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Posted by Joystiq Jan 07 2010 22:40 GMT in Darksiders
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You'd think some screen tearing was only natural in the aftermath of ... the Apocalypse -- but apparently it's an unintended hiccup in the Xbox 360 version of Vigil Games' Darksiders. Speaking to IGN, studio head Joe Madureira confirmed that Vigil is aware of the issue and is planning a title update to address it. "It's something that's really not a difficult fix for us, and so we're going to implement a patch to resolve the problem," Madureira assured. "We're fairly certain it'll happen really soon, so look out for it." Phew! It's good to know that the end of the world will be running a little smoother in no time.

Posted by IGN Jan 07 2010 22:44 GMT in Kinect
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Over 70 percent of publishers now creating Natal-based titles.

Posted by IGN Jan 07 2010 22:40 GMT in Mass Effect 2
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We travel beyond the Terminus sector and out of Alliance-controlled space to stop a plague.

Posted by GoNintendo Jan 07 2010 22:05 GMT in Might and Magic: Clash of Heroes
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A portion of a Eurogamer review… During the course of writing this, Eurogamer MMO editor Oli Welsh popped up on my MSN to ask me if I thought it was a puzzle, RPG or strategy game. It has enough elements of each that I honestly couldn’t say. What I did do was recommend it to him [...]


Posted by IGN Jan 07 2010 22:18 GMT in PlayStation News
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Put on your glasses, folks. This podcast is in 3D.

Posted by Joystiq Jan 07 2010 22:00 GMT in Nintendo News
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click to plund-arrr the gall-arrr-yMajesco followed up its announcement of Attack of the Movies 3D with another multiplayer Wii experience, this time with a much sillier title: Pirates Plund-arrr. Three r's. If it were two r's, it would be the planet that the Thundercats' enemies come from. Obviously. The Wii game, developed by casual game creator Boomzap Entertainment, is a 2D side-scrolling brawler, with (obviously) a pirate theme. You and up to three friends beat up a bunch of pirates and ghosts (and pirate ghosts, presumably) in a quest to find Captain Rudebelly and retrieve the Scepter of Power. To help them along, players will be able to ride warthogs and ... "trigger meat meteor showers raining down from above." The combination of four-player fighting, Flash-like 2D graphics, and character leveling makes this sound somewhat like a take on the Castle Crashers style, which sounds good to us. Majesco plans to release Plund-Arrr in April.

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Posted by GameTrailers Jan 07 2010 22:02 GMT in MLB 2K10
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Major League players show up for round 2 of Pitchers vs. Hitters to help promote MLB 2K10 from 2K Sports.

Posted by GoNintendo Jan 07 2010 21:28 GMT in Nintendo Stuff
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BURBANK, Calif. — (January 7, 2010) – Experiment 626 is rearing his adorable blue alien head once more in a new video game. Disney Interactive Studios today announced the upcoming release of Disney Stitch Jam, a rhythm-based music and adventure game being developed exclusively for Nintendo DS™. Scheduled for release March 2010 in North America, [...]

Posted by IGN Jan 07 2010 22:00 GMT in Runes of Magic
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Readers name Runes of Magic best free-to-play MMO game and staff selects the game as the best launch of 2009.

Posted by IGN Jan 07 2010 21:55 GMT in Sushi Go Round
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See some super sushi rolling action in this tasty trailer.

Posted by IGN Jan 07 2010 21:51 GMT in Nintendo News
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New beat-'em-up boasts monsters, mayhem and meat meteor showers to spice up your spring.

Posted by IGN Jan 07 2010 21:46 GMT in Sushi Go Round
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See some super sushi rolling action in this tasty trailer.

Posted by GoNintendo Jan 07 2010 21:12 GMT in Nintendo Stuff
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Okami statue by deviantart user KaitlynClinkscales An amazing piece of work like this only took 15 hours to complete! Worthy of an mantle that I know of!

Posted by Joystiq Jan 07 2010 21:30 GMT in Super Street Fighter IV
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After teasing us with half an image last night, Mad Catz and Capcom have announced a new "Tournament Edition" arcade stick is in development, branded with new art featuring Super Street Fighter IV. The stick will be made available in two flavors (check them out below!) for the Xbox 360 and PS3. Alongside the "Tournament Edition S" sticks, Mad Catz "anticipates" releasing four new FightPads for consoles, branded with new art. Considering the supply and demand issues the original batch of controllers saw, we "anticipate" Mad Catz will flood the market with the new batch of peripherals. Unfortunately, Capcom recently pulled Super Street Fighter IV from its Q1 release window; however, we can only presume the controllers will be made available within the same time frame as the game itself. When we pried a Mad Catz rep for a release window on the new controllers they would only confirm it's slated for a release this spring. Hopefully that means we'll get our hands on both items in time to shield us from the April showers.

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Posted by GameTrailers Jan 07 2010 21:27 GMT in Tatsunoko vs. Capcom: Ultimate All Stars
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Yatterman's female counterpart takes on Doronjo in this Capcom character gameplay from CES 2010.

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Posted by GameTrailers Jan 07 2010 21:27 GMT in Tatsunoko vs. Capcom: Ultimate All Stars
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Yatterman-2 throws down with Chun-Li against Kaijinino Soki and Saki in this gameplay from CES 2010.

Posted by IGN Jan 07 2010 21:25 GMT in Game Room
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All of your favorite classic games in a virtual arcade. Coming to XBLA and PC soon.

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Capcom has released two videos of the newly-announced Tatsunoko vs. Capcom: Ultimate All-Stars character, Yatterman-2. Unsurprisingly, given the way the rest of the game has played out, she's utterly ridiculous, throwing giant heart-shaped electrical spark formations out and summoning a gigantic robot pelican! In addition to the videos, new screens featuring a Yatterman-1 and Yatterman-2 team document the kind of giant robot animal chaos you'll be able to unleash -- possibly with a branded implement -- when the game comes out on January 26.

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Posted by GameTrailers Jan 07 2010 21:14 GMT in Sushi Go Round
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Take your Sushi management simulator on the go with Sushi Go-Round on Nintendo DS.

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Posted by GameTrailers Jan 07 2010 21:14 GMT in Sushi Go Round
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Manage your time wisely with the Sushi-based Miniclip game now coming to Nintendo Wii!

Posted by IGN Jan 07 2010 21:10 GMT in Hexyz Force
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We're too Hexyz for our shirts.

Posted by Joystiq Jan 07 2010 21:00 GMT in Gaming News
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We don't have to tell you who Glen Schofield is. The guy's been cementing his name in the industry for years now, and considering his recent realignment from EA's banner to Activision's, starting a new studio in Sledgehammer Games, we all have a lot of questions. Let's get to it: You were one of the individuals most responsible for bringing Dead Space to fruition -- one of Joystiq's best games of 2008. How difficult an endeavor was conceptualizing that game, and how willing -- in the way of providing resources -- was EA to create the game? Dead Space was an idea I wanted to pursue for quite a few years while at EA. I brought the idea to the previous president when I believed the window was right for the game to fit within EA's portfolio. At the time, EA was largely leveraging licensed IPs, and getting support for a new IP concept was tough. I really appreciated the opportunity he gave us. Fortunately, we had a passionate team of developers who poured a ton of energy into converting our skeptics into believers. In the end, the critical response by fans and the press is something myself and the entire team are very proud of. Visceral Games (formerly EA Redwood Shores) is still an EA studio, currently wrapping up Dante's Inferno. When you began Dead Space, Game Informer #174 -- the official unveiling -- called you guys a "renegade team." Who was on that team, and how did you earn that "renegade" status?

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Posted by GameTrailers Jan 07 2010 21:04 GMT in Vancouver 2010
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The slopes are heating up as the Winter Olympics approach in Vancouver.

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Posted by GameTrailers Jan 07 2010 21:01 GMT in Dynasty Warriors: Strikeforce
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Iconic figures make guest appearances in Dynasty Warriors: Strikeforce, such as Ninja Gaiden Sigma 2 in the PS3 version, and Warriors Orochi 2 in the Xbox 360 version.