It's been over 20 years since Golden Axe, and all they added was combos and cut-scenes? I just played the GoW III demo and while the cinematics are great, the actual game is disappointing...
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Gameplay consists of button mashing the same enemies, move up a screen, repeat. *yawn*
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Why have unexplained chests of energy everywhere? Just auto-heal if you are going to be lazy game designers.
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Enemies disappear instantly after you kill them, so you don't get to appreciate the damage you dealt.
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During the QTEs, you don't get to enjoy the cinematics because you have to stare at the corner to see what button to press.
I have only played the demo, and none of the previous GoW games, so is there something else to this? Why are games like this (Ninja Gaiden, DMC, etc) so highly acclaimed? </rant>