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Posted by Joystiq Nov 06 2009 22:00 GMT in Kinect
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A variety of new job listings have emerged on a Microsoft employment site, including positions for Project Natal and -- perhaps more interesting -- positions for a new Halo game. These listings for Halo, likely for Halo: Reach, call for designers, AI developers and animators -- even a multiplayer game design lead. As for Project Natal, some listings point to "a large franchise," whereas others quote "an excellent next-generation" project -- which could be just about anything. We confirmed with Microsoft's Larry "Major Nelson" Hryb that the listings were legit, though he couldn't provide us with any more info beyond that. [Via HotBloodedGaming]

Posted by IGN Nov 06 2009 21:59 GMT in Inferno Pool
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Posted by IGN Nov 06 2009 21:53 GMT in Inferno Pool
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A multiplayer twist on billiards.

Posted by IGN Nov 06 2009 21:39 GMT in Assassin's Creed II
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Ubisoft discusses how the voice actors help breathe life into the upcoming sequel.

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Posted by GameTrailers Nov 06 2009 21:34 GMT in Super Street Fighter IV
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Bonus rounds make a triumphant return among a heaping handful of other new features!

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Posted by GameTrailers Nov 06 2009 21:32 GMT in Yakuza 4
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Adult film star Rio is doing something! What is she doing?

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Posted by GameTrailers Nov 06 2009 21:32 GMT in Yakuza 4
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Showing three of the girls, Saito Shizuka, Ikki Chihiro, and Elena Aihara, along with Elena's little sister Koyuki, playing games in Sega's Joypolis arcade.

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Posted by GameTrailers Nov 06 2009 21:25 GMT in Yakuza 4
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Japanese babes audition for hostess roles in Yakuza 4!

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Posted by GameTrailers Nov 06 2009 21:22 GMT in Final Fantasy CC: The Crystal Bearers
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If you can ride it, race it!

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Posted by GameTrailers Nov 06 2009 21:22 GMT in Final Fantasy CC: The Crystal Bearers
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Throwing people around usually doesn't attract the best attention.

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Posted by Joystiq Nov 06 2009 21:21 GMT in PlayStation 3
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Many Netflix subscribers will find a rather inconspicuous red envelope in the mail today. It may look like a standard Netflix package, but inside PS3 owners will discover the "Instant Streaming Disc" which enables Netflix's instant streaming service on Sony's console. We've embedded a video overview of the service above. We'll admit that there are a few qualms with the presentation so far. First, the activation process is slow and requires the use of a computer -- there is no way to activate Netflix directly from the PS3. (You won't be able to use the PS3 internet browser for activation purposes either.) Second, the loading of cover art is suspiciously slow. Finally, there is no way to directly manage your Queue from the interface. While you'll be able to browse various categories, there is no Search capability. One benefit the PS3 has over the 360 in this regard is the built-in browser. You will be able to use the PS3's internet browser to manage your Queue. It's a baffling additional step, but it certainly is an added convenience. (ProTip: Use SELECT to add a bookmark to your PS3 internet browser.) While the previous video we posted suggested otherwise, we can confirm that HD video works on PS3, and it works well. In fact, it's a bit faster than watching SD content, simply because you won't have to wait for the PS3 to switch between resolution modes. When browsing your queue, look for a tiny HD icon at the bottom of the screen to see if it will play in high-def. (The selection can be quite limited.) When judging the overall experience, however, we'd say starting movies required a longer buffer than when using the service on the 360 or PC. Netflix is a terrific value-add for the PlayStation 3, but minor interface issues make it clear that there's a lot of room for improvement -- perhaps when Netflix becomes a standard built-in feature of the OS next year?

Posted by IGN Nov 06 2009 21:19 GMT in PC Gaming News
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Designer Toby Ragaini tells us about the ten-year-old MMO and his new project, Faunasphere.

Posted by Joystiq Nov 06 2009 21:15 GMT in PlayStation News
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Flickr user co.pirate has posted images of one of the best-looking replicas of Fallout 3's Shishkebab (which he notes is "in progress") we've ever seen. It's so detailed, in fact, that we're a little scared that it could be functional before we'll require it as a slayer of Capital Wasteland baddies after the nuclear apocalypse. We already live in constant fear that science will create Bubble Bobble dinos that'll encapsulate us in spherical prisons floating up to the sky ... the existence of a real Shishkebab is just too much. For those not up on their Fallout weaponry, the Shishkebab is a flaming sword found in the game's irradiated universe. The burning blade does significant damage in the right hands -- just like one would in the real world.

Posted by Joystiq Nov 06 2009 21:15 GMT in Xbox 360 News
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Flickr user co.pirate has posted images of one of the best-looking replicas of Fallout 3's Shishkebab (which he notes is "in progress") we've ever seen. It's so detailed, in fact, that we're a little scared that it could be functional before we'll require it as a slayer of Capital Wasteland baddies after the nuclear apocalypse. We already live in constant fear that science will create Bubble Bobble dinos that'll encapsulate us in spherical prisons floating up to the sky ... the existence of a real Shishkebab is just too much. For those not up on their Fallout weaponry, the Shishkebab is a flaming sword found in the game's irradiated universe. The burning blade does significant damage in the right hands -- just like one would in the real world.

Posted by Joystiq Nov 06 2009 21:15 GMT in Nintendo News
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Video games and Lego go together like peanut butter and chocolate. We've seen wonderfully bricky homages to Donkey Kong and cuddly little Pokemon, an ingenious way to make your own Zapper and even recreations of other Nintendo consoles -- and now, a full NES set courtesy of MOCpages. Not only does it come with two controllers and a Lego cartridge, but the builder even went so far as to create a TV and mock gameplay. But, that's not even the kicker: the thing even has a working cartridge slot and power and reset buttons! Head on over to MOCpages to check it out. [Via Gizmodo]

Posted by Francis Nov 05 2009 19:23 GMT in Gaming News
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megasico
Awww yeahhhh
darkz
Source is better 8)

Posted by Joystiq Nov 06 2009 21:00 GMT in BioShock 2
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Considering the dichotomy of the moral decisions (see: good or evil) offered to the silent hero of the original BioShock, many have wondered how the upcoming undersea adventure, BioShock 2, would take his actions in the first installment into account. Without a save game import feature (ala Mass Effect 2), how could the sequel register the player's decisions in the original? The answer was recently revealed by Bioshock 2's creative director, Jordan Thomas: Ambiguity, my dear Watson. Speaking to MTV, Thomas explained that, "the things that he did are being fiercely debated by the splicers, because we wanted to support any of the choices the player could have made in the first game." He later added, "It's become kind of a religious question; what he did at the end of BioShock 1." This plot device is probably for the best -- if the splicers in Bioshock 2 knew about our actions in the first game, all they'd debate about is why we spent ten hours wandering aimlessly around the city, desperately hunting for audio cassettes.

Posted by IGN Nov 06 2009 20:26 GMT in Club Penguin: Elite Penguin Force
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Experience fun and mischief with "The Puffle Pranksters" exclusive to Nintendo DS.

Posted by IGN Nov 06 2009 20:24 GMT in League of Legends
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A satisfying strategy game that's not for the faint of heart or the easily confused.

Posted by IGN Nov 06 2009 20:22 GMT in God of War Collection
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See Kratos spill buckets of blood in HD.

Posted by IGN Nov 06 2009 20:12 GMT in PlayStation News
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Elemental puzzlers get new low price with arrival on PSN.

Posted by IGN Nov 06 2009 20:08 GMT in God of War Collection
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Gameplay shots of Kratos killing many people and things in HD.

Posted by Joystiq Nov 06 2009 20:00 GMT in Tekken 6
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Bayonetta had a strong debut in Japan this week -- on PS3. The PS3 version of Platinum Games' action title sold 135,242 copies in its first week, topping the Media Create sales chart. The Xbox version had a good launch for an Xbox 360 game in Japan, at 64,325 copies. It wasn't a Resident Evil 5-size launch on either console, though the Xbox 360 version came close, and it wasn't a Wii Sports Resort-level sensation, but it should be enough to be considered a successful launch. This is Platinum Games's second launch in Japan, and it's the second to debut at the top of the charts. Infinite Space on DS took the winning position back in June, with a comparatively modest 38,394 copies. MadWorld, Platinum's other game, has yet to be released in Japan. The number two and three spots on Media Create's chart are also occupied by new games: Four Warriors of Light: Final Fantasy Gaiden, the new Final Fantasy for DS made by Matrix Software, and Tekken 6.

Posted by IGN Nov 06 2009 19:57 GMT in Trine
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Get a taste of the 2D fantasy adventure.

Posted by IGN Nov 06 2009 19:44 GMT in Super Street Fighter IV
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Plus, new details on the super new network play modes.

Posted by IGN Nov 06 2009 19:37 GMT in Call of Duty: Modern Warfare 2
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We pull the curtain back on Modern Warfare's co-op Bomb Squad mission.

Posted by IGN Nov 06 2009 19:26 GMT in Din's Curse
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Screens that are not cursed. We promise.

Posted by IGN Nov 06 2009 19:20 GMT in Nintendo News
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Company is looking for something in between SD and HD.

Posted by IGN Nov 06 2009 19:18 GMT in Final Fantasy XIII
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Square Enix stages holds tie-up campaign for the next two numbered FF games.