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Posted by IGN Dec 22 2009 20:26 GMT in Bittos
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Download "bittos e" for Windows-based PCs starting today.

Posted by IGN Dec 22 2009 20:25 GMT in PlayStation News
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Renowned publisher to make back-catalog and future releases available via download.

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Posted by GameTrailers Dec 22 2009 20:15 GMT in Star Trek Online
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The voice of Spock returns to the Star Trek Universe as Leonard Nimoy lends his voice talents to Star Trek Online!

Posted by GoNintendo Dec 22 2009 19:38 GMT in Nintendo Stuff
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We’ve just learned that UK fans of 4oD can now enjoy all of their favorite programs via YouTube. Why is that of any concern to us? Well, now Wii owners can enjoy all the 4oD videos through the Opera Browser! Just hit up the link below through your Wii browser, and you [...]

Posted by Joystiq Dec 22 2009 20:00 GMT in Gaming News
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.nounderline a { text-decoration: none; } Money can buy you a lot of things, but it can't buy you patience. You can't really put a price on the ability to abandon that must-have, do-want and day-one impulse -- and if you could, it would probably cost quite a bit more than what you hope to save by simply taking a deep breath and waiting for the hottest game to cool down. If this holiday season has granted you a brand new console with an old and bloated backlog, you might find a good selection in 2008's best games, particularly in Joystiq's top ten favorites. Read on to find the industry's former best, now with a year's worth of price erosion. Mirror's Edge | Dead Space | Far Cry 2 | LittleBigPlanet | Gears of War 2 Braid | Fallout 3 | Left 4 Dead | Metal Gear Solid 4 | Fable II

Posted by GoNintendo Dec 22 2009 19:35 GMT in Nintendo Stuff
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Capybara is quickly becoming a big name on the gaming scene, especially to those that love all things pixel. I really hope to see them continue their winning streak, and break out into even more console games.

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Posted by GameTrailers Dec 22 2009 20:02 GMT in Dante's Inferno
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Go to Hell this Christmas with best holiday wishes from Dante's Inferno.

Posted by GoNintendo Dec 22 2009 19:33 GMT in Nintendo Stuff
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Just as we told you last week, Nintendo of Germany is offering Rhythm Heaven demos to those that applied for the special offer. Those demos have now arrived, and we have a look at what the cart/display looks like. Nintendo is still trying to make this game the hit it was in Japan, [...]

Posted by GoNintendo Dec 22 2009 19:13 GMT in Nintendo Stuff
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If you celebrate Christmas and your tree doesn’t look like this, you should feel ashamed to be a Nintendo fan! I know I’m feeling like I haven’t done my job! Check out more pics right here (thanks D. Funky!)

Posted by Joystiq Dec 22 2009 19:30 GMT in Silent Hill: Shattered Memories
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The "reimagined" first installment of Silent Hill is set to shatter memories in Europe on February 5, 2010. Konami confirmed the survival-horror title will release on Wii, PS2 and PSP on the appointed date. For those who can't wait, there's always an early Homecoming in anticipation for that return to the cursed town. Reviews of the game have been what Metacritic defines as "generally favorable," with a 76 average. Our own review took the approach that the game is good, but is it still Silent Hill with all the changes?

Posted by GoNintendo Dec 22 2009 19:06 GMT in Nintendo Stuff
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Direct link here Dev Diary #3 – New Gameplay Elements Hello everyone! I’m Jun Tokuhara, the Director on the Super Monkey Ball Step & Roll game. Today, I would like to share with you new gameplay elements we have implemented in the game that we hope you will enjoy! What’s Super Monkey Ball without fun and zany mini [...]

Posted by IGN Dec 22 2009 19:23 GMT in Dead Space Extraction
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We take one last look at one of Wii's best games of the year.

Did you know that the original Mega Man game wasn’t going to be called Mega Man? In this classic Famitsu issue, we learn that the original title of Mega Man’s first game was ‘The Battle Rainbow Rockman’. This name was given due to Mega Man’s color-changing suit when he obtained new weapons. [...]

Posted by Joystiq Dec 22 2009 19:00 GMT in Dead Space 2
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Dead Space 2 is shaping up to be quite the sequel, as executive producer Steve Papoutsis told CVG a lot of what we've heard about the Game Informer cover story is in fact true: engineer Isaac Clarke is a lot more vocal in the sequel and won't be confined to the claustrophobic corridors of the Ishimura. Instead, he's now an inhabitant of the space metropolis Sprawl. Papoutsis did more than validate suspicions in his interview, as he also pointed out a greater focus on action and telekinesis in the sequel. See, Isaac won't just be able to move objects around, but he'll be able to destroy those objects and employ their debris as offensive weaponry. In fact, Isaac can even use dismembered enemy limbs to kill more enemies. It's kinda like when that bully at recess used to make you punch yourself, except he's sliced your arm off first and is firing it toward you at blue hedgehog-like speed. Of course, an interview about Dead Space 2 can't go by without discussing the sudden departure of Glenn Schofield and Michael Condry, the two gentlemen now running Sledgehammer Games for Activision. Papoutsis said that most of the team from the first game is on board for the sequel, and that it "takes a lot more than 2 people to make a great game." We hope so, because we have high aspirations for this sequel.

Posted by GoNintendo Dec 22 2009 18:35 GMT in Nintendo Stuff
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A GameStop in Orange County, Florida was held up at gunpoint on Monday morning. Unfortunately, the robber decided to shoot the clerk in his leg after that same clerk followed all of the robber’s rules. The robber made off with some cash, a Wii and some games. “From what we know so far, there [...]

Posted by Joystiq Dec 22 2009 18:45 GMT in Trauma Team
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click to cut open the galleryIn case you've forgotten about Trauma Team (it has been a while), Atlus's expanded Trauma Center sequel stars a group of six medical professionals, each an expert in a different discipline. These new screens feature each of the game's six simulated medical practices in action: surgery, forensics, diagnostics, first response, endoscopy, and orthopedics. They all seem to involve similar activities: jabbing, cutting, and otherwise manipulating human bodies with Wii Remote motions. Still, the variety of methods through which you manipulate said bodies should help keep the Trauma Center formula from going stale, as should the personalities of the six quirky doctors (the "Drama Team," if you will).

Posted by GoNintendo Dec 22 2009 18:14 GMT in Nintendo Stuff
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The next issue of Nintendo Dream is set to be a big one for Nintendo fans. The magazine is going to have a 100 page appendix that contains art and screens from all the various Zelda titles that have graced consoles/portables to this point. Sounds like a collector’s item that will be worth [...]

Posted by Joystiq Dec 22 2009 18:35 GMT in Super Street Fighter IV
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According to an investor document (PDF) posted by Capcom Japan today, several major titles have been moved from the company's fiscal fourth quarter, which ends March 31, 2010. The delayed titles include Super Street Fighter IV, Lost Planet 2 and the North American and European release of Monster Hunter 3. The releases of these games and others, including Dead Rising 2, are planned to be "spread across all four quarters" of Capcom's fiscal 2011, which begins April 1, 2010 and ends March 31, 2011. The decision to delay the games was made in order to "avoid competing with the major titles that other companies plan to introduce." Curiously, Dark Void has not been delayed, though Capcom has drastically reduced its sales forecast from 1.3 million units to only 600,000 (the split between Xbox 360 and PS3 copies was not specified). Given the reasons for Capcom's schedule shuffling, we can't help but wonder if other companies will follow suit. When all is said and done, the Great 2009 Holiday Release Migration just might be set to repeat itself. If so, does Yves Guillemot win a prize?

Posted by GoNintendo Dec 22 2009 18:08 GMT in Nintendo Stuff
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No real information on this game, other than the fact that it is brand-new. Doesn’t appear to be an entry in an existing franchise, so we’ll have to keep a close eye on this one!

Posted by IGN Dec 22 2009 18:09 GMT in Nintendo News
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Early 2010 got a little too crowded, too.

Posted by IGN Dec 22 2009 18:09 GMT in PC Gaming News
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Early 2010 got a little too crowded, too.