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Posted by IGN Mar 10 2010 20:01 GMT in Mafia II
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Loads of awesome gameplay action straight from GDC.

Posted by GoNintendo Mar 10 2010 19:30 GMT in Nintendo Stuff
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More art in our Flickr set Zallag reveals more details about the upcoming racing game developed specifically for the WiiWare™: Racers’ Islands : Crazy Racers. Previously known under the codename “Shoot the drivers : Project 1”, this game is developed by Artefacts Studio who had previously developed Moto Racer DS. Six different and unique islands (each representing [...]

Posted by Joystiq Mar 10 2010 19:40 GMT in Lara Croft and the Guardian of Light
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It may not have "Tomb Raider" in the title, but Lara Croft and the Guardian of Light -- scheduled to launch on Xbox Live Arcade, PlayStation Network and PC this summer -- will mark the leading lady's return to a crumbling underworld and its unreasonably hostile caretakers. And while the game's aesthetics are unmistakably consistent with previous games, its unique format draws inspiration from a wider range of sources, including last year's polished XBLA hit, Shadow Complex.

Like Shadow Complex, the game will launch for $15, offering approximately six hours of co-operative action and puzzle-solving (though your pace may vary). According to developer Crystal Dynamics, Lara Croft & The Guardian of Light will be cognizant of the bar set by other high-production games in the download space, while offering a unique interpretation of the well-established Tomb Raider franchise.

Catch Joystiq's impressions of the game and an interview with Crystal Dynamics later this week.

Posted by Kotaku Mar 10 2010 19:30 GMT in Tom Clancy's Splinter Cell: Conviction
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#gdc Gameloft's upcoming release of Tom Clancy's Splinter Cell Conviction looks to bring over the feel and style of the Splinter Cell reboot to the iPhone in a four to five hour experience. And in many ways, it seems to succeed. More »

Posted by Joystiq Mar 10 2010 19:20 GMT in Might and Magic: Clash of Heroes
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If, for some reason, you didn't purchase and love Might and Magic: Clash of Heroes on DS -- or even if you did -- you'll have the opportunity to buy the puzzle RPG on two new systems this year, in glorious hand-drawn HD. Capybara Games has revealed a new PSN/XBLA version of Clash of Heroes, with totally redrawn graphics that eschew the 16-bit look of the DS original for more realistic proportions and a generally sharper look.

In addition, new equippable artifacts are being added, and the existing ones tweaked, to improve balance in multiplayer. Even better, you'll now be able to go back and replay segments of the game after completing them. Capy expects to release Clash of Heroes in late summer.

[Via GameSetWatch]

Posted by GoNintendo Mar 10 2010 18:51 GMT in Nintendo Stuff
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Is Sonic Rush one of the best games on DS? I’d say it definitely is, as it’s one hell of a fun Sonic game! That’s not something we get very often anymore. On top of that, we get an amazing soundtrack to go with it. If you haven’t played this title [...]

Posted by GoNintendo Mar 10 2010 18:47 GMT in Nintendo Stuff
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We’ve actually covered Coropata quite a lot in recent months. I thought the coverage to be futile, as I never expected any chance of the game getting a localization. I’m glad to learn that I might be wrong. Developer LukPlus is currently attending GDC, and they’ve brought Coropata with them. The company has [...]

Posted by Kotaku Mar 10 2010 19:00 GMT in PlayStation Network
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#gdc10 Crystal Dynamics is going digital for Tomb Raider star Lara Croft's next adventure, an isometric, puzzle-focused and arcadey spin on the 15-year-old franchise. is Lara Croft and the Guardian of Light rebooting in the right direction? More »

Posted by PlayStation Blog Mar 10 2010 19:03 GMT in PlayStation Home
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By now you’ve read Jack’s post regarding the exciting new update to PlayStation Home’s core client, which will, among many other things, greatly improve loading times as well as streamline navigation in-between spaces. But we have much more than just the 1.35 update coming at you this week. We’re talking FINAL FANTASY XIII content, new Indiana Jones items, and more personal spaces than you can shake a stick at.

The reviews are rolling in and, to say the least, they are positively glowing. FINAL FANTASY XIII, Square Enix’s latest addition to what is inarguably one of the critically-applauded RPG franchises of all time, has just been released and, chances are, you are reading this blog on a brief detour to the ultimate destination: Pulse. Which means that we caught you just in time to let you know about an additional option for those of you who, like me, simply must immerse themselves in all things FINAL FANTASY-related – namely, the brand spanking new FINAL FANTASY XIII personal space (as well as the corresponding furniture items) that is releasing tomorrow, March 11 into the ever-expanding world of PlayStation Home.

Also releasing this week is a brand new personal space sure to make every racing fan’s pulse pound – the Luxury Race Box. A true must-have for all you speed demons, the Luxury Race Box is the ideal location to kick back and relax with your friends. That’s if your idea of “relaxing with your friends” is being bombarded with the shrieks and squeals of cars that are motoring by mere feet away whilst the smell of burning rubber fills your nose. Peep the video below for a closer look at this exhilarating new personal space.

Magnus Keynes’ Mall Madness sale continues this week with a huge price cut on some of the most popular personal spaces to ever grace the PlayStation Home platform. We’re talking the Summer House, Lakeside Log Cabin, Wizard’s Den, Post-Apocalypse, and even the Halloween favorite “Deadquarters” (which turns you and all of your friends into zombies just by entering) – with prices ranging from $1.99 to $4.99 for a bundle. Needless to say, Magnus has been going a little nuts with the proverbial scissors but it fares well for the rest of us, so let him do his thing! Here are a couple shots of some of the spaces that are on sale this week. These spaces are only available at this super-low price for a limited time, so be sure to pick yours up on tomorrow morning.

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It’s a new week, which means that a new episode of The Tester will be playing in the PlayStation Home Theater come late Thursday afternoon. And, of course, we’ll be giving out free items to everyone who watches Episode 4 of this PlayStation Network exclusive reality series, as well as offering commemorative items in the Central Plaza and Theater kiosks – like this special The Tester jersey!

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In other news, another batch of Indiana Jones items are coming to PlayStation Home this Thursday – including your very own Ark of the Covenant for your personal space. Of course, you need to make sure you are pure of mind, body, and soul before you pick this one up…

In terms of Sodium updates, two new Salt Shooter weapons will be available this Thursday: The Multi Shot Grenade Launcher and the Long Range Plasma Emitter. The MSGL is a powerful and deadly addition to your arsenal that is perfect for taking on multiple enemies at once, while the LRPE boasts fantastic accuracy, rapid rate of fire, impressive range, and an efficient cooling system (the LRPE can be upgraded to become the most powerful weapon in the game and will help you achieve new personal high scores left, right and center!) To get these new weapons, all you have to do is purchase the corresponding items of furniture from the Sodium store. When you have these, you will be able to equip your tank with the weapons next time you play the Salt Shooter game.

Come tomorrow, you’ll also start receiving Bronze, Silver and Gold Accolades as you progressively earn more credits playing the Desert Quench mini-game in the Sodium hub. To earn credits as a thirsty customer you must drink your way through beverage after beverage following the command prompts which appear on screen – the less prompts that you miss, the more credits you’ll earn. As an employee, you should aim to serve customers the right drink combinations – correct combinations will earn you the most credits and get you closer to those precious accolades.

See you in Home!


Posted by IGN Mar 10 2010 19:00 GMT in PC Gaming News
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Streaming videogame service coming this year.

Posted by IGN Mar 10 2010 18:56 GMT in PlayStation Home
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Some brand new additions to improve your virtual home.

Posted by Kotaku Mar 10 2010 18:40 GMT in PlayStation Home
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#sony Taking a cue from the popular PlayStation 3 cross media bar, PlayStation Home 1.35 goes live tomorrow, with an all-new navigation interface that makes getting around easier than ever. More »

Posted by IGN Mar 10 2010 18:55 GMT in PlayStation News
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Get the up-to-the-minute updates as they happen right here.

Posted by Joystiq Mar 10 2010 18:47 GMT in PC Gaming News
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OnLive has announced that its cloud-based game streaming service will launch in the 48 contiguous US states on June 17, 2010. The service will initially be available to PC and Mac owners for a monthly service fee of $14.95. Each game purchase and rental will carry a charge on top of the base subscription.

Steve Perlman, CEO of OnLive, confirmed that the final version of the OnLive "experience" will be demoed at E3 2010, which kicks off just two days before the service goes live. As for the whereabouts of its "micro-console," Perlman could only say that it will launch at a later date to be announced in the coming months. He offered a quick look ahead at some planned upgrades to the service, the biggest of which is 1080p support at 60 frames-per-second "as the bandwidth becomes available."

OnLive is going to waive the first three months of its service fee for the first 25,000 people who register for the service. Those who want to get a leg-up on being a part of that group can pre-register on the company's site.

Posted by Joystiq Mar 10 2010 18:45 GMT in PlayStation News
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Game developer David Jaffe has posted on his personal blog what appears to be a dismissal notice of a 2008 lawsuit against him and Sony over God of War. There is no further explanation given, so unless Jaffe is starting some obtuse alternate reality game, we'll take the document at face value.

The lawsuit was an alleged copyright infringement claim, filed by a pair of plaintiffs who had submitted a screenplay entitled Olympiad to Sony Pictures in 2002. At the time, they claimed there were several similarities between their work and God of War. Sony called the alleged similarities "inaccurate, incomplete, abstracted and/or misleading." Apparently a judge in the northern district court of California agreed.

[Via Kotaku]

Posted by GoNintendo Mar 10 2010 18:18 GMT in Nintendo Stuff
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We told you awhile back that there would be some refunds to players that purchased Last Ninja 3 on the VC, due to a game-killing bug. Now we’re happy to say that those refunds are on their way out. Below are all the details you’ll need to get your cash back. Despite the best [...]

Posted by GoNintendo Mar 10 2010 18:13 GMT in Nintendo Stuff
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More screens here - mini-game collection - predict the number of search results that appear for certain search terms - 14 mini games - 8 mini games are 4-player simultaneous - Line Up: Search List - single player, predict the number of hits for various words, line up words in order of hits - Climb! Search Stairs - single player, [...]

Posted by IGN Mar 10 2010 18:43 GMT in WarBirds: Dogfights
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Defeat Wild Bill for a brand new gaming laptop.

Posted by Joystiq Mar 10 2010 18:30 GMT in PlayStation Move
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Another candidate has been added to the list of potential names for Sony's motion controller. Yesterday, Sony filed a European trademark, for use with a control device, for "PlayStation Move." It sounds fitting for a motion controller! (It's application number 008936544 in the European trademark database, if you'd like to see it in its native habitat.)

In addition to that trademark, NeoGAFfer gofreak found another trademark for the logo seen here, which looks more like an A for Arc than an M for Move. We have yet to verify the image ourselves in the trademark database, however.

In any case, we're likely to find out more about whatever this thing is called during GDC.

[Via NeoGAF, The Netwerk]

Posted by Kotaku Mar 10 2010 18:20 GMT in Gaming News
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#gdc Sony's 2010 Game Developers Conference press conferences kicks off at 4PM Pacific, and we'll be there live, bringing you up-to-date news on the big announcement, interesting tidbits, and what music they're playing before the speakers take the stage. More »