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Posted by GameTrailers Oct 07 2009 20:16 GMT in FIFA Soccer 10
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Creative Director Gary Patterson analyzes the GC 09 Game Features trailer.

Posted by Joystiq Oct 07 2009 20:05 GMT in Grand Theft Auto IV
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We can look back and laugh at the funny dialogue and guys-in-underpants of previous Grand Theft Auto IV: The Ballad of Gay Tony trailers, but in the latest, things get real. It's titled "There's Always a Girl" after a single line of dialogue it contains, but would be better -- and more accurately -- called "There's Jumping from Motorcycles onto Moving Jets and Tearing Through Liberty City in an Armored Personnel Carrier."Oh, it has more of Luis parachuting into Liberty City and even confronting (then riding with) members of The Lost motorcycle club -- you know, from the previous DLC, The Lost and Damned. All of this paired with Roxette's "She's Got the Look." Give it a look!

Posted by GoNintendo Oct 07 2009 20:05 GMT in Nintendo Stuff
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Japanese retailer Gamestar has leaked game details in the past, and they’ve always turned up to be true. This time they have some new information on Tales of Graces. According to their listing, Tales of Graces is going to have a network feature that will allow users to grab some downloadable content. While Namco [...]

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Posted by GameTrailers Oct 07 2009 19:38 GMT in A Boy and His Blob
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Let the blob protect you from harm temporarily.

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Posted by GameTrailers Oct 07 2009 19:38 GMT in A Boy and His Blob
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Hop on your blob and take the rocket for a spin.

Posted by Joystiq Oct 07 2009 19:35 GMT in Halo 3
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Tired of telling the tale of Master Chief and all of those spinning rings in space, three Bungie veterans have packed their bags and left the company, GI.biz reports. The trio -- Michel Bastien, Damián Isla and Rob Strokes -- have decided to embark on their own adventure together as Moonshot Games, a studio based in both the Seattle and Boston areas.There's no word on what the new studio will be focusing on, but with all three having spent years making Halo 2 and Halo 3, we'd say it's safe to assume the studio's new project won't include any AI constructs or multi-billion dollar cyborgs. Well, unless they decide to stick to what they know best ...

Posted by GoNintendo Oct 07 2009 18:00 GMT in Nintendo Stuff
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Francis
Do you still play Smash Bros? Apparently a lot of people still do (and more every day). I'm also surprised at how consistent Guitar Hero III is.
Sync-chan
I KNEW IT. There is never a day when I don't see people playing Brawl online.

Posted by GoNintendo Oct 07 2009 19:10 GMT in Nintendo Stuff
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On the top is Japan, on the bottom is North America. Perhaps that’s why the genre is almost non-existent here?!

Posted by Joystiq Oct 07 2009 19:05 GMT in Jak and Daxter: The Lost Frontier
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The Jak and Daxter franchise has been dormant for quite a long time. It's been more than three years since the release of the last game of the franchise, Daxter, and over five years since Jak 3 on PS2. Considering the strong fan following of the franchise, we were surprised that SCEA had done so little to promote the existence of the next true continuation of the series: The Lost Frontier for PSP (and PS2). However, after spending some time with a preview build, we can see why Sony would stay so secretive: it's not very good.Ready at Dawn proved with Daxter that the formula can be done well on the handheld. The studio intelligently streamlined the experience for the PSP, creating level designs that constantly drove the player forward. The controls always felt natural with Daxter's bugspray pack easing platforming sections -- a necessary feature, considering the PSP's less-than-ideal analog nub. Three years after Daxter's release, High Impact Games (developers of last year's mediocre Secret Agent Clank) ignores all the small innovations made by Ready at Dawn, and The Lost Frontier suffers greatly for it.

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Posted by GameTrailers Oct 07 2009 18:53 GMT in Adventures to Go!
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Fun on the run.

Posted by Joystiq Oct 07 2009 18:50 GMT in PlayStation News
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Digger HD was launched during the PSN Thursday deluge last week in the States, and now the EU PlayStation Blog brings word that the game will make its way under the Atlantic for this week's update. Creat Studios updated the '80s classic to appeal to those who prefer less jaggy graphics and more pleasing bleeps and bloops from the sound spectrum -- then again, you can always play the game in all its retro glory within the "vintage mode."The game comes with 60 levels and costs €9.99/£7.99. Check out the video after the break to get a better idea of what you'll be digging into with a purchase.

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Posted by GoNintendo Oct 07 2009 18:40 GMT in Nintendo Stuff
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Reader Red Dragon emailed me about a BBC program called ‘Electric Dreams’, which is all about families that have technology taken away from them, and then they’re slowly fed tech from the 70s through the 90s. In the video clip below, you see at Game and Watch introduced to a child that had no [...]

Posted by Joystiq Oct 07 2009 18:35 GMT in Xbox 360 News
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Turn 10 doesn't want you camping out at the GameStop and waiting for the first trade-in of Forza 3. Microsoft has announced launch-day incentives in the form of exclusive DLC, packed in for new purchasers. Those who acquire Forza 3 new will get access to two extra race tracks, Benchmark High Speed Ring and Sidewinder Proving Grounds, as well as the Legends Car Pack, a bundle of 10 classic automobiles. '65 Alfa Romeo Giulia Sprint GTA '64 Aston Martin DB5 Vantage '81 BMW M1 '60 Chevrolet Corvette '69 Dodge Charger '57 Ferrari 250 Testa Rossa '80 Fiat 131 Abarth '67 Lamborghini Miura P400 '71 Nissan Skyline 2000 GT-R '65 Shelby Cobra Daytona Coupe It remains to be seen whether these downloads will eventually become available for purchase on the Xbox Live Marketplace. For now, the content can only be acquired through an in-package token, shipping with new copies of the game on October 27th.

Posted by GoNintendo Oct 07 2009 18:35 GMT in Nintendo Stuff
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Homeland Security’s Future Attribute Screening Technology group is trying out all sorts of ideas in order to make your trip to the airport that much safer. One of the ideas that they’re toying with is a ‘Fidget Monitor’, which aims to detect the nervousness and weight-shifting of someone being scanned. Right now, FAST [...]

Posted by Joystiq Oct 07 2009 18:30 GMT in Dynasty Warriors 6 Special
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Okay, a little background: Dynasty Warriors 6 is being ported to the PSP. The same Dynasty Warriors 6 that was the basis for Strikeforce, which came out on the PSP first and is now being ported to the Xbox 360 and PS3. This PSP version of DW6 includes elements of Dynasty Warriors 6 Empires. This isn't totally relevant to the news at hand, but it's really complicated and we're kind of proud of ourselves for (presumably) untangling it.This latest Dynasty Warriors 6, Dynasty Warriors 6 Special, won't require users to install data to the Memory Stick, but will have benefits for those who do. If you install the 260MB data, the speech in the game will be voiced. If you don't, your allies and enemies on the battlefield will communicate via text windows.Actually, now that we think about it, not having a thousand dudes yelling at you all the time seems a lot better. Thanks for the option, Koei!