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Posted by GoNintendo Nov 29 2009 23:38 GMT in Nintendo Stuff
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- event calendar program - allows for original and preset events - use unique names for original events - file by event type - store up to 110 events - presets include graduation ceremony, payday and more - countdown to important events - complimentary birthday message - get a greeting each day, including event-specific info - due out in Japan on December 2nd for [...]

Posted by GoNintendo Nov 29 2009 23:31 GMT in Nintendo Stuff
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World Game Tour is a vibrant addition to the family party game genre and offers fun and accessible gameplay for all age groups. The game is characterised by unique art style and humorous gameplay. Take yourself on a trip around the world and play one of ten location themed minigames. Try anything from herding cattle [...]

Posted by Joystiq Nov 29 2009 23:30 GMT in Scivelation
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Something we've been saying since TopWare Interactive and Black Wing Foundation first announced their upcoming third-person shooter, Scivelation - what's with the name?! At first we thought it might be a weird play on the word "civilization," but quickly realized it was missing a syllable. It was an odd surprise then when we spotted a trailer for the game (found after the break) on Russian gaming site Absolute Games 1.5, though rather than a "Scivelation" logo at the end, we noticed one for a game titled "Salvation." So we contacted TopWare Interactive to find out what was up and were told the video we found is actually not the "first official trailer" for Scivelation, but rather an "old trailer that Black Wing [Foundation] did under the name 'Salvation' that has very little to do with the game Scivelation." More accurately, Scivelation started life as Salvation - "a game from last year with a basic premise that we really enjoyed" - though at the time it was running on Source Engine rather than its current game engine, Unreal. If you're left feeling as hollow inside as we were after finding out that the accented, fairly confusing, and kinda goofy video isn't from the newest build of Scivelation, take refuge in the fact that the game's developers are completely rewriting the story "to give it a solid story arc with distinct and engaging characters that we feel are going to capture the gaming audience." So there's that, right?

Posted by Joystiq Nov 29 2009 23:30 GMT in Nintendo News
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Loyal Joystiq reader Alex sent us an image of a gorgeous Super Mario Galaxy-inspired cake his wife made, and the finished product looks delicious. Made for the son of a family friend, the crafty design features Nintendo's legendary hero moments before a confrontation with his arch-enemy Bowser.If the cake doesn't tickle your fancy, maybe the story behind it will. According to Alex, his wife wasn't familiar with the game so he picked up a copy for "research" purposes.So guys and gals, if you're looking for a way to get your significant other interested in video games, try to use their love of baked goods as an excuse to introduce games into the relationship. The results may be delicious.[Thanks, Alex]

Posted by Joystiq Nov 29 2009 22:30 GMT in Splatterhouse
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If you're anything like us, you've had the upcoming Splatterhouse remake fresh in your mind ever since this week's positively terrifying reveal of Splatterhouse shoes. Thankfully, Namco also released a handful of fresh screens of the game, riddled with various creature parts and - shock! - gallons of blood. Sure, the 13-year-old in us is just about as stoked for a new Splatterhouse game as one could be. Unfortunately, the 25-year-old in us still needs a lot of convincing that the franchise is worth revisiting before next year's Q3 release.

Posted by Joystiq Nov 29 2009 20:30 GMT in Fight Night Round 4
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For those of you wishing to recreate the ear-biting banality that is a boxing match between Mike Tyson (please don't hurt us!) and Evander Holyfield (the poor guy!), EA Sports is enabling just such a possibility with this week's DLC for Fight Night Round 4. Titled "Rivalries," it'll be adding three new fighters as well as some new game modes. The DLC's trailer (found after the break) details all the new additions, as well as giving us our first in-action look at the new fighters. We'll be re-imagining Holyfield's fateful fight with Tyson getting pummeled into the ground when the DLC arrives on December 3 - call it virtual retribution.

Posted by GoNintendo Nov 29 2009 19:25 GMT in Nintendo Stuff
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Wow, that’s one hell of a preorder bonus. Looks like this sucker was for Europe only. This will be a fun one to wear at family parties…a real conversation starter!

Posted by Joystiq Nov 29 2009 19:30 GMT in Xbox 360
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Though the BBC iPlayer is already available on the Wii and PS3 overseas, it seems a disagreement between the television corporation and Microsoft will keep the platform off of the Xbox 360 for the time being. According to a recent Telegraph article, sources close to the BBC's Future Media and Technology department claim that Microsoft's desire to make the iPlayer a Gold Subscriber-exclusive feature is "incompatible with the BBC's public service remit." An unnamed BBC representative reportedly explained, "this does not fit with the BBC's model and Microsoft will not budge at the moment. It is really frustrating for those involved on the BBC side who want to make sure iPlayer is rolled out on as many popular entertainment platforms as possible." We've contacted Microsoft to hear the other half of the story.

Posted by GoNintendo Nov 29 2009 19:02 GMT in Nintendo Stuff
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We all know that the video game magazine business isn’t as lucrative as it used to be. Multiple magazines have fallen victim to the harsh environment, and now we’re lacking in the print side of things. That’s when you have to start looking for ideas that merge the old with the new, and [...]

Posted by GoNintendo Nov 29 2009 18:57 GMT in Nintendo Stuff
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Now, we wouldn’t recommend doing this unless you’re ready to ruin a few NES carts, but if you’re up to the task, you could end up creating a pass-through cart that will allow for Famicom game play! I had no idea that these old NES games had Famicom pass-through devices inside. Come on…do [...]

Posted by GoNintendo Nov 29 2009 18:42 GMT in Nintendo Stuff
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On the left we have Platinum Games’ Atsushi Inaba, and on the right is model Konan. She’s slipped into something a little more fitting to show of MadWorld at a press-only event. As if the eye candy of MadWorld wasn’t enough in and of itself, the press had to focus on the game [...]

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Posted by GoNintendo Nov 29 2009 18:33 GMT in Nintendo Stuff
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Right off the bat, I want to state that we don’t support the inclusion of emulators in this NES-to-PC mod, but we did want to feature the handywork of the mod. Direct link here (thanks Thibault!)

Posted by GoNintendo Nov 29 2009 18:16 GMT in Nintendo Stuff
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British art director Adam Richardson used actual pictures from Afghanistan when composing his Space Invaders artwork.

Posted by GoNintendo Nov 29 2009 18:18 GMT in Nintendo Stuff
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Toys R’ Us is also offering 50% off certain Wii games when you buy another. You can check out the list of available titles here (thanks Popple!)

Posted by GoNintendo Nov 29 2009 18:13 GMT in Nintendo Stuff
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Check out the full strip here (CAUTION - Foul Language - thanks Loserdork!)

Posted by Joystiq Nov 29 2009 18:30 GMT in PlayStation News
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So, umm, this is kind of awkward. We're sorry to tell you, British Royal Navy, but it would appear that you've been duped. We know that the electric engineer everyone trusts so much - Reginald, that con artist! - has spent hours convincing everyone at HMS Collingwood in Hampshire how important it is for him to have a Sony PSP for "studying," but we have to tell you: It's a gaming system! He's just using it to play games! And so even though Reginald said it would be a "smashing idea" for you to buy 230 consoles and spend £50k in the process, we're not so sure this is the best way to educate British sailors. The pre-loaded engineering software may help, but who's to stop users from spending hours with Patapon 2 instead? And no matter how much they claim to be learning about naval combat from SOCOM: Tactical Strike, we're pretty sure that's a lie as well. We hope you've learned from this, and will think twice next time that dastardly Reginald proposes a gaming system as education. [Via GamesIndustry.biz]

Yes, people are still working on Doom mods. Obviously there’s good reason to do so, because this is one hell of an awesome idea that we’ve yet to see! This particular project is called Mega Man 8-bit Deathmatch. “Megaman 8-bit Deathmatch is a new multiplayer mod that aims to puts Doom and Megaman into [...]

Posted by Joystiq Nov 29 2009 15:30 GMT in Splinter Cell: Conviction
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According to a recent post on CVG, the publishing partner of PC Zone magazine, the next issue of the latter will drop some knowledge on us regarding Splinter Cell: Conviction's multiplayer modes. CVG reports that the last issue of PC Zone teases an article on Conviction, claiming the piece will feature "hands-on, co-op reveal and a brand new mode." If the game truly does have co-operative play, then we're kinda bummed about the aesthetic changes the title has undergone over the past year. Can you imagine: Secret two-man hobo operations to blow up a whole park's worth of hot dog stands? Party game of the year.

Posted by Joystiq Nov 29 2009 03:30 GMT in Kinect
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Speaking to a room full of executives focused on "the business of online video" at this year's Streaming Media West trade show, it's easy to understand how Xbox Live GM Marc Whitten could fall into hyperbole regarding the implications of Project Natal. "I believe that this will be the largest leap of TV experience since the remote control," Whitten said on the subject, reports Yahoo Tech. "With the flick of my wrist I can change a channel ... with the power of my voice I can start a movie." Aside from the more obvious implications to television using technology that can interpret voice and motion, he sees a future where Natal will recognize individual voices in a room and allow for a variety of human input - from "laughter" to "the number of people in a room" and everything in between. "Watching a movie is a passive input, but a TV should understand what you're trying to do." We don't know about you, Marc, but we're a bit worried about the implications of our television understanding what some of us are trying to do. [Via Edge]

Posted by Joystiq Nov 29 2009 01:30 GMT in Nintendo News
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Ready for some fairly unsurprising news? Nintendo UK recently revealed what we all expected yesterday following the OFLC rating of a Q-Games project titled Reflect Missile -- the game is designed for the DSiWare platform, and features Breakout-esque gameplay with strategy elements. You have to use a special set of missiles to help you clear out the aforementioned bricks, but you've only got a limited number, so ballistic conservation is key. Ready for some completely flabbergasting news? According to the same Nintendo listing, the game is out right now in the UK. Like, this second, now. You can own it, provided you live in the UK, and have access to the fungible assets required to purchase 500 DSi Points. We've contacted Q-Games to find out when Reflect Missile will be fired at North America.

Posted by GoNintendo Nov 28 2009 23:17 GMT in Nintendo Stuff
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Legend of Zelda artwork by Lack This art makes me realize just how much I want a true sequel to Majora’s Mask. I don’t think that will be happening anytime soon.