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Posted by IGN Apr 02 2010 19:31 GMT in Gran Turismo 5
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Sony confirms several big-named titles getting 3D update this summer.

Posted by Joystiq Apr 02 2010 20:18 GMT in Xbox 360 News
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Microsoft reckons that third-part peripheral maker Datel's unlicensed Turbofire controller (Wildfire in the company's native UK) comes just a little too close to the design and tech of its own Xbox 360 pads for comfort. So, according to a Reuters report, it's suing. Specifically, Microsoft is said to be seeking monetary compensation (including profits Datel has made selling the controller in question) along with an injunction preventing the company from manufacturing any more of the infernal devices.

This isn't the first time the two company's have resorted to the courtroom to settle peripheral-related beefs: Datel filed a suit against Microsoft late last year when the console maker blocked the use of unlicensed memory units on Xbox 360.

Posted by IGN Apr 02 2010 19:11 GMT in Retro: Cave Flyer
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Save the scientists. Save the world.

Posted by Kotaku Apr 02 2010 19:00 GMT in Split/Second
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#clips Can you imagine how much creating a television show set that looked like this would cost if Split/Second was a real reality television show? More »

Posted by GoNintendo Apr 02 2010 18:30 GMT in Save The Turtles
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A portion of a Nintendo Life review… Featuring addictive gameplay illustrating the dangers facing endangered sea turtles, the only bad thing is that you’re not actually helping to save real turtles by playing it.

Posted by GoNintendo Apr 02 2010 18:34 GMT in Nintendo Stuff
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That may look like Meat Boy at first look, but it’s not. That’s actually Ogmo from the indie series, Jumper. This character is the most recent entry into the playable character roster for Super Meat Boy, which is brimming with indie talent from top to bottom.

Posted by IGN Apr 02 2010 18:56 GMT in The Terminator
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It'll terminate your fond memories of the franchise if you play it.

Posted by GoNintendo Apr 02 2010 18:12 GMT in Nintendo Stuff
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Are there stores that sell these games/platforms new anymore? I don’t even know if GameStop does that!

Posted by IGN Apr 02 2010 18:37 GMT in Vector TD
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Solid tower defense never gets old.

Posted by Kotaku Apr 02 2010 18:30 GMT in Gaming News
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#paxprime2010 It seems like only five days ago that the inaugural PAX East came to a close, and now pre-registration for PAX...West? Just PAX? What the hell do we call it now? Anyway, you can buy tickets now. More »

Posted by IGN Apr 02 2010 18:25 GMT in Iron Man 2
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SEGA Studios San Francisco Closes

Posted by IGN Apr 02 2010 18:23 GMT in Smashbreak
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Please Quitstop making Minis like this one.

Posted by Kotaku Apr 02 2010 11:25 GMT in Gaming News
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#iphone Gamers complaining about the lack of buttons on the iPhone, iPod and iPad may see a solution in the near future through the help of a frame for the devices that will be packed with features, control pads and buttons. More »

Posted by GoNintendo Apr 02 2010 17:40 GMT in Nintendo Stuff
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Seriously Nintendo, how much more love do fans of Earthbound have to show before you throw us another bone?!

Posted by IGN Apr 02 2010 18:12 GMT in Legend of Kunoichi
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Some legends don't deserve to be told.

Posted by Joystiq Apr 02 2010 18:57 GMT in PlayStation News
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Its star may be known for constantly seeing red, but the latest installment in the God of War series evidently has Sony seeing a whole lot of green. IGN reports that Peter Dille, senior VP of marketing for SCEA, told the audience at yesterday's MI6 marketing summit that God of War III had surpassed the one million unit sold mark in "just a couple days."

The figure was provided without any other details, so Dille could have been lumping sales from other regions into it. We're getting in touch with SCEA for clarification and to see exactly where sales of the game stand as of this week.

[Via 1UP]

Posted by IGN Apr 02 2010 18:00 GMT in Earthshield
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Do high scores still matter?

Posted by PlayStation Blog Apr 02 2010 17:59 GMT in ModNation Racers
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I’m here to give you a quick walkthrough of one of the themes available in ModNation Racers PSP Track Studio. Our goal for Track Studio was to give you the fun and freedom of the PS3 version and wrap all of it up into a version that fits in your pocket. I like to think that we have done just that. Check it out.

We start off by selecting one of the four available ModNation Racers PSP themes; I am going with the Seaside Theme. In this post I’ll explore the ability to drive the “spline” for the first time (to create the foundation of the track) and also shape, sculpt and paint the terrain to give the track some personality.

So, first we start off by deciding where we want to plop the Start Gate down by pressing the L button… and then we’re off! You’ll notice a couple of things on the “First Drive” screen.

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The first thing of note is the mini-map in the lower right corner of the screen that gives you a birds-eye view of what shape your track will be. Another thing that you’ll notice is the leader lines ahead of you. These are the “Auto-Complete” lines that, if you hold down the Triangle button, will auto-drive the rest of the track for you. For this particular track though, I want to get a little more creative. You’ll also notice the “Track Remaining” meter, but we’ll get to that in a minute…

Okay, so I am going to go ahead and start driving my track using the same controls as in the game (accelerate and steer). If you want to get even more variety out of the First Drive, pressing the X button raises the track and the Square button lowers it (changing elevation gives you a lot of unique situations to set up when we get to preparing the race).

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All right, we have a pretty good track spline going right now and you’ll see that the Track Meter at the bottom is nearing full. At this point I can just hold the Triangle button to complete the track. Easy, huh?

That brings us to one of my favorite parts of track creation, Deform Terrain. So here we have the green selection cursor (which is one of the main tools used throughout Track Studio) and on the right side of the screen we have the Terrain Brushes. Now the first thing I like to do is press the L button to Zoom all the way out and check out my track and how it fits into the rest of the environment.

From this starting view I can visualize where I want a… seaside community. So I choose the Terrain Brush at the top of the list and hold the Square button to sink the terrain, creating some water. By pressing the Circle button I can control the size of the brush to something that’s more to my liking! Now let’s bring in a little water from that Ocean out there…

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The Deform Terrain tool is quick and intuitive to use, allowing you to create some great cliffs, hillsides, lakes and mountains in just minutes! Here, I’ve decided to make the raised portion of the track my mountainous area. All said and done, I’ve spent about three minutes in Track Studio so far.

I’ve got some hills set up, a nice beach near the water and a mini-archipelago. Now I’m going to give the track a little bit of flavor by painting the terrain. With the Paint Terrain tool, you can change the terrain color in big swipes for quick changes, or you can get really detailed by breaking out the precision sized Terrain Brush and highlight changes in the terrain. I took a couple minutes to really flesh out the environment in the custom colors to add a lot of depth to the terrain. You can get as detailed as you want!

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As you can see, you’re only really limited by your own imagination! Here are a couple more pictures of my track to give you all a good view of how quick and easy it is to set up and beautify a track in ModNation Racers PSP! And we’re just getting’ started…

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Be sure to check out my next post, where I’ll take this track and populate it with a wide selection of items! I’ll be throwing down buildings, interactive objects, kart launchers, trees, chairs, vending karts, restaurants, billboards, fences, spectators…well, you get the idea.


Posted by GoNintendo Apr 02 2010 17:19 GMT in Last Window
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Preview here (this preview does not indicate a NA/EU localization)

Posted by IGN Apr 02 2010 17:52 GMT in The Last Story
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More from the official blog for Mistwalker's new Wii epic.