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Posted by GoNintendo Mar 15 2010 12:38 GMT in Nintendo Stuff
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We’ve posted about this little device before, but now we have an updated list of cameras which the device supports. If you happen to be an owner of one of the cameras listed, this device could be a pretty handy addition to your photo-focused life! Reflex Canon 30D, 40D, 50D, 5D and 5D Mark II, [...]

Posted by GoNintendo Mar 15 2010 12:31 GMT in Nintendo Stuff
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Mortal Kombat is one of those games that you had to be ‘in the moment’ to appreciate. If you weren’t gaming (or even alive!) when Mortal Kombat came out, you probably don’t understand what all the fuss is about. This game was an absolutely HUGE deal back in the day, helping to lead [...]

Posted by Joystiq Mar 15 2010 13:50 GMT in Call of Duty: Modern Warfare 2
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We've read all the available info about the new Modern Warfare 2 map collection "Stimulus Package," but we still didn't have an answer to the big question on everyone's mind: "Is that the game with a bunch of guys or the one with the beards?" That, we still don't know. However, we've gotten an answer to the second biggest question from Xbox Live's Major Nelson: The five maps (three new, two remakes) will run you 1200 MS points or $15.

As a basis for comparison, the "Variety" map pack for Call of Duty 4: Modern Warfare ran 800 points ($10) for four new maps. Whether or not the new offering is a stimulating enough value is a decision you'll have to make for yourself when it arrives on March 30.

Posted by GoNintendo Mar 15 2010 12:08 GMT in Nintendo Stuff
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“I think it’s because before I became a game developer, I wanted to be a pro gambler of mahjong. If you let someone read your eyes, you may lose many chances to win. So I came to wearing sunglasses outside.” - Tomonobu Itagaki Finally, a long-standing secret has been revealed! I just thought he [...]

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Posted by Kotaku Mar 15 2010 12:30 GMT in Gaming News
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#clips Not exactly eight minutes, but close enough. This spring, Stealth series Metal Gear Solid is coming to the PSP. It will look like this. More »

Posted by GoNintendo Mar 15 2010 11:44 GMT in Nintendo Stuff
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“Write and Memorize: English Vocabulary Notebook” and “Write and Memorize: Picture Vocabulary Notebook” - create original vocabulary flashcards and quizzes - English Vocabulary Notebook lets you create a set of English to Japanese flashcards, name the set, and then use them to train - Picture Vocabulary Book lets you make picture-based flashcards, one side of the card [...]

Posted by Kotaku Mar 15 2010 12:00 GMT in Greed Corp
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#money You collect coins. You then use those coins to get extra lives or buy things. Get used to it, because that's the way the world works. More »

Posted by GoNintendo Mar 15 2010 11:27 GMT in Cave Story
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Coming from the official Facebook page for Nicalis… See the Pixel interview on the Nintendo Channel tomorrow at 1PM EST! Everyone can finally hear and see the creator of Cave Story speak. Looks like we’ll have to keep an eye on the Nintendo Channel later today. It’s so rare to hear anything from Pixel. This [...]

Posted by Kotaku Mar 15 2010 11:30 GMT in Gaming News
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#uncharted As someone who snuggles up to his copy of Raising The Bar every night, I'm one to appreciate a good video game art book. And Uncharted 2's looks damn good. More »

Posted by Kotaku Mar 15 2010 11:00 GMT in Gaming News
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#ps2 No, a superfan. If you know this game, feel free to say it out loud and pat yourself on the back. Good job! If not, read on. More »

Posted by Kotaku Mar 15 2010 10:30 GMT in Gaming News
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#kotaku Later this month, citizens of the United States will take part in the 2010 Census, an event aimed at helping the government learn more about the people it's trying to serve. We're doing exactly the same thing. More »

Posted by Kotaku Mar 15 2010 10:00 GMT in Gaming News
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#microsoft When Xbox 360 conked out in the past, folks would send their Xbox 360s to Microsoft in cardboard boxes affectionately called "coffins". Here is a real honest-to-goodness Xbox coffin. More »

Posted by Kotaku Mar 15 2010 09:00 GMT in Gaming News
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#legal The Tokyo Metropolitan government is moving forward on legislation that sets out to ban provocative "visual depictions" of characters who appear to be 18 years-old and younger. And some of Japan's most famous manga creators are fighting it. More »

Posted by Kotaku Mar 15 2010 08:30 GMT in Gran Turismo 5
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#playstationmove The initial lineup of PS3 games compatible with Sony's new Move controller was, SOCOM aside, geared heavily towards the casual user. The list of compatible games on the Move's website, however, is a little more promising. More »

Posted by Kotaku Mar 15 2010 08:00 GMT in True Crime
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#truecrime Activision, the company that publishes Guitar Hero and Call of Duty, did not get the memo. The recent Game Developers Conference is not the venue for half-naked pole dancers. More »

Posted by Kotaku Mar 15 2010 07:00 GMT in Final Fantasy XIII
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#squareenix For the uninitiated, Final Fantasy XIII might seem like the sequel to Final Fantasy XII. It's not. Each game is its own title, so if there was a FFXIII sequel, it would be FFXIII-2. More »

Posted by IGN Mar 15 2010 07:01 GMT in Nintendo News
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Download our super-sized pictorial guide to the last fifteen years of Pokemon!

Posted by Kotaku Mar 15 2010 06:30 GMT in Gaming News
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#nintendo RPAD spent the entire Game Developers Conference trying to dig up information on Nintendo's successor to the wildly-successful DS handheld. His findings? Of interest. More »

Posted by Kotaku Mar 14 2010 17:00 GMT in Gaming News
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#ps3 Three former top employees of the studio responsible for PlayStation3 exclusives Uncharted and Jak & Daxter have been hired away by Valve, perhaps indicating that publisher won't be developing "stepchild versions" for the PS3 anymore. More »
darkz

PS3? Getting games?


What is this madness.

©na
Apparently this happened years ago.

Posted by Kotaku Mar 15 2010 03:45 GMT in Call of Duty: Modern Warfare 2
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#callofduty Capping off a fairly terrible fortnight of news surrounding Call of Duty developers Infinity Ward comes word this morning that Modern Warfare 2's map pack is one of the most over-priced pieces of downloadable content we've ever seen. More »

Posted by Joystiq Mar 15 2010 03:00 GMT in Sid Meier's Civilization
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The "father of computer gaming" gave the keynote at GDC 2010 this past week, and while we really hoped he would tell us a lot about the upcoming Facebook version of Civilization, it got only the barest of mentions during the hour-plus talk. Instead, Meier shared wisdom with the gathered crowd, talking about the lessons he'd learned in player psychology over his long and storied career in game design. First, he talked about what he called the "Winner's Paradox" -- "if you've played Civilization," he said, "you're an egomaniac," since anyone crazy enough to think that they can actually "build a civ to stand the test of time," as it says on the game box, must be pretty full of themselves. And because of that, Meier says his players always believe that if they don't win for whatever reason, fate or the random number generator or the crappy AI must be out to get them. As a result, his policy has become to let the player win -- the threat of punishment is enough to keep it interesting, but in the end, the player should win the game.

He also talked about the "unholy alliance" between players and developers -- not only is the relationship beneficial for both parties (players offer their money, developers offer their time and talent), but it's also one of "mutually-assured destruction," as players can break contact with (or even just belief in) the game anytime they feel it's not fun any more, and developers can "really mess up the game, too." Everything in the game, said Meier, should be designed with an eye towards this alliance -- the AI should live to serve the player, the graphics and gameplay should engage imagination, and even options screens and load/save settings should be developed with an eye towards preserving the relationship.

Civilization Network
was mentioned under a section Meier called "my bad" -- along with the original ideas to make Civ real-time (whoops) and make the tech path random, he said that the CN team had considered letting players give gold to each other on Facebook, but during playtesting, found that players never actually did. He did say that the game is deep into testing currently, and that it will allow co-op, singleplayer, and competitive gameplay, and that it will be interesting whether players play for just "a little time a day" or more than that. At the end of the talk, in reply to a question about where he saw gaming going, Meier declared that "this is the year of Civilization!" With CN coming soon and Civ V due out this fall, we can't wait to send our Settlers out into the world.

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Posted by Joystiq Mar 15 2010 02:00 GMT in NBA Jam
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As you might imagine, the vast majority of the "heat" that the newest trailer for NBA Jam brings with it is through the various players running up and down the court fully ablaze (it certainly doesn't hurt when the screen catches fire as well). Don't get us wrong -- it's full of gameplay that puts us right back on the couch in 1994, trying to desperately remember the code so that we can play as our favorite US president.

That said, the announcer probably says "Kaboom!" four or five times. And yeah, somewhere in the middle there, we realized that NBA Jam just doesn't have that many catchphrases. But that's okay with us -- the gameplay looks fantastic! We'll have our impressions of the game up in a few weeks, but for now you can peep the trailer yourself after the break.

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Posted by GoNintendo Mar 15 2010 00:20 GMT in Nintendo Stuff
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I love the Ice Beam from Super Metroid. As a matter of fact, I love any game that lets you freeze things! If you can freeze enemies and then use them as stepping stones to somewhere else, that’s even better!

Posted by GoNintendo Mar 15 2010 00:15 GMT in Trauma Team
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Platform: Wii Rating: Teen Content descriptors: Blood, Language, Suggestive Themes, Use of Tobacco, Violence Rating summary: This is an action-puzzle game in which players perform simulated medical procedures and progress through a point-and-click-style adventure, with the goal of treating a variety of injured patients. Players can engage in surgery, diagnostics, orthopedics, endoscopy, forensics, and emergency response. [...]