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Posted by GoNintendo Nov 26 2009 07:06 GMT in Nintendo Stuff
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Video games provide some wonderful experiences, the likes of which can’t be found anywhere else. Millions of people have chosen video games as their main entertainment, but that doesn’t mean that everything the industry does turns to gold. Yeah, I admit it…I bought this game. I liked the Dave Mirra games, but somehow this [...]

Posted by Joystiq Nov 25 2009 20:05 GMT in Uncharted 2: Among Thieves
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Click to doughnut-size. PS3 owners will want to stay home on Black Friday. Why? Naughty Dog is releasing the first downloadable content for Uncharted 2's multiplayer mode this Friday, November 27. A title update will add "The Fort," a brand new multiplayer map supposedly based on the "Fortress" chapter of Drake's Fortune. According to the press release, "The Fort is a long rectangular map with wide open spaces and excellent flank routes." There's a shotgun in the center of the map and an RPG in the crypt (the inevitable resting place of people on the wrong end of that weapon). Best of all, this update will be free. Once the patch goes live at 1PM ET, Naughty Dog will also initiate a Double Cash weekend. Teams will have special skins in competitive matches: Doughnut Drake for the Heroes (pictured above), and Doughnut Lazarevic for the Villains. See a video after the break.

Posted by GoNintendo Nov 26 2009 04:52 GMT in Nintendo Stuff
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“Now that the ceremony is over, I feel like I’ve been able to achieve a major milestone in my life. Some people have expressed doubts about my actions, but at the end of the day, this is really just about us as husband and wife. As long as the two of us can go on to [...]

Posted by Joystiq Nov 26 2009 05:01 GMT in Super Street Fighter IV
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The latest trailer for Super Street Fighter IV reveals the newly-announced characters in motion for the first time, leading to some surprising discoveries. For example, Adon sounds like Starscream. That actually kind of makes sense if you imagine Sagat as Megatron and Adon as his annoying sidekick. In addition to the three new new guys, all the other new Super Street Fighter IV characters are featured as well, so you can hear all the terrible new voice acting so far! And you can also see that, at least upon cursory inspection, everyone plays like they used to. Cody still throws knives, T. Hawk still throws people, and Dee Jay is still annoying. [Thanks, Kenoji!]

Posted by GoNintendo Nov 26 2009 04:39 GMT in Samurai Warriors 3
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The latest entry in the Creator’s Voice series has popped up on the official Japanese Wii site, and this time the focus is Samurai Warriors 3. As will all of these features, there are tons of blue underlined portions of text. If you click on them, you’ll be treated to video footage from [...]

Posted by GoNintendo Nov 26 2009 04:15 GMT in Nintendo Stuff
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GamePro’s next issue is going to have the full scoop on Puzzle Quest 2, the sequel to one of the surprise hits of 2007. As you can see, there’s clearly an Xbox 360 version in the works, but GamePro isn’t going to spill all the beans online as to what other platforms will see [...]

YouTube
Posted by GoNintendo Nov 26 2009 04:18 GMT in Nintendo Stuff
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Direct link and videos for New Super Mario Bros. Wii, Rock N’ Roll Climber, Wii no Ma, Power Pro-Kun Pocket 12, Sengoku Musou 3, Tales of Graces, Yggdra Unison Momotarou Dentetsu 2010, Kaijuu Busters, Metal Fight Beyblade, and Kamen Rider here (thanks NintenDaan!)

Posted by GoNintendo Nov 26 2009 04:10 GMT in Nintendo Stuff
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I don’t have to look too far back to remember Chrono Trigger. I was just listening to the soundtrack earlier today! I think the Chrono Trigger soundtrack works its way into my weekly tunes not only because it’s a fantastic soundscape, but it also serves as my way of remembering my first time [...]

Posted by GoNintendo Nov 26 2009 03:48 GMT in Nintendo Stuff
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Did you realize that today is the 15th anniversary of Donkey Kong Country’s release in North America? I didn’t, but reader ToadT was nice enough to send a reminder! Out of all the great SNES games, I think I have the most fond memories from DKC. This is the first game I [...]

Posted by Joystiq Nov 26 2009 02:59 GMT in Final Fight: Double Impact
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The return of Cody and Guy to Street Fighter isn't the only Final Fight news this week. Capcom has announced Final Fight Double Impact for Xbox Live Arcade and PlayStation Network, featuring not just the arcade version of the Metro City brawler, but Magic Sword as well!Final Fight Double Impact, as the collection is titled, will feature optional graphical filters and a visual mode that makes the games appear as if they're being played on an arcade machine. Most importantly, both games will have drop-in online co-op. Capcom hasn't priced the collection yet, but there's no way the company will charge more than we've already put into Magic Sword machines over the years.

Posted by Joystiq Nov 26 2009 02:26 GMT in Call of Duty: Modern Warfare 2
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Now that Modern Warfare 2 has smashed launch records -- raking in serious cash in the process -- the way is paved for inevitable downloadable content. DLC will likely rake in serious cash of its own, according to Broadpoint AmTech analyst Ben Schachter, who tells IndustryGamers that DLC could bring in an additional $100-140 million in revenue next year. The figure is based on the DLC attach rate for the previous Call of Duty title, World at War, which sold 0.625 downloadable map packs per copy, according to Schachter. At $10 each, that means every copy of World at War generated an additional $6.25 after the initial retail purchase. Assuming there are 14-16 million copies of Modern Warfare 2 in players homes by the time DLC launches, Schachter says the content could generate up to $140 million, minus the portion Activision has to pay to platform holders that host the DLC. Schachter also believes DLC will go beyond map packs, theorizing that Infinity Ward could offer in-game items, new game modes and new missions (more co-op sniping, please). Of course, expanded DLC content could result in higher prices this time around. Only time will tell how well Modern Warfare 2 does post launch but, regardless of what kind of content is on offer, we imagine it will probably do okay.

Posted by Joystiq Nov 26 2009 01:00 GMT in Xbox 360 News
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Microsoft must like Nintendo's new Super Guide system, because a patent has recently popped up online detailing a similar system for the Xbox 360. The core difference between Microsoft's proposed system and Nintendo's comes from community input; the patent not only touches on a way for users to submit screens and brief guides for those especially tough spots in games, but also says users will be able to include brief audio commentary and add to their screens using a digital pen feature. The system also details functionality for devs and publishers, giving their insights and guides more weight than those from the community. It's ambitious, to say the least, and even though we foresee millions of potential Halo 3 teabagging tutorials, we're all for anything that helps us game better. [Via Siliconera]

Posted by IGN Nov 26 2009 00:55 GMT in Castle of Magic
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Taking every great platformer ever made and throwing them all together.

Posted by IGN Nov 26 2009 00:55 GMT in A Boy and His Blob: Trouble on Blobolonia
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The NES original arrives on Virtual Console, hot on the heels of its recent Wii remake.

Posted by GoNintendo Nov 26 2009 00:18 GMT in Nintendo Stuff
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These are simply too smooth to pass up. Plus, it’s a slow news night… a slow Deux’s Night? Ah, forget it. Enjoy! Source (Thanks Shezard!)

Posted by Joystiq Nov 26 2009 00:30 GMT in Call of Duty: Modern Warfare 2
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War Child International is a coalition of organizations that seeks to aid children affected by war. Activision UK and GAME have decided to pitch in and are joining up to host an online event next weekend in Modern Warfare 2, asking that UK citizens play a bit of the game on Xbox Live. The more people enlist for action online, the more Activision UK will donate to the charity. If you're looking for more information on the event, there's a Facebook page and a Twitter account set up to help coordinate. If you've got a busy weekend ahead of you on December 4, try to make time for at least one online match. It's not every day you can make someone else's life better just by playing a video game.

Posted by GoNintendo Nov 26 2009 00:04 GMT in Nintendo Stuff
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Mario Super Sluggers for $39.77, regular $49.99 Rock Band: Country Track Pack for $19.99, regular $29.99 Rock Band 2 for $19.96, regular $39.99 Guitar Hero Metallica for $29.95, regular $49.99 New Play Control! Pikmin for $19.82, regular $29.99 Jump Start: Pet Rescue for $19.99, regular $39.99 Big Brain Academy: Wii Degree for $19.96, regular $29.99 Toy Story Mania for $39.99, regular $49.99 The [...]

Posted by GoNintendo Nov 25 2009 23:53 GMT in Nintendo Stuff
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I just wanted to post a little something about this quick because I can’t seem to find any news that RMC hasn’t already covered. I started coming across everyone’s Black Friday Deals and got to thinking. For approx. $50.00 I could own Dead Space: Extraction and A Boy and His Blob. That’s 2 [...]

Ratchet and Clank games usually have a little extra for true series fans who want to dig deeper, and A Crack in Time isn't looking to break that trend. Developer Insomniac wants to make sure that those who have played the game are getting out of it all that's in there, pointing out five things for fans not to miss: Space Radio Dynamo of Doom Community Profile Insomniac Museum Return to the Great Clock What does it all mean? Check out the video after the break for the full details.

Posted by IGN Nov 25 2009 23:22 GMT in PC Gaming News
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Great deals on some great titles.

Posted by Joystiq Nov 25 2009 23:00 GMT in PlayStation News
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For those of you out there on your third or fourth sleepless night, unable to catch some Zs for worry that Sony is losing money on its physical-media PSP models to the PSP Go, it's time to rest easy. Sony Europe head Andrew House recently told GamesIndustry.biz that digitally distributed titles are "additive to the business." Better yet, newer PSPs aren't eating older ones. "I don't think there's been a huge amount of cannibalization." Okay, okay, he's talking about PSP Go sales proverbially "eating up" PSP-3000 sales.He even goes as far as to state that "those sales [PSP Go sales] have come in and lifted overall PSP sales" - something we've heard stated before by execs at Sony Europe. We're not exactly sure what the strategy is behind using your new $250 PSP to sell your old (and arguably more feature-rich) PSP-3000, but we're still hopeful that Sony sees a long-term plan where we see a really expensive, download-only handheld.

Posted by Joystiq Nov 25 2009 22:47 GMT in Dragon Ball: Raging Blast
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If there's one thing Dragon Ball has, it's a giant, sprawling cast of unique characters. Namco Bandai understands this, so it will be offering new downloadable characters for Dragon Ball: Raging Blast every two weeks from now until April of 2010. Best of all, the downloads will be free. Each pack will include "customized versions of popular characters, each with different powered-up abilities." In other words, if the initial lineup of characters just wasn't enough, soon you'll have remixed versions on top of the current cast. Check out the full DLC schedule after the break. Unless otherwise noted, the DLC will release simultaneously on XBLM and PSN.