Another wonderful Mega Man product that Capcom of Japan is putting out. Unfortunately, there’s no word on a release outside of Japan at this time. That’s alright though…I see this being something the import retailers will scoop up in a second! The E-Tank pillow is due out in Japan this March.
Dear Europe,
Man, you guys don't even know it yet, but you just got access to something wonderful. Direct2Drive recently launched a European-focused branch of its digital distribution racket, which allows shoppers to purchase games using Euros, instead of America's bizarre, chartreuse currency.
If you've shied away from D2D's storefront due to its adoption of dollar bills, you've got no reason not to use it anymore. At the very least, give it a look-see whenever the store is doing one of its absolutely ridiculous fire sales. Oh, there's one right now! Red Faction: Guerrilla for 12,50€? You so crazy, Direct2Drive!
Speaking to CVG, MotoGP lead designer Greg Bryant discussed the future of the series on both the Xbox 360 and PS3. Bryant said the development team plans to incorporate Natal support into MotoGP 10/11 in order to implement head tracking. According to Bryant, "the future for [Natal] is through head tracking in racing games." As for future iterations on the PS3, he noted that the team plans to use stereoscopic 3D and "theoretically" enable head tracking with the Playstation Eye.
Honestly, if it turns out anything like this, consider us stoked.
OK, there seems to be some confusion out there. Gamers have taken a microscope to the code in the PC version of Mass Effect 2, which they claim hints at an inevitable PS3 release. Well, we hate to break it to you, but it looks like that's not gonna happen.
Bioware's Chris Priestly hopped onto the forums to bring some balance to the Matrix. "The Unreal Engine is cross platform, hence the PS3 code," he said. "This was brought up back in Mass Effect 1 days as well."
So, there you have it. Priestly also added one last quote, to help drive the point home: "Mass Effect is for the PC and Xbox 360."
[Via GameWire]
Sony made us wait a few years for a North American release of White Knight Chronicles, but it's not waiting at all to give us a chance to spend more money on the game -- the official Sony blog has news that the first DLC for the game will be out ASAP, offering up microtransactions for items to fill out the in-game "Georama" space, as well as a $4.99 "key" that will allow you to completely re-customize your character without having to start the game all over again. Of course, Sony guarantees that "there is PLENTY for you to work with in the game itself," but just in case you want to pay a little more of your hard-earned paycheck, Sony will be happy to take it.
And finally, just in time for launch day, it's offered up a brand new trailer. That won't cost you anything but a click on the link below, as it's available to watch after the break.
[Via VG247]
Don’t know much about this title, but I know that I like the name! There have been plenty of details surrounding the game and know they have nailed down a release month for the European market.
The latest carrot to be dangled before the teeming mass of The Legend of Zelda fans comes from a recent interview in Famitsu magazine, via Andriasang. There, director Eiji Aonuma says he hopes that Nintendo will be able to "show something playable" at E3. What? That's, like, four years ahead of schedule! We jest, but it's not like Nintendo really needs to rush anything. It's The Legend of Zelda. You want it, even if it's supposed to be different this time around.
Aonuma wouldn't provide much in terms of how far along the game has come, other than talking up the MotionPlus support and stating the team has "progressed in development since last year" and that the "core areas have come into clear view." We take that to mean the team has finished rendering Hyrule Field.
I barely know what happened to Samus before she started shooting stuff in the NES game with her weird Alien vs. Predator head. I mean yeah I knew her parents were killed by Space Pirates but that's it. Did the Galactic people find her on the Chozo planet or did the Chozo tell her to go there?
I am not posting the full tattoo here. It’s just too vulgar for me to put on the site! Check out the real deal here (you’ve been warned - thanks Remo!)
If the "Madden Curse" is the unflapping revenge exacted by the fowl spirit of the Great Turducken, its devoured body unceremoniously carved up by the bare hands of John Madden on national television those many years ago (seriously, go wikipedia that joint), then the annual "Madden NFL Super Bowl Simulation" is just ... plain math.
In the latest case of crunching the numbers, Madden 10 has predicted the New Orleans Saints to be winners of this Sunday's Super Bowl XLIV over the Indianapolis Colts. It was a real nail biter, EA recalls: "with minutes left in the game the duo of Joseph Addai and Peyton Manning put the Colts back on top with a go-ahead touchdown pass. With the game hanging in the balance, Drew Brees hits David Thomas for an 11-yard touchdown and the game winning score." The final: 35-31.
But more intriguing than the projected outcome of a mere sporting event is EA Sports' coveted simulation formula, which has become scary good. Not only did it correctly predict the winners of the conference championship games a few Sundays ago within a three-point margin of error, according to EA Sports, the formula accurately played out last year's Super Bowl down to the final score and individual player stats, which begs the question: What can't it predict?
We'd like to put a request in to EA to simulate next week's retail showdown: BioShock 2 vs. Dante's Inferno. Place your bets now!