free DLC code.Enjoy![Via Slickdeals]

Posted by Joystiq Sep 27 2009 10:05 GMT in Splinter Cell: Conviction
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Let's make one thing clear: Splinter Cell: Conviction is more difficult than you think. When the game's "mark and execute" feature was revealed -- a feature that allows players to target and automatically take enemies out -- some players assumed the game would be a cakewalk. Beyond being one of the more difficult titles I personally had hands-on time with, Splinter Cell: Conviction leads the pack as one of the most impressive titles at TGS 2009. Our meeting with Ubisoft began with producer Alexandre Parizeau walking us through a never-before-seen section of the game before handing us the controller. Taking place "about three-quarters of the way" through the final product, this is the first piece of the real game Ubisoft has ever shown. The E3 2009 demo was developed specifically to showcase Sam's new abilities, but doesn't appear as it did in the final game. This mission's setting: Washington, DC. After living a life on the run, Sam is captured by Third Echelon and brought home. But now, it appears Sam is back on board with his former employers. Whether his return was made voluntarily, forcefully or due to a patriotic sense of duty is unclear. Parizeau and Co. want to keep a few things hidden in the shadows.

Posted by Joystiq Sep 27 2009 05:05 GMT in Halo 3: ODST
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During the last day of TGS 2009, Microsoft was handing out free (and stylish!) UNSC-branded t-shirts to gamers willing to wait in line to play (the already released) Halo 3: ODST. For their effort, gamers seemed to enjoy the reward of partaking in local multiplayer sessions of ODST's Firefight mode. Check out a closer look at the shirt after the break.