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Posted by GameTrailers Oct 09 2009 21:29 GMT in DJ Hero
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All aboard in this awesome hard-trucking opening cinematic.

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Posted by GameTrailers Oct 09 2009 21:26 GMT in Star Wars: The Old Republic
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From the majestic skyline to the dark and seedy underground levels, a large team of The Old Republic developers worked together to construct the dynamic city-world of Coruscant.

Posted by IGN Oct 09 2009 21:24 GMT in Risen
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Tour the countryside of Piranha Bytes' immersive new role-playing game.

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Posted by GameTrailers Oct 09 2009 21:21 GMT in LostWinds: Winter of the Melodias
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Get lost in the winter winds.

Posted by Joystiq Oct 09 2009 21:15 GMT in PlayStation News
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Here's one reason why PSP minis are more expensive than their iPhone counterparts: the ESRB. Sony doesn't enforce any control over the pricing of minis, but they do mandate getting approval from the ESRB ratings board. That, apparently, has been a significant hidden cost some developers didn't expect. "You have to invest some money into dev kits and into getting ratings for your game. The costs of ratings such us ESRB is significantly more then we had realized," Fieldrunners developer Sergei Gourski told Gamasutra. According to a posting at GameDev.net, the cost of getting an approval is $2,500. Content developed for the iPhone doesn't need to go through the ratings board, an oversight which, surprisingly, has yet to attract a media call-to-arms. Should the ESRB succeed in courting Apple as the defacto ratings system for the iPhone, the high cost of approval should curtail one of the largest problems facing the iPhone store today: having too much content, a sentiment shared by Minigore developer Kimmo Vihola. Vihola noted that "[Apple's] process is starting to crack from the seams," and pointed out that Sony's turnaround time on minis is much faster than Apple's store. Sony takes three to five days for approval, while Apple varies "from a couple of days to up to six weeks."

Posted by IGN Oct 09 2009 21:07 GMT in Half-Minute Hero
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Brand new clips that are over a half minute.

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Posted by GameTrailers Oct 09 2009 21:06 GMT in CrimeCraft
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Welcome to the streets of Sunrise City, where the fabric or civilization is coming undone.

Posted by IGN Oct 09 2009 21:01 GMT in Cities XL
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Monte Cristo releases the genre-bending Cities XL in North America.

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Posted by GameTrailers Oct 09 2009 20:49 GMT in Madagascar Kartz
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The only thing this trailer is missing is Rob Schneider.

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Posted by GoNintendo Oct 09 2009 20:30 GMT in A Boy and His Blob
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Direct link here EDISON, N.J., October 9, 2009 - Mere days remain before a boy and his blob arrives on Wii™. As the countdown continues to October 13, Majesco Entertainment Company (NASDAQ: COOL) invites you to check out one of the fierce and challenging boss battles facing these two unlikely heroes. In the final installation of [...]

Posted by Joystiq Oct 09 2009 20:25 GMT in PlayStation News
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The ESRB has exposed a new round of PSone Classics for PS3 and PSP on its ratings site, including Naughty Dog creative director -- and Uncharted creator -- Amy Hennig's 32-bit opus, Legacy of Kain: Soul Reaver. Other titles recently rated for re-release via PlayStation network include Bomberman Party Edition, Fighting Force, Dirt Jockey and International Track & Field.After last week's deluge of classic PlayStation games gone downloadable on PSN, we were befuddled by the utter lack of any new additions with yesterday's update. We could very likely be looking at the next round in the list -- the only question is when Sony will push them out the digital distribution door.[Thanks, Dylan!]

Posted by GoNintendo Oct 09 2009 20:25 GMT in Nintendo Stuff
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This comprehensive list of characters includes all the fighters that we know of with 100% accuracy thus far. It also includes a character that isn’t making the cut from the original title. With that said, if you need a refresher on the Tatsunoko Vs. Capcom lineup thus far, the article liked below should [...]

Posted by Joystiq Oct 09 2009 20:20 GMT in Gears of War 2
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Cheaters beware! Epic's Rod Fergusson recently popped into the Gears forums to let everyone know that Gears of War 2's fifth Title Update is currently in the works and will hit Xbox Live sometime soon. The new update will not only add some new features to the game -- no more "sticky walk" and you'll be able to see friendly grenade plants in Tac/Com -- but will also put an end to a rather nasty cheating hack that surfaced shortly after TU4. Cheating in Gears -- who'da thunk it?We'll be sure to let you know when the TU5 is available. [Thanks, Kyle B]

Posted by Joystiq Oct 09 2009 20:15 GMT in PlayStation News
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If you like the setting of Eve Online, but don't find the dense, economics-heavy gameplay scintillating, CCP is making Dust 514 just for you. You can still inhabit the Eve universe, but you're pretty much just shooting guns at it instead of destroying financial systems. Unfortunately, while the kind of grim space setting is fairly unique for an MMO (as is just about everything about Eve), it's kind of ... well-heeled in the FPS world. As in, there's nothing particularly novel about seeing an FPS that takes place in a gritty sci-fi world. That said, this looks like a good ... one of those, and the MMO idea and Eve integration still manage to be interesting. And in general, we like the idea of using the same universe to express totally different game concepts -- like how WWE Crush Hour spun off from the wrestling games. Bad example. Download in HD (84MB)