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Posted by IGN Oct 28 2009 19:31 GMT in Galaxy Online
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There's this galaxy, see, and it's online...

Posted by IGN Oct 28 2009 19:26 GMT in Dementium II
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Checking back in for more treatment.

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Posted by GameTrailers Oct 28 2009 19:24 GMT in Band Hero
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These people are totally not actors.

Just when you thought those Q1 delays were over, SCEA comes in with a surprise. The upcoming SOCOM Fireteam Bravo 3 for PSP will miss its original late November release, and will instead come out on January 12th, 2010, two weeks before Zipper deploys MAG on PS3.SCEA Senior Producer Mark Rogers says that developer Slant Six is not responsible for the delay and "development is on schedule." Instead, Rogers blames marketing, saying "some high value visual assets (screens and video) have only recently been made available to global marketing and we have decided to move the release and allow time to get the word out to everyone." So, although assets have been available since April, marketing hasn't received them until "recently." We're not entirely sure how this makes sense, but the end result is clear: you'll be waiting longer for this game, as someone gets their act together.

Posted by IGN Oct 28 2009 19:17 GMT in Star Trek Online
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Apply to Starfleet and defend the Federation.

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Posted by GameTrailers Oct 28 2009 19:09 GMT in Alvin and The Chipmunks: The Squeakquel
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The Chipmunks have met their match.

Posted by Joystiq Oct 28 2009 19:05 GMT in Xbox 360 News
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Those of you who woke up extra early this morning to get in precious alone time with your Xbox 360 (we understand - we do it all the time) may have been tricked when a mandatory system update greeted you in place of the dashboard. Alas, the much ballyhoo'd Facebook/Twitter/Last.fm update has not yet arrived, as Microsoft's Major Nelson points out on his site. Instead, the update brings with it support for the now five-year-old WPA2 security protocol. With that new and improved 802.11n wireless adapter hitting retailers next month, and with WPA2 certification being mandatory for all new Wi-Fi devices as of March 2006, Microsoft seems to be rolling out that addition in software. That's good news for those of you with a four-year-old Xbox 360 Wireless Adapter!

Posted by GoNintendo Oct 28 2009 19:05 GMT in Nintendo Stuff
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Whether you like it or not, the Nintendo 64 was the beginning of a downward trend for Nintendo. They really worked themselves into a rut with this system. That’s not to say that it didn’t have any compelling software, because it may very well have some of Nintendo’s best work. It also [...]

Posted by IGN Oct 28 2009 19:00 GMT in Astro Boy: The Video Game
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No amount of butt machine guns can save this game.

Posted by GoNintendo Oct 28 2009 18:55 GMT in Nintendo Stuff
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American children aged 2-11 are watching more and more television than they have in years. New findings from The Nielsen Company show kids aged 2-5 now spend more than 32 hours a week on average in front of a TV screen. The older segment of that group (ages 6-11) spend a little less time, about [...]

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Posted by GameTrailers Oct 28 2009 18:50 GMT in Assassin's Creed II
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Refreshing news that these developers grow and learn along with us.

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Posted by GameTrailers Oct 28 2009 18:50 GMT in Assassin's Creed II
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Use your surroundings to your advantage more than ever before.

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Posted by GameTrailers Oct 28 2009 18:50 GMT in Assassin's Creed II
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Ezio gives Altair a run for his money with a plethora of new combat features.

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Posted by GameTrailers Oct 28 2009 18:50 GMT in Assassin's Creed II
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Ezio gives Altair a run for his money with a plethora of new combat features.

Posted by GoNintendo Oct 28 2009 18:50 GMT in Nintendo Stuff
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Check out more in our Flickr set Konami Digital Entertainment, Inc. today revealed new screenshots from the upcoming family entertainment title, Storybook Workshop available on Wii on December 1st, 2009. The screenshots give a visual sneak-peek at the storybook sessions that parents will be able to share with their children! Scheduled to be released this fall in [...]

Posted by Joystiq Oct 28 2009 18:45 GMT in Rainbow Islands: Towering Adventure
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Filed under: X3F TV Once again, a new week has brought two drastically different titles to Xbox Live Arcade. Inferno Pool allows gamers to play a fast, frenetic round of multiplayer pool (all in what appears to be a bar in Silent Hill). On the other side of the coin, we have Rainbow Islands: Towering Adventure, which has players killing adorable enemies with rainbows. Both are available for 800 ($10) and you can see what they're all about in this week's XBLA in Brief. Enjoy. Download the trial version of Inferno Pool Download the trial version of Rainbow Islands: Towering Adventure [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly. [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly.

Posted by IGN Oct 28 2009 18:43 GMT in Ether Saga Online
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New decorations and two new seasonal quest events added.

Posted by Joystiq Oct 28 2009 18:35 GMT in Xbox 360 News
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In a new feature, Gamasutra looks at Xbox 360 Gamerscore and game completion statistics in search of a reason why some players stop playing games in their library.According to the feature, a game's overall difficulty is the biggest culprit from discouraging players from completing a game. Using data of 14,000 players regularly surveyed provided by Microsoft and the top 13 Xbox Live titles in 2008, it was concluded the group unlocked less than half of the possible Gamerscore on average. Gamasutra notes that the selected users in the survey tend to be more hardcore than the average player, so overall completion rates are expected to be even lower.Another point of the study was to determine the average completion of a game's campaign mode. Using data of games that award campaign completion Achievements, it was determined that only 30 percent of the surveyed group did not play games until the end. Gamasutra theorizes that the reason so many gamers neglect a game's campaign is due to frustration. Having experienced the -- sadly, often horrific -- world of Xbox Live, we'd also guess many of the hardcore gamers examined skipped the campaign in favor of pwnin' n00bs online.

Posted by IGN Oct 28 2009 18:35 GMT in Champions Online
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Posted by IGN Oct 28 2009 18:34 GMT in Disney Epic Mickey
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Players will make use of magical paint to change the world they play in.

Posted by IGN Oct 28 2009 18:34 GMT in MLB '09: The Show
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Who will be crowned the champion this year?

Posted by IGN Oct 28 2009 18:32 GMT in Heavy Rain
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Quantic Dream tries out new techniques to make its thriller a bit more visually dynamic.

Posted by GoNintendo Oct 28 2009 18:30 GMT in Disney Epic Mickey
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More screens here More screens/art here Spector on working with Wii, and Nintendo’s quality… “I think a lot of people missed the boat with Wii. I think a lot of people are enamoured with going ‘ooooh look shaders’. They like the idea of doing in real time what Pixar does with pre-rendered CGI. I guess it’s kind [...]

Posted by GoNintendo Oct 28 2009 18:30 GMT in Nintendo Stuff
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It took awhile for Nintendo to update the stats on the Nintendo Channel, but that day has finally come! Now we have brand-new play information on various games. Let’s hope that Nintendo goes back to their weekly update schedule from here on out.

Posted by IGN Oct 28 2009 18:30 GMT in Gridiron Live
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Gridiron Live offers a glimpse at the future of social gaming.

Posted by Joystiq Oct 28 2009 18:20 GMT in Valkyria Chronicles II
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Sega will release a Japanese Valkyria Chronicles 2 demo November 2, translates Andriasang. It's currently unclear whether the demo will be the same one shown at Tokyo Game Show, but for those who weren't there, now's the time to practice some internet trickery if the language barrier isn't a bother.Our hands-on time with VC2 at TGS gave us hope that, despite its portable size, the sequel will attempt to deliver the same epic strategy and drama of the PS3 version. We will definitely keep our ears open for a Western demo, but with the overseas release of the game not expected until summer 2010, don't hold your breath. If you haven't played the original, what are you waiting for?