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Posted by Francis Dec 17 2009 04:57 GMT in Team Fortress 2
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Over 11,000 entries.  Later they will announce more winners.

Flar3

Uh, francis. Popple already posted this.

Popple
Man I get you the information you *crag*in' need when you *crag*in need it man. I don't *crag*in dick around with no *crag*in pictures can shit man I got shit to do ya feel me?

Posted by GoNintendo Dec 17 2009 05:21 GMT in Nintendo Stuff
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Looks like Nintendo Australia has felt the need to provide their users with a mobile version of their regular site. I guess this could be helpful for those on the go that are trying to get ratings info and other small tidbits. Still, nice to see one part of Nintendo expanding the usefulness [...]

Posted by IGN Dec 17 2009 05:31 GMT in Nintendo News
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PSN vs. Xbox Live Arcade vs. WiiWare. Which will come out on top this year?

Posted by IGN Dec 17 2009 05:30 GMT in PlayStation News
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PSN vs. Xbox Live Arcade vs. WiiWare. Which will come out on top this year?

Posted by GoNintendo Dec 17 2009 04:41 GMT in Nintendo Stuff
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That’s some pretty fancy promo artwork for the Jake Hunter series. Too bad this guy didn’t seem to catch on in the states, which could be blamed on poor localizations and not enough promotion. You can check out some other promo art for Mr.

Posted by GoNintendo Dec 17 2009 04:30 GMT in Nintendo Stuff
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The cover doesn’t look much different to me, but the innards sure look like they’re getting some much-needed care. Lord knows that GoNintendo is function over form, but when it comes to a magazine, I think you have to be pleasing to the eye. I hope this redesign gets more gamers interested in [...]

Posted by GoNintendo Dec 17 2009 04:25 GMT in Nintendo Stuff
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Okay, seeing the PS2 on top makes sense to me. There’s a bazillion units out there, so I can see it taking the cake. I would automatically assume that the Wii comes in next, due to all the families that own the platform. Surprisingly, Wii owners spend the least on movie-licensed games. [...]

Posted by IGN Dec 17 2009 04:52 GMT in Final Fantasy XIII
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The must-read resource on Square Enix's ravenously anticipated RPG.

Posted by GoNintendo Dec 17 2009 04:19 GMT in Nintendo Stuff
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Man, look at those pictures of Miyamoto and Kondo! I think we can say that working for Nintendo is a pretty stressful job, judging by their appearances! I’m thinking things got really tough during the N64/Cube days. Thanks to Rey for the heads up!

Posted by Joystiq Dec 17 2009 04:25 GMT in PlayStation News
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In a survey of (presumably) eBay prices for rare and collectible games, MTV Multiplayer's Jason Cipriani illustrates what re-releases of these games do to their resale value -- and, by association, to the people who hoard these game for profit. As it turns out, re-releasing rarities like Dracula X affects game collectors negatively in the same way it affects normal people positively -- by making the games more easily available, thus driving down the cost of copies in the original format. Won't someone please think of the jerks trying to make a profit from their rare games? To use another Castlevania example, Castlevania Chronicles: Cipriani found a three-year high price of $70 for the 2001 PlayStation release in 2007. Two years later, after the game's release on PlayStation Network, physical copies dropped to a low price of $26.93. The people who just wanted to play the game could now get it for six bucks, leaving the PS1 discs for collectors only. It's not as simple as a re-release dropping the value globally, however: the data shows some weirdly fluctuating prices, like Persona 2: Eternal Punishment on PlayStation, which seems to have gone up in price significantly following a reissue. Perhaps interest rose when buyers got the idea that it was even possible to buy an old Atlus game.

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Posted by GameTrailers Dec 17 2009 03:20 GMT in Alien Breed Evolution: Episode I
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The Alien Breed has knocked out the ship's systems, and you need to bring them back online.

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Posted by GameTrailers Dec 17 2009 03:20 GMT in Alien Breed Evolution: Episode I
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Alien Breed Evolution drops you right into the action on a failing space ship.

Posted by GoNintendo Dec 17 2009 02:42 GMT in Nintendo Stuff
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Telltale is sending out a limited number of free Chapter 2’s as long as you take this 5 question survey. I did it… and you can too!

Posted by Joystiq Dec 17 2009 02:25 GMT in Star Wars: The Force Unleashed II
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It didn't take a Jedi Master to conclude that Star Wars: The Force Unleashed would be getting a sequel -- after all, it met with tremendous success, ranking as the fastest-selling Star Wars video game of all time and moving more than six million copies to date. Still, LucasArts laid off a majority of the team that developed it before the game even hit shelves, so many that our source at the time told Joystiq that the remaining group would be insufficient to produce a sequel should one be ordered. So, now that The Force Unleashed 2 is officially happening, we naturally began to wonder: who's making the game? When asked for comment on the topic, LucasArts president Darrell Rodriguez told Joystiq, "Our internal team here in San Francisco will be focused on the game in addition to other development partners. The San Francisco team is made up of TFU veterans who are all bringing their hard earned muscle memory to the development process." Rodriguez didn't elaborate on who these "development partners" are, but it's clear that a core team at the company's Northern California HQ is only part of the development effort. Rodriguez did not remark on whether any new staff is being hired to work on the title internally, but did reveal to us that LucasArts is "also currently hiring for some other unannounced products that we are internally developing as well." We're just going to assume that none of the staff who received pink slips last summer will be sending in resumes.

Posted by GoNintendo Dec 17 2009 01:59 GMT in Nintendo Stuff
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Here are two pics that RMC snapped while he was supposed to be “off duty”. That guy really cannot stop eating, sleeping, breathing videogames. You know what? That’s why he’s the best at what he does! Thanks RMC!

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Posted by GameTrailers Dec 17 2009 02:18 GMT in Batman: Arkham City
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The Joker has Gotham cracking up--see what we found in the rubble!

Posted by Joystiq Dec 16 2009 19:30 GMT in Final Fantasy VIII
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Though Japan finds itself awash in Square Enix RPGs in the PSOne Originals channel of the PlayStation Store, the American PSN is suffering from an inexplicable drought. Fortunately, that situation will be rectified shortly -- according to a recent email bulletin sent out to its customers, Sony revealed Final Fantasy VIII will be coming to the U.S. PlayStation Store. No exact timeframe was given for the game's arrival, but it's listed under a section of the newsletter titled "Coming Soon." We've contacted Sony to try and get something more concrete than that. [Thanks, Solace.]

Posted by IGN Dec 17 2009 01:47 GMT in No More Heroes 2: Desperate Struggle
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Travis Touchdown returns in this January 2010 release.

Posted by Joystiq Dec 17 2009 01:25 GMT in Flower
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This past Saturday brought us the Spike TV Video Game Awards and - before experiencing the litany of world exclusives that awaited us inside - we spent some time outside cruising the red carpet and talking (briefly!) to many of the game developers and talent. We squeezed them for information as fast as we could while simultaneously wishing them holiday cheer and good tidings. Yes, it was as awkward as it sounds. Here's what we learned from Kellee Santiago and Jenova Chen from thatgamecompany about Flower. Spike TV and the VGAs are all about naked women, shooters, and explosions. What's it like for Flower to be here? Kellee Santiago: It's a very surreal experience. I think it shows that what are sort of seen as "artsy" games aren't niche, they appeal at the most commercial mass level, and that's very exciting for us. Jenova Chen: We had Flower exhibit at the MOCA in Shanghai as an interactive art piece. It's quite interesting to see a video game stand next to these art installations. Being at these awards will hpefully give us even more exposure. The PlayStation Network had a sale during Thanksgiving, and a lot of people picked up Flower who had never heard of it before. Then we started to get a lot of emails thanking us for making the game. We know there are more people who haven't seen the game, and it would be great if they know what video games could be. What's next? Could there be a sequel to Flower? We're working on a third title for PlayStation Network right now, you'll see more soon. Hopefully you'll see something next year, but we don't know yet when it will come out.

Posted by GoNintendo Dec 17 2009 00:56 GMT in Nintendo Stuff
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I’ve never played any of these games, but when it comes to the DS I’m way behind the times. I’m just playing Spirit Tracks now! (Sorry, Stupid Joke).

Posted by IGN Dec 17 2009 01:00 GMT in Mega Man 10
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Because you're either old-school, or you're not.

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Posted by GameTrailers Dec 17 2009 00:53 GMT in Finger Frenzy World!
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Finger Frenzy World wants to know how fast your fingers can move!

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Posted by GameTrailers Dec 17 2009 00:52 GMT in Phantom Mansion
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The Phantom Mansion invades the iPhone. Can you survive?

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Posted by GameTrailers Dec 17 2009 00:42 GMT in Blocks With Letters On
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Blocks With Letters On burns your time by making you solve the puzzle and spell words simultaneously!

Posted by GoNintendo Dec 17 2009 00:12 GMT in Nintendo Stuff
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Quite an impressive feat and it’s all due to New Super Mario Bros. Wii driving Japan’s Wii console sales up something like 128 percent! Crazy! So THAT’S what Mario 128 meant!

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Posted by GameTrailers Dec 17 2009 00:30 GMT in Splinter Cell: Conviction
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Grab your friends and jump into the cooperative prequel to Sam Fisher's Splinter Cell: Conviction storyline.