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Posted by Joystiq Dec 07 2009 15:30 GMT in Pop Island
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There's some classic platforming to be had in both Rayman and Shinobi in this week's Nintendo downloads, and even a way to deal with Jack's overabundance of stress in Stop Stress: A Day of Fury. There's over ten titles in all, so cruise past the break for the full list.

Posted by Joystiq Dec 07 2009 14:55 GMT in Metal Slug XX
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There's good news and bad news about Metal Slug 7 on Xbox Live Arcade. The bad news is that we're pretty sure it's not coming out. The good news is that Metal Slug XX, the upgraded, multiplayer-capable PSP remix of the DS game, is replacing it in SNK's 2010 lineup. SNK also announced XBLA ports of two of its fighting games: King of Fighters 2002 Ultimate Match and Neo Geo Battle Coliseum. All three will join the weird King of Fighters shooting game, The King of Fighters Sky Stage, on XBLA in spring 2010. These games have, so far, been announced only for Japan, but we are sure SNK will release them all worldwide -- if only because it would be a waste of effort to develop an XBLA title just for the few people in Japan who would buy it. [Thanks, sacra!]

Posted by IGN Dec 07 2009 14:34 GMT in Greed Corp
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W! Games builds a new world by tearing it apart.

Posted by IGN Dec 07 2009 14:27 GMT in Dead Space 2
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Necromorph's return is official.

Posted by Joystiq Dec 07 2009 14:20 GMT in Dead Space 2
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Not official art, actually Do us a favor and read the following sentence really slowly -- seriously, savor it. It's been hinted and teased at enough to give the world's remaining necromorphs a heart attack, but Dead Space 2 has finally been officially announced for PC, PlayStation 3 and Xbox 360. Now, you might be wondering why you had to take your time with that easily understandable sentence. Well ... we don't really have anything else to tell you. It's still Visceral, it's still Isaac Clark, it's still the necromorph invasion. We don't even have a release window. The best thing EA has to say is, "Survival isn't the only thing on Isaac's mind in Dead Space 2 - this time, he calls the shots," which makes it sound like our engineer protagonist dumped his abusive boyfriend and moved to the big city to work in an office pool with Dolly Parton and Morgan Fairchild. ... Actually, that sounds pretty good.

Posted by IGN Dec 07 2009 13:19 GMT in Nintendo News
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Classic Rayman and Street Fighter Games Lead a Luminous December Lineup

Ikari Studio’s Daniel Vendrell Oduber and Santi Casas decided to put together some brand-new artwork for Little Red Riding Hood’s Zombie BBQ, which just recently saw release via DSiWare in Japan. I picked up the retail copy here in the states, and I’d have to say that it’s a fun little romp. [...]

Posted by Joystiq Dec 06 2009 23:00 GMT in Gaming News
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There's a good reason why we never went into late-night comedy: We really didn't want to compete against lanky comic genius Conan O' Brien. We thought writing about (and, more often than not, making fun of) video games would be a career path where we'd never have to compete with the gargantuan Irish host -- unfortunately, in a recent episode of Late Night, Conan managed to encroach on our territory, making a joke at the expense of the recently released (and tepidly received) Avatar: The Game. Check out the video of Conan's gag after the jump while we consider another career choice -- one that will definitely be devoid of Conan competition. (We're thinking about horse whispering. Seems pretty safe, right?) [Via Kotaku]

Posted by IGN Dec 07 2009 04:22 GMT in Tekken 6
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Australian champ Henry Ly is winging his way to London to compete.

Posted by Joystiq Dec 07 2009 02:00 GMT in Mass Effect 2
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Expanding upon statements from BioWare's Casey Hudson earlier this year, associate programmer Thomas Roy took to the developer's forums (requires login) recently to explain how Mass Effect 2 would be handling the promised lack of elevators (used in place of loading screens). As it turns out, rather than executing on BioWares's promise of "a completely new system" that's "part of the game experience," the studio will be implementing "loading screens and movies." Though the game will still ask players to walk into an elevator, it will apparently cue up a loading screen that offers "interesting visuals and information." We'd like to point out that before Mr. Roy explains any of this, he says that the first game used elevators "so we [BioWare] didn't have to show boring loading screens" and they only made it into the second due to "a lot of complaints." We're so broken up here -- on one hand, the developer is caving to the demands of the fans and critics. Score! On the other hand, Mr. Roy is telling us that loading screens are totally boring. If we demanded it, does that mean we're boring? Great, now we've got a total complex. [Via Kotaku]

Posted by GoNintendo Dec 07 2009 01:37 GMT in Nintendo Stuff
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Do you think the handheld gaming scene would be where it is today if the Game Boy didn’t take off? I’m thinking the portable side of gaming might have laid dormant until cell phones came into play. Thankfully, that’s not the world we live in, and we’ve enjoyed many years of top-notch portable [...]

Posted by GoNintendo Dec 07 2009 01:38 GMT in A Christmas Carol
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A portion of a MonroeeWorld review… If you don’t mind playing this outside the holiday season, I can personally guarantee that this sucker will drop to $14.95 after the New Year. However, I must go on record as saying that if this is your type of game, spend the money now. Show developers we LIKE this [...]

Posted by GoNintendo Dec 07 2009 01:32 GMT in Nintendo Stuff
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You are bidding on perhaps one of the rarest Mario/Nintendo collectable to ever hit eBay - an Nintendo employee service pin. Every year each Nintendo employees are given a token of appreciation for their hard work and now you can own this one of a kind piece of history. This pin is in fantastic condition [...]

Posted by GoNintendo Dec 07 2009 01:29 GMT in Nintendo Stuff
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Blaster Master could very well hit the Virtual Console tomorrow (fingers crossed). With that said, let’s look back at the first mini-comic for Blaster Master. It does a much better job of setting up the story than the game does!

YouTube
Posted by GoNintendo Dec 07 2009 01:21 GMT in Nintendo Stuff
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Well, there’s a lot of expletives in here, there’s plenty of sexual innuendo, and the rapper is hard to understand…but I think you’ll get the Nintendo part. CAUTION - FOUL LANGUAGE, ADULT SUBJECT MATTER Direct link here (thanks ProudRomanian!)

Posted by GoNintendo Dec 07 2009 01:16 GMT in Nintendo Stuff
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As if that weren’t enough, we’ve learned that Team Elimination Games also supports the Balance Board… “Whatever you do, don’t get eliminated! Race against family and friends in 20 crazy courses filled with anything and everything to prevent you from reaching the finish line. Go one-on-one with everyone to be the first to reach your destination, [...]

Posted by GoNintendo Dec 07 2009 00:56 GMT in Nintendo Stuff
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I knew there was a lot of love out there for Travis Touchdown. Just check out what modders did with his character model. First up, that managed to create a custom Travis model for Left 4 Dead 2 on the PC. While that’s impressive in and of itself, it’s the next implementation that’s even better. Direct [...]

Posted by GoNintendo Dec 07 2009 00:37 GMT in Nintendo Stuff
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People continue to do amazing things with teh Game Boy, even if they aren’t making games with it. Clearly, the Game Boy can pull off sophisticated artwork just as well.

Posted by GoNintendo Dec 07 2009 00:29 GMT in Planet 51
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A portion of a Nintendo Life review… Despite this the game isn’t special, and is serviceable in its premise. Young children who loved the film will have some fun with it, but for anyone else you won’t need to race out and pick up a copy.

Posted by GoNintendo Dec 07 2009 00:31 GMT in Nintendo Stuff
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Just a simple nod from Konami at their back catalog. I don’t believe the games are playable…it wouldn’t really fit with the atmosphere of Silent Hill! Thanks to NintenDood for the heads up.

Posted by GoNintendo Dec 07 2009 00:24 GMT in Nintendo Stuff
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Looks like Square-Enix is in a trademark sort of mood. Last week we learned the subtitle for Dragon Quest IX in Europe, and now we see that the game will be called Dragon Quest IX: Sentinels of the Starry Skies in the states. I bet we get some sort of official release [...]

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Posted by GoNintendo Dec 07 2009 00:20 GMT in Nintendo Stuff
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Awhile back, we talked to you guys about a Wii exclusive RPG that SuperVillain Studios (Order Up!) was working on. Seems like the project is alive and well, due for a release sometime in 2010. Certainly looks like a promising game from the test footage below. Direct link here (thanks Hero of Legend!)

Posted by IGN Dec 06 2009 22:14 GMT in Darksiders
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"Hi, my name's War. Come with me on a journey through a little situation I like to call Hell on Earth."

Posted by Joystiq Dec 06 2009 21:30 GMT in Fight Night Round 4
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Boxing fans who were hoping to enhance their sweet, sweet scientific exploits in Fight Night Round 4 for the Xbox 360 were recently stricken with disappointment -- the game's latest DLC, the "Champions Pack 2," hit the Xbox Live Marketplace with a fairly problematic issue which caused the system to freeze up while downloading the content. This is doubly troubling, because as we understand it, downloading is actually a pretty important step in the DLC process. EA Sports commented on the error on its official forums, stating that the DLC has been pulled from the Marketplace until a non-glitched version can be rolled out, hopefully "before the Christmas holidays." People who managed to download the DLC without freezing can still play the game, but won't be able to access the pack's locked content until the revised DLC is released. People who managed to download half of the DLC pack before freezing can play as Evander Holyfield's torso.