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Posted by GoNintendo Oct 14 2009 17:00 GMT in Nintendo Stuff
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Direct link here Burlingame, Calif., October 14, 2009 – Natsume Inc., a worldwide developer and publisher of family-oriented video games, announced today that Harvest Moon: Sunshine Islands for the Nintendo DS™ has gone gold. The next entry in the popular Harvest Moon series will launch November 10 for an MSRP of $29.99, and is rated E [...]

Posted by IGN Oct 14 2009 17:00 GMT in Warhammer 40,000: Dawn of War II
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The Last Stand includes new features and bug fixes.

Posted by IGN Oct 14 2009 17:00 GMT in Tekken 6
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Our first look at the new faces in Tekken 6.

Posted by IGN Oct 14 2009 17:00 GMT in Tekken 6
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Meet the most recent additions to the franchise's massive roster.

Posted by GoNintendo Oct 14 2009 16:55 GMT in Nintendo Stuff
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A sad bit of news today, both for Nintendo fans and WWE fans. Captain Lou Albano has passed away, leaving behind a legacy of work that still makes many smile. Most know Captain Lou as one of the WWE’s biggest personalities, but he also acted as/provided the voice of Mario and in the [...]

Posted by IGN Oct 14 2009 16:55 GMT in Zombie Tycoon
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Zombie Tycoon is the first PSP mini title developed using the Vicious Engine.

Posted by Joystiq Oct 14 2009 16:50 GMT in PlayStation News
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Hokuto no Ken, it means no worries for the rest of your days ... Koei recently sent over a handful of screenshots from its recently announced video game adaptation of the Fist of the North Star anime series, Hokuto Musou, which is due out in Japan in 2010. Thankfully for those of us who aren't manga aficionados, these screens were accompanied by a brief primer on the series' plot. We won't bore you with the entire premise, but instead offer you this highlight from Koei's description: "Channeling their energy into a single deadly blow, players can strike their victims and cause them to violently explode on screen. Gamers can also let loose with Kenshiro's signature move- a ruthless flurry of ferocious punches, triggering the instantaneous breakdown of internal organs, and death." Yes, please.

Posted by Joystiq Oct 14 2009 16:50 GMT in Xbox 360 News
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Hokuto no Ken, it means no worries for the rest of your days ... Koei recently sent over a handful of screenshots from its recently announced video game adaptation of the Fist of the North Star anime series, Hokuto Musou, which is due out in Japan in 2010. Thankfully for those of us who aren't manga aficionados, these screens were accompanied by a brief primer on the series' plot. We won't bore you with the entire premise, but instead offer you this highlight from Koei's description: "Channeling their energy into a single deadly blow, players can strike their victims and cause them to violently explode on screen. Gamers can also let loose with Kenshiro's signature move- a ruthless flurry of ferocious punches, triggering the instantaneous breakdown of internal organs, and death." Yes, please.

Posted by Joystiq Oct 14 2009 16:50 GMT in Nintendo News
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If you've been holding off on inviting friends over because you've been waiting to pick up some cool black controllers, good news! You'll be able to remove yourself from multiplayer exile and play some Wii Sports Resort next month. On November 16, Nintendo will release the black Wiimote and MotionPlus bundle for $50, and the matching black Nunchuk for $20. From then on, it will be a race to be the first person to reference Wesley Snipes' signature line from Passenger 57 in multiplayer games. Of course, you'll then also have to win or you'll sound stupid.

YouTube
Posted by GoNintendo Oct 14 2009 16:50 GMT in Nintendo Stuff
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Check out the full update, which features videos from Sin and Punishment 2, Mega Man EXE Operate Shooting Star, Iron Master, Umihara Kwase Jun Second Edition Kanzenban, Super Robot Taisen NEO, Flash Precure! Asobi Collection, and Rune Factory 3 here (thanks NintenDaan!)

Posted by IGN Oct 14 2009 16:30 GMT in New Super Mario Bros. Wii
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Get a look at the final package design you'll be picking up in just one more month.

Posted by IGN Oct 14 2009 16:29 GMT in Final Fantasy XIII
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Plus, what's the summon that turns into Sazh's hotrod?

Posted by IGN Oct 14 2009 16:22 GMT in Halo 3
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Millions of Spartans died in the making of this video.

Posted by Joystiq Oct 14 2009 16:20 GMT in Kinect
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If given the choice of becoming a (presumably) anthropomorphic vegetable, Phil Spencer would opt for an eggplant. Sure, we spoke to the confident head of Microsoft Game Studios about other things -- Halo, Project Natal, Fable, Crackdown, the Xbox 360's successor, blah blah blah -- but with that profound scoop out of the way, there's barely any reason to read this interview. Mind you, the part where Spencer suggests that alternate forms of input (whether in addition to or in substitute of traditional controllers) might become a common expectation is pretty interesting. You should definitely read that. Joystiq: We just came out of the Tokyo Game Show panel discussion for Project Natal ... Phil Spencer: The creators panel. Yes, the creators panel. Hideo Kojima was there; they brainstormed about all these games. How much focus is Microsoft Game Studios placing on Natal development internally in comparison to other projects? It's a big focus for us in first party. As a first party, I think it's our duty, it's our responsibility to look at the new technologies that we bring to our platform. We did this with Live. We did at launch of 360. When we look at Project Natal as an opportunity for first party to truly innovate on our platform, creating new experiences, new intellectual property, we're very focused. A large percentage of the studio right now is thinking about Natal as part of what they're doing.

Posted by Joystiq Oct 14 2009 15:55 GMT in Nintendo News
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Frontier Developments has used the WiiWare platform to deliver two small, but high-quality games: the LostWinds series. However, according to David Braben (and a quick look at the offerings on any console download service) not everyone has taken the same approach. "One of the things that really annoys me," Braben told Develop, "is when people see XBLA, PSN and WiiWare as a dumping ground, in terms of 'you don't need to put the same amount of effort in.'" Instead of a place for shallow games, Braben described the download space as the "short story" of game design. "It's a way to try out a radical idea," he said, "It's a way to try out a radical idea, and quite often a lot of those do become novels later on. What I don't like is the idea that people can scratch one out at the bus stop, which I've overheard at conferences." More CUBELLO, less Frogger 2. Of course, the real takeaway from Braben's article is that you should look around at conferences to see if David Braben is nearby.

Posted by Joystiq Oct 14 2009 15:50 GMT in PlayStation News
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Frontier Developments has used the WiiWare platform to deliver two small, but high-quality games: the LostWinds series. However, according to David Braben (and a quick look at the offerings on any console download service) not everyone has taken the same approach. "One of the things that really annoys me," Braben told Develop, "is when people see XBLA, PSN and WiiWare as a dumping ground, in terms of 'you don't need to put the same amount of effort in.'" Instead of a place for shallow games, Braben described the download space as the "short story" of game design. "It's a way to try out a radical idea," he said, "It's a way to try out a radical idea, and quite often a lot of those do become novels later on. What I don't like is the idea that people can scratch one out at the bus stop, which I've overheard at conferences." More CUBELLO, less Frogger 2. Of course, the real takeaway from Braben's article is that you should look around at conferences to see if David Braben is nearby.

Posted by Joystiq Oct 14 2009 15:50 GMT in Xbox 360 News
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Frontier Developments has used the WiiWare platform to deliver two small, but high-quality games: the LostWinds series. However, according to David Braben (and a quick look at the offerings on any console download service) not everyone has taken the same approach. "One of the things that really annoys me," Braben told Develop, "is when people see XBLA, PSN and WiiWare as a dumping ground, in terms of 'you don't need to put the same amount of effort in.'" Instead of a place for shallow games, Braben described the download space as the "short story" of game design. "It's a way to try out a radical idea," he said, "It's a way to try out a radical idea, and quite often a lot of those do become novels later on. What I don't like is the idea that people can scratch one out at the bus stop, which I've overheard at conferences." More CUBELLO, less Frogger 2. Of course, the real takeaway from Braben's article is that you should look around at conferences to see if David Braben is nearby.

Posted by Joystiq Oct 14 2009 15:35 GMT in Madden NFL Arcade
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Click for more highlights! Dear Download-only Record Holder, You had a good run -- time to move over. Madden NFL Arcade is coming to town. EA has detailed, priced and dated its bite-sized Madden for Xbox Live Arcade and PlayStation Network. Targeted for the holiday season, Madden Arcade is described as fast-paced, 5-on-5 football. It's a classic backyard scenario -- first to 30; 4 plays per possession; no penalties; no field goals -- draped in NFL glamour. Following in the tradition of EA's 3-on-3 NHL Arcade and its arcade-football predecessors (NFL Blitz, NFL Street, etc.), Madden Arcade will feature a 'toonish art style, downsized playing field (60 yards) and 13 "Game Changers" (power-ups), including the ability to freeze your opponents, turn off their passing icons, or enlist of an army of lineman to pretty much guarantee a sack. Each match is customizable, too, by altering skill level, points to win and other options, and supports up to 4-player co-op on a single console or 1-vs-1 online. Madden NFL Arcade will be released this December on XBLA (1200) and PSN ($14.99). And shortly thereafter, the game is the odds on favorite to become the best-selling download-only title ever. How's the saying go: Don't hate the player? Hate the ...
Francis
Hmm, a Madden game that might actually be fun to play?

Posted by Joystiq Oct 14 2009 15:20 GMT in PlayStation News
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Click for more highlights! Dear Download-only Record Holder, You had a good run -- time to move over. Madden NFL Arcade is coming to town. EA has detailed, priced and dated its bite-sized Madden for Xbox Live Arcade and PlayStation Network. Targeted for the holiday season, Madden Arcade is described as fast-paced, 5-on-5 football. It's a classic backyard scenario -- first to 30; 4 plays per possession; no penalties; no field goals -- draped in NFL glamour. Following in the tradition of EA's 3-on-3 NHL Arcade and its arcade-sports predecessors, Madden Arcade will feature a 'toonish art style, downsized playing field (60 yards) and 13 "Game Changers" (power-ups), including the ability to freeze your opponents, turn off their passing icons, or enlist of an army of lineman to pretty much guarantee a sack. Each match is customizable, too, by altering skill level, points to win and other options, and supports up to 4-player co-op on a single console or 1-vs-1 online. Madden NFL Arcade will be released this December on XBLA (1200) and PSN ($14.99). And shortly thereafter, the game is the odds on favorite to become the best-selling download-only title ever. How's the saying go: Don't hate the player? Hate the ...

Posted by Joystiq Oct 14 2009 15:20 GMT in Xbox 360 News
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Click for more highlights! Dear Download-only Record Holder, You had a good run -- time to move over. Madden NFL Arcade is coming to town. EA has detailed, priced and dated its bite-sized Madden for Xbox Live Arcade and PlayStation Network. Targeted for the holiday season, Madden Arcade is described as fast-paced, 5-on-5 football. It's a classic backyard scenario -- first to 30; 4 plays per possession; no penalties; no field goals -- draped in NFL glamour. Following in the tradition of EA's 3-on-3 NHL Arcade and its arcade-sports predecessors, Madden Arcade will feature a 'toonish art style, downsized playing field (60 yards) and 13 "Game Changers" (power-ups), including the ability to freeze your opponents, turn off their passing icons, or enlist of an army of lineman to pretty much guarantee a sack. Each match is customizable, too, by altering skill level, points to win and other options, and supports up to 4-player co-op on a single console or 1-vs-1 online. Madden NFL Arcade will be released this December on XBLA (1200) and PSN ($14.99). And shortly thereafter, the game is the odds on favorite to become the best-selling download-only title ever. How's the saying go: Don't hate the player? Hate the ...

Posted by IGN Oct 14 2009 14:59 GMT in Madden NFL Arcade
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Arcade-style Madden available this holiday.

Posted by Joystiq Oct 14 2009 14:50 GMT in PlayStation News
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Ever wonder how Uncharted protagonist Nathan Drake got so darn pithy? Curious how he developed his Spider-Man-like acrobatic finesse? Want to know how he met up with his cigar-chomping partner in crime, Victor Sullivan? All these questions and more will (probably) be answered in the next piece of Uncharted errata coming from developer Naughty Dog: A motion comic set before the events of the first game, titled Uncharted: Eye of Indra. The project was announced during yesterday's PlayStation.Blog live chat with Naughty Dog's Travis McIntosh and Neil Druckmann. According to them, the motion comic will be voiced by many of the actors from the game series, and focuses on "a prequel story that we eventually cut" from Uncharted 2. We hope the story reaches back far enough to show when Nate's mother taught him how to dress himself in such a slapdash manner.

Posted by IGN Oct 14 2009 14:23 GMT in Harvest Moon: Sunshine Islands
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Pre-order now to receive a special edition Harvest Moon plush pig.

Posted by Joystiq Oct 14 2009 14:20 GMT in Fallout 3
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A couple of threads over at Bethesda Softwork's forums reveal that Canadian PS3 owners are having a problem getting their previous Capital Wasteland save files to be recognized by the newly released Fallout 3: Game of the Year Edition. Speculation by forum posters about the cause of the issue seems to revolve around either improper/outdated patching or that the GOTY edition isn't compatible with a version of the game sold in the region. We've been in contact with Bethesda this morning, which is aware of the problem and is currently trying to figure out precisely what the issue is before it makes a statement. We'll update as soon as we learn more.

Posted by IGN Oct 14 2009 14:16 GMT in Dragonica
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The grand opening kicks off in style with special events, bonus items & giveaways.

Posted by IGN Oct 14 2009 14:13 GMT in Water Sports
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Grab your Wii Balance Board and head for the open water with Water Sports for Wii.

Posted by IGN Oct 14 2009 13:57 GMT in Nintendo News
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New color launching in North America this November.

Posted by IGN Oct 14 2009 13:55 GMT in Operation Barbarossa: The Struggle for Russia
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Interface improvements, rule tweaks, and other community suggested changes ready to charge across enemy lines.

Posted by IGN Oct 14 2009 13:39 GMT in Left 4 Dead 2
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Group will remain open for one more week, says it was successful.