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Posted by Joystiq Mar 04 2010 20:30 GMT in Kinect
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Grasshopper Manufacture studio head Suda 51 is "very interested" in working on games for both Microsoft's Project Natal and the PlayStation Motion Controller, he told GameSpot UK. However, his interest doesn't lie in adapting No More Heroes or other Grasshopper games to the new control scheme.

"I will make some original IP to fit that control system," he said. No More Heroes was the result of experimentation with the Wii Remote, and the same will be required for the other systems. Suda said that the new IP would be designed in response to the control scheme.

Suda also spoke about Heavy Rain, saying that he approved of "designs and anything that gives new experiences to the players." Given his history with mindbending adventure games, his interest in the title comes as little surprise.

Posted by Kotaku Mar 04 2010 20:20 GMT in Gaming News
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#sony The Wall Street Journal reports that Sony will release a new smart phone "capable of downloading and playing PlayStation games" later this year, as well as a competitor to Apple's iPad that may also play PSone titles. More »

Posted by IGN Mar 04 2010 20:21 GMT in Crysis 2
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Crytek knows how to make pretty games.

Posted by Kotaku Mar 04 2010 20:00 GMT in Call of Duty: Modern Warfare 2
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#activision The world's biggest video game publisher doesn't take allegations of "Orwellian" investigations and unfair dismissals in silence. Activision has responded to the lawsuit filed by Jason West and Vince Zampella, the ousted former heads of Monder Warfare 2-maker Infinity Ward. More »
Slim
look at that smug asshole

Posted by Joystiq Mar 04 2010 20:05 GMT in PlayStation News
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Hot off the release of MAG, Sony has revealed that the game's developer, Zipper Interactive, will be returning to the SOCOM: U.S. Navy SEALs franchise for the development of SOCOM 4 on PS3, slated for release this fall.

Unlike the Slant 6-developed, online-only SOCOM: Confrontation and Zipper's own MAG, this new SOCOM will include a full story-driven, single-player campaign comprised of 14 missions that the dev expects to offer around 12 hours of gameplay (according to IGN). Of course, the developer's experience on the excellent 256-player MAG will undoubtedly be carrying over (in as many ways as possible) to the announced 32-player online component of its new project. Only 32 players? (We kid.)

Posted by IGN Mar 04 2010 20:13 GMT in Final Fantasy XIII
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Find out when to expect our final verdict on Square Enix's epic RPG.

Posted by Joystiq Mar 04 2010 20:05 GMT in PlayStation News
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Hot off the release of MAG, Sony has revealed that the game's developer, Zipper Interactive, will be returning to the SOCOM: U.S. Navy SEALs franchise for the development of SOCOM 4 on PS3, slated for release this fall.

Unlike the Slant 6-developed, online-only SOCOM: Confrontation and Zipper's own MAG, this new SOCOM will include a full story-driven, single-player campaign comprised of 14 missions that the dev expects to offer around 12 hours of gameplay. Of course, the developer's experience on the excellent 256-player MAG will undoubtedly be carrying over (in as many ways as possible) to the announced 32-player online component of its new project. Only 32 players? (We kid.)

Posted by IGN Mar 04 2010 20:04 GMT in PC Gaming News
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'The Nexon iNitiative' aims to find the best next-generation computer games, provide sponsorship, publishing support.

Posted by PlayStation Blog Mar 04 2010 20:02 GMT in PlayStation News
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I wanted to drop in and deliver some truly exciting news – on behalf of everyone here at Zipper Interactive, I’m pleased to announce that SOCOM 4 is indeed in development and is slated for release exclusively on PlayStation 3 this fall.

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Of course, as with any new announcement, what you really want to know are the details: Who’s in your squad? Where have they been deployed? What kind of threat are they up against? Though we’ll be revealing the answers to all these questions and plenty more throughout 2010, we don’t want to leave you completely in the dark, so what we will tell you is that a militant revolutionary has unexpectedly seized control in an important South Asian country. As the Ops Com, your mission is to command an elite five-man squad charged with stopping his aggressive agenda before it’s too late. In only six days, you must lead your team through a hostile jungle and urban environments against an army of well-armed rebel insurgents that completely outnumber you.

If that setup doesn’t whet your appetite enough, you should also be pleased to know that in addition to the SOCOM’s single-player operation, players will also be able to enjoy a 32-person multiplayer mode that boasts more Special Forces units than ever before!

If you crave even more information, then the guys at IGN have you covered with their exclusive first-look preview at what we’ve shown so far. Editor and shooting game fanatic, Ryan Geddes, dropped by our studio earlier in the week to check out SOCOM 4 for himself, so be sure to read the full IGN article to find out what he thinks.

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But wait! There’s more! As part of our continued announcement celebration, the folks at GameTrailers TV will air the world premiere trailer for SOCOM 4 tonight at 12:30 am EST/PST. All you have to do is tune in to Spike TV when the time is right and let your eyes and ears do the rest. Don’t miss it!

Oh, and before we let you go, we wanted to send a message to our SOCOM and MAG fans all over the world. First, if you play MAG and wonder what this means for the game’s future, wonder no more – we’re still fully committed to supporting MAG for a long, long time and the addition of another game in our lineup doesn’t change that. Second, it’s been great to hear from SOCOM fanatics located in every corner of the globe as we led into today’s announcement. We’re extremely excited to be attached to this beloved franchise again and knowing that so many people wanted us to return to something that already meant so much to us has been both inspiring and touching – so thank you to all of you who wanted it to happen! We look forward to living up to your expectations.

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Posted by GoNintendo Mar 04 2010 19:30 GMT in Nintendo Stuff
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Another catchy tune from Nintendo’s past. Back when most games didn’t feature that much in the way of music, even Nintendo’s contributions to gaming were fairly silent. Still, once in a while they would drop a jazzy creation like this on us. Just something to get your toes tapping!

Posted by IGN Mar 04 2010 20:00 GMT in Major League Baseball 2K10
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Bring your favorite pastime on the go.

Posted by IGN Mar 04 2010 20:00 GMT in SOCOM IV: U.S. Navy SEALs
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Your PS3 is about to get tactical. We take our first look at Sony's next big shooter.

Posted by IGN Mar 04 2010 20:00 GMT in SOCOM IV: U.S. Navy SEALs
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See the first images of Zipper's latest in action.

Posted by IGN Mar 04 2010 19:59 GMT in PC Gaming News
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Publisher claims ownership of Call of Duty franchise.

Posted by IGN Mar 04 2010 19:58 GMT in Xbox 360 News
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Publisher claims ownership of Call of Duty franchise.

Posted by IGN Mar 04 2010 19:49 GMT in PC Gaming News
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Based on the popular Chinese game VVDragon, Woldtown delivers an expansive, customizable world filled with friends, mini-games and pie-in-the-face action.

Posted by Kotaku Mar 04 2010 19:30 GMT in Battlefield: Bad Company 2
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#dice The PC version of Battlefield: Bad Company 2 might not support mods, but developer DICE has nothing but love for the modding community. Producer Gordon Van Dyke talked modding and modders in yesterday's Kotaku Talk Radio podcast. More »

Posted by Joystiq Mar 04 2010 19:30 GMT in Nintendo News
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Taz hate water, but love gallery
Is Taz even still a popular character? Warner Bros. seems to think so, having announced Galactic Taz Ball for DS, the latest to come from the longtime collaboration between WB and developer WayForward (most recently, the two announced Batman: The Brave and the Bold, but also partnered for Duck Amuck).

Galactic Taz Ball, set on floating chunks of Earth that Marvin the Martian is in the process of stealing, combines two forms of gameplay. In the "Overworld" areas, you control Taz by moving the stylus trackball-style, turning into a tornado if enough speed is gathered. In the "Underworld," the game becomes a "side-scrolling puzzle game" in which Taz explores the Martian's machinery. Taz Ball will be released in Europe and Australia this May, with a fall release following in North America.

Posted by IGN Mar 04 2010 19:40 GMT in PlayStation News
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Publisher claims ownership of Call of Duty franchise.

Hi Everyone – Here’s the weekly update for the Digital Comics Store on the PSP. We now have over 1000 comics on PSN. There’s more Wolverine and X-Men from Marvel and a great classic, including the first appearance of Iron Man in Tales of Suspense (1963). For all the Star Trek fans, there’s Star Trek: Nero from IDW. This issue is set in the 25 years between the movie’s opening sequence and the rise of James T. Kirk. Don’t forget to visit www.playstationcomics.com for more info. Enjoy!

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Posted by IGN Mar 04 2010 19:21 GMT in Digimon Battle
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First-ever online Digimon game opens up early registration for fans.