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Posted by Kotaku Mar 31 2010 14:00 GMT in Blur
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#podcast Join us later today on Kotaku Talk Radio to chat with two of Bizarre Creations lead designers about their upcoming racer Blur. More »

Posted by Joystiq Mar 31 2010 14:57 GMT in Darksiders
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If you took advantage of the offer for a free copy of Red Faction: Guerrilla via the "mystery code" inside new copies of Darksiders -- and if, for some reason, you've been avoiding your mailbox -- now is the time to face the rush of junk mail once again. You might have a free game waiting for you!

We've begun hearing from tipsters whose freebie Red Factions have arrived. The timing couldn't be better for THQ: having just announced the PC release of Darksiders yesterday, the arrival of the promo discs gives us cause to bring up the game again in posts like this one! We see what you did there, THQ.

[Thanks Ben!]

Posted by IGN Mar 31 2010 13:40 GMT in APB
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Exclusive access to the EU beta for IGN and FilePlanet users.

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Posted by Joystiq Mar 31 2010 14:31 GMT in Sonic the Hedgehog 4: Episode I
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Wondering what you'll see the first time you boot up Sega's upcoming, returning-to-roots platformer, Sonic 4? Well, it'll probably be that blue-on-white logo where the robot choir sings the company name. Then, some kind of circular logo for the game, which Sonic will burst through, making an edgy hand gesture. After that, though, you'll see Splash Hill Zone Act 1 -- the entirety of which was recently captured on video and posted after the jump.

In fact, if you're not very good at Sonic, you'll see the exact series of events depicted in the video. Seriously, dude dies in, like, 12 seconds.

Posted by Kotaku Mar 31 2010 13:00 GMT in Gaming News
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#toys Cheat on her husband? No. Spend all his money? No. For one man, this just might be worse. Much worse. More »

Posted by Kotaku Mar 31 2010 12:00 GMT in Alan Wake
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#pc Supernatural thriller Alan Wake is being released on the Xbox 360, but once upon a time, it was also a PC game. That PC version is no more. Why? Well, the two teams responsible can't seem to agree. More »

Posted by Kotaku Mar 31 2010 11:30 GMT in Gaming News
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#apple Apple's iPad will be capturing the imaginations of millions around the world this week. But when you consider what you're getting for your money, well, buying one may not seem like such a great idea. More »

Posted by Kotaku Mar 31 2010 11:00 GMT in Gaming News
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#nintendo You got to slave away and work to conquer the game industry. It ain't easy! More »


Posted by Kotaku Mar 31 2010 10:30 GMT in Team Fortress 2
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#pc Yup, more fan-made Team Fortress 2 improvements, this time for the Engineer, and from the same talented guy who brought us the TF2 attack dogs. More »

Posted by Kotaku Mar 31 2010 10:00 GMT in Fable III
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#fableiii Jonathan Ross, an Officer of the Order of the British Empire for services in broadcasting, first mentioned role-playing game Fable III in May 2009. He said he "got asked" to do voice in Fable III. What was his answer? More »

Posted by Joystiq Mar 31 2010 11:00 GMT in Dead to Rights: Retribution
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When we first heard that this video was going to go "Behind the Game" on Dead to Rights: Retribution, we got all excited to see a five-minute documentary on that little piece of plastic in the game case that protects the back of the game from scratches or dust. But apparently we went a little too literal there -- this video is actually about the making of the game that's due out next month, with Volatile Games' Project Director Imre Jele explaining how the team handled combat, interaction with the A.I. dog, voice work and the stunts in the upcoming sequel.

He mentions near the end that one stuntman actually broke a rib during motion capture, and how the entire team was trying to put that much dedication into the game, and we imagined for a moment that medical bills around its offices must be sky-high with all of the rib-breaking going on during coding. But then we realized we were probably going too literal again -- maybe we should just sit back and watch the video.

Posted by Kotaku Mar 31 2010 09:30 GMT in Gaming News
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#pc Ubisoft's digital rights management woes continue, with news that Australians - a people already suffering when it comes to video games - are now being locked out of Ubisoft PC games as well. More »

Posted by Kotaku Mar 31 2010 09:00 GMT in Kinect
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#xbox360 Steven Spielberg is a Hollywood legend. When not directing highly successful motion pictures, Steven Spielberg likes to make video games. He's also really paranoid, a new book claims. More »

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Posted by Kotaku Mar 31 2010 08:30 GMT in Gaming News
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#clips These two clips are commercials for Dent Oi, a brand of Norwegian mints. Mint fans will love the house-crushing taste on display, but it may be of even more interest to fans of PSP strategy series Patapon. More »

Posted by Kotaku Mar 31 2010 08:00 GMT in WarioWare D.I.Y.
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#review After pumping out hundreds of lightning quick microgames for the WarioWare series, its up to you to design the next moneymaker for WarioWare Inc. Your tool? WarioWare: D.I.Y., the Nintendo DS game that let's you create games from scratch. More »

Posted by Kotaku Mar 31 2010 07:30 GMT in Gaming News
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#music Pink Floyd's Dark Side of the Moon is an all-time rock classic, but that's provided you're listening to it on a record. And maybe smashed off your face. Things are a little different when it sounds like a NES game. More »

Posted by Kotaku Mar 31 2010 07:00 GMT in Gaming News
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#push David Hayter, the English language voice of protagonist Snake from stealth series Metal Gear Solid, is a busy guy. Besides getting ready to direct an edgy, Twilightesque Werewolf movie, Hayter is moving forward on a TV series. More »

Posted by Joystiq Mar 31 2010 08:00 GMT in NBA Jam
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You need to get the preconception that NBA Jam is part of the rigid "sports game" genre out of your mind right this second. I can understand why you might possess this notion: for gamers whose youths were spent mastering the original game's showboating mechanics, Jam is one of the few franchises they can call up when accused of not playing sports games. For folks unfamiliar with the franchise, one might logically associate a bouncy, orange sphere with its eponymous sport: "basketball."

Yet, based on my time with EA Canada's Wii-make of NBA Jam earlier this month, I don't think the "sports game" archetype -- a turn-off for many non-sports enthusiasts -- is an accurate descriptor for what's going on here. Jam is a "party game" and will likely overtake Rock Band and Boom Blox as my entertainment of choice while hosting a social gathering. Provided, of course, attendees are prepared to get buffeted with an unstoppable deluge of smack talk.

Posted by IGN Mar 31 2010 07:00 GMT in NBA Jam
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That ol' NBA Jam charm is being worked into a new design. And it is good.

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Posted by GoNintendo Aug 09 2009 16:29 GMT in Nintendo Stuff
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Popple
BONER JOKE
MattTheSpratt

Sounds like a PAL NES was used for the video.


Posted by Kotaku Mar 31 2010 06:30 GMT in Gaming News
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#business As the world's #1 specialist games retailer, GameStop has a lot of retail clout in this business. So it's always good reading when the company discloses just which publishers do the best business across its chain of stores. More »

Posted by GoNintendo Mar 31 2010 06:08 GMT in Nintendo Stuff
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What was with all the pirated/illegal versions of Tetris on the NES/Famicom? I guess people saw how huge the game was becoming, and they wanted a piece of that pie…even if it was obtained illegally!

Posted by GoNintendo Mar 31 2010 05:46 GMT in Nintendo Stuff
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A little birdy told me that there might be a new Super Mario Galaxy 2 trailer popping up very soon. That very soon would actually be somewhere around 1 PM EST. Me thinks that some people got to play the game yet again, and that there’s new assets to be spread around. [...]