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Posted by Joystiq Apr 08 2010 03:00 GMT in Kane & Lynch 2: Dog Days
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Usually, an extended edition features a lot of the stuff that had to be left on the cutting room floor. In the case of this Kane & Lynch 2: Dog Days trailer, however, it means "the extra violent stuff we couldn't show the first time around." Seriously, don't hit that play button unless you want to watch two cops unload on a guy that's laying on the ground, practically defenseless -- save for his ability to fire off grunts and groans with every piercing bullet, that is.

Kane & Lynch 2: Dog Days wreaks havoc on the Xbox 360, PS3 and PC on August 24.Extended Kane & Lynch 2: Dog Days trailer welcomes you to Shanghai (again)

Posted by IGN Apr 08 2010 01:50 GMT in Mass Effect 2: Kasumi's Stolen Memory
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The first premium download has arrived. Is it worth the money?

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Posted by Kotaku Apr 08 2010 01:30 GMT in Monday Night Combat
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#clips Whenever Monday Night Combat hits, I'm either going for the meathead powered-armor heavy or the wiseass sniper. I know they're stereotypes, but dammit, those classes have these reputations for a reason. More »

Posted by Kotaku Apr 08 2010 01:00 GMT in Call of Duty: Modern Warfare 2
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#xbox360 Activision and Microsoft are exploding with joy over the performance of the new Call of Duty: Modern Warfare 2 "Stimulus Package" map pack, proclaiming today that the downloadable add-on "shattered Xbox LIVE records" to the tune of 2.5 million sold. More »

Posted by GoNintendo Apr 08 2010 00:44 GMT in Nintendo Stuff
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I was not a big fan of the first Red Steel. Lucky for me, the sequel is nothing like it! I am looking forward to getting my hands on this title for the sole fact that Wii MotionPlus is being utilized. That and I want to experience the music which I’ve heard was great. Critical Reception: [...]

Posted by Joystiq Apr 08 2010 02:00 GMT in PlayStation News
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Hyper Dimension Game Neptune, a new PS3 RPG revealed in Famitsu magazine, puts players in the role of a personified video game console in the fight against piracy. Neptune is a fictional video game console turned into a girl, on a quest to defeat the "Goddess Majicon" -- "Majicon" being the Japanese term for DS flash carts like the R4.

The concept calls to mind not only the "Console-tan" or "OS-tan" meme, in which computer operating systems and video game consoles are drawn as anime-style girls, but also Sega's utterly bizarre Dreamcast game Segagaga, in which Sega characters live and work at Sega -- a game that ends with a battle against flying Sega consoles. It's worth noting that "Neptune" was also the name of a proposed Genesis/32X console.


Posted by Kotaku Apr 08 2010 00:30 GMT in Gaming News
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#upsthevideogame Troubled that its trainees were flunking out at a rate of 30 percent, United Parcel Service turned to video game simulations to train rookies how to spot sales leads and not drive over little kids. More »

Posted by Kotaku Apr 08 2010 00:00 GMT in WarioWare D.I.Y.
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#blockquote Game Boy creator Gunpei Yokoi's philosophy on what it takes to make a game, as explained to Metroid co-creator Yoshio Sakamoto, who went on to design Wrecking Crew for the NES and, most recently, WarioWare: D.I.Y. for the Nintendo DS. More »

Posted by Joystiq Apr 08 2010 01:30 GMT in The Saboteur
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If you've got a handful of twenties just lying around, then first, congratulations for staying so moneyed during trying financial times. Second, Amazon's got a couple new deals you should look at -- the online retailer recently knocked the price of Borderlands down to $39.99, further reducing the game's gun-to-dollar ratio to a staggering 1 to $0.0002.

If you're on a somewhat tighter budget, you can grab Pandemic's open-world swan song The Saboteur for just $19.99. Sure, it didn't receive as much critical acclaim as Borderlands, but if you pronounce its title with a hard "a," it turns into The Sabo-Tour, a sports simulator following the life of bespectacled Cincinnati Reds legend Chris Sabo. That's well worth the $20, in our humble opinion.

Posted by IGN Apr 08 2010 00:30 GMT in Nintendo News
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Nintendo's first portable download service has just turned one year old. We break down its first 12 months of releases and pick out the best of the best.

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Posted by Kotaku Apr 07 2010 23:40 GMT in Gaming News
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#clips The man known as Dr. Octoroc, previously featured for his 8-Bit Jesus collection of Christmas chiptunes, re-imagines Joss Whedon's "Dr. Horrible's Sing-along Blog" project as "theoretical Nintendo game." It looks way better than Goonies II. More »

Posted by Joystiq Apr 08 2010 01:00 GMT in UFC Undisputed 2010
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Man, THQ sure knows how to make a hard sell with its playable demos. The company which set a new industry standard for demo length with its trial version of Darksiders has wisely chosen to include four brilliantly named fighters in its demo for UFC Undisputed 2010: Mauricio "Shogun" Rua, Lyoto "The Dragon" Machida, Rashad "Sugar" Evans and Quinton "Rampage" Jackson. With literally zero knowledge of the sport of Ultimate Fighting, we're placing our bets on Mr. Sugar to take home the ... the belt, we guess? The title? The pennant?

The demo, which will feature an Exhibition mode and a local multiplayer Tournament mode, hasn't received a release date, though the game's community blog claims "we'd like to release the demo a full month before Undisputed 2010 hits store shelves on both PSN and Xbox Live." The game's due out on May 25 -- feel free to extrapolate from there.

[Via CVG]

Posted by Kotaku Apr 07 2010 23:20 GMT in Call of Duty: Modern Warfare 2
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#modernwarfare2 Via Twitter, Infinity Ward's Robert Bowling just mentioned that Modern Warfare 2 gamers have logged more than 1.75 billion hours in the game, just on Xbox Live. That's nearly 200,000 years. Other fun equivalences on the jump. More »

Posted by Joystiq Apr 08 2010 00:30 GMT in FIFA 10
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PSN and Xbox Live will score a demo for 2010 FIFA World Cup South Africa this Thursday, April 8, worldwide. The demo grants those interested in the footie franchise a chance to play as Spain or Italy and offers an optional two-button control scheme for newcomers.

Beyond the demo date, EA also announced the 28 artists featured on the soundtrack for the game, which we've listed after the break. In a clear sign of racism, there are no tracks by "prawn" musicians. Shame on you, EA. Shame on you. It's not just the "Earth Cup," but the World Cup, you know? Next thing you know, Americans will label something that has participants from only two countries as the "World Series."

Posted by IGN Apr 07 2010 23:25 GMT in Gears of War 3
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We ponder the Gears of War developer's big upcoming announcement.

Posted by IGN Apr 07 2010 23:18 GMT in Calling
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It will bore you to death.

Posted by Kotaku Apr 07 2010 22:40 GMT in Call of Duty: Modern Warfare 2
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#clips Take seven of your spare minutes today to watch Modern Warfare: Frozen Crossing, a tribute to the Call of Duty: Modern Warfare series, if only to see how much fan film $209.42 USD can buy you. More »

Posted by IGN Apr 07 2010 22:58 GMT in Monster Hunter Tri
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How do you improve an axe? According to Capcom, stick a sword on it.

Posted by GoNintendo Apr 07 2010 22:20 GMT in Nintendo Stuff
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A portion of the WiiLoveIt review: 500 Points for only four levels may not seem like much, but when you consider the different single-player modes, and the motivating records table, Frogger Returns is a good buy. Not to mention, too, the multiplayer mode can be a lot of fun to play with a friend from time [...]

Posted by IGN Apr 07 2010 22:47 GMT in Game & Watch Collection 2
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Another collectible hits the Nintendo premiums. Check it out.

Posted by Joystiq Apr 07 2010 23:30 GMT in Star Trek Online
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In a move that's almost as shocking as a "red shirt" being removed from life duty on the original Enterprise, Cryptic confirms that Star Trek Online for consoles is taking the shuttle to retail reality at impulse speed. The studio told VideoGamer that STO is "pretty much in the same boat as the Champions console version right now." Cryptic had previously stated that the console version of Champions Online is -- as Miracle Max from The Princess Bride would put it -- mostly dead.

Cryptic claims that the technology is there to do the game "on certain consoles" and was ready to move, but "it's a little difficult to make that final leap on the business side of things." Well, if it's any consolation, this console generation appears like it's going to be around for a while. Perhaps the traction required for console MMOs will pick up before it's too late.

Posted by Kotaku Apr 07 2010 22:20 GMT in FIFA 10
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#demo EA Sports tucked news of tomorrow's global release of its FIFA World Cup 2010 demo inside some marketing copy about the game's soundtrack, which no one cares about. Talk about burying the lede. More »

Posted by Kotaku Apr 07 2010 21:40 GMT in Gaming News
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#rumor On April 1, Sony removed one of the PlayStation 3's original features, the option to install an alternate operating system such as Linux, with its latest firmware (version 3.21). Today, one man claims to have reinstated that feature. More »

Posted by Kotaku Apr 07 2010 22:00 GMT in Mass Effect 2
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#republished Aside from the lack of homosexual characters, I had the chance to ask Mass Effect 2 project lead Casey Hudson at last month's GDC about one thing my friends (both male and female) and I have noticed when we first got the game: Miranda's ridiculously tight outfit. More »

Posted by PlayStation Blog Apr 07 2010 22:01 GMT in ModNation Racers
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Hi guys! If you haven’t already, be sure to check out my first post where I laid down a track for ModNation Racers PSP, created some water, brought up some hills and cliffs and painted the terrain to give it some flavor.

In today’s post, I’ll be populating that same track with a variety of the props available for use in our Track Studio – Seaside Theme. While I’ll only be showing one theme for this post, be sure to keep in mind that we will have four themes available when the game launches on May 25th!

So I’ve got the foundation of my track already in place and am now ready to throw down some props. There are some things on the HUD worth noticing. On the left side of the screen is the “Prop Thermometer.” As you start placing props, this gauge will start to fill up. It’s a quick visual representation of where you stand while you’re placing props, so you don’t get caught unaware if you’re not quite finished populating your track! The other important HUD element to note is the prop panel on the right side of the screen. This panel can be expanded by pressing the Circle button, which brings out a large, categorized prop menu, so you can browse through the props and categories with ease!

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After finishing up the terrain, I like to populate all the track obstacles first, so I can get a feel for how the track will race. In this part of the track, I’ve placed some interactive track obstacles for the racers to contend with. Each interactive obstacle can have their “Dynamic Options” edited. That means you can adjust the speed at which the obstacle occurs, the frequency, trajectory, the initial delay, and so forth. If you want to make the obstacles easy to navigate, crank down the values. Want to test the skills of the people playing your track? Crank those values up!

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Here’s a section of the track that has a tunnel built, with a kart launcher guarded by some “Wanderers.” These particular wanderers have their “Dynamic Options” set to stay in one place and jump up and down. I’ve got to get my timing just right to sneak under them to hit the kart launcher, which I have set up as a shortcut. If I mess up on my timing, those wanderers will explode my kart and I will have wasted precious time re-spawning. You can set up endless scenarios such as these, as you create a track that you can publish to the world and show everyone your track building prowess!

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In these pictures I’ve started to populate the beach area of my track with buildings, boats and some signs. I’ve also changed the track surface to a cobblestone pavement with red brick run-offs. You’ll also notice I changed the racing style fence to a lamppost and chain style of fence. The combinations are limitless when customizing the track to your needs! Each theme boasts their own style of pavements, run-offs, fences, buildings, trees, rocks, plants, wall rides, skies… You name it!

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In these screenshots I got the buildings set up to my liking, touched up on the heights of the environment a little bit to fit the buildings, threw in some boats, some trees, a communications tower and changed up the default fences, pavement and run-offs. This track is just about ready to race! I’ve still got a lot of space left on my “Prop Thermometer,” so stay tuned for my next blog post. It’ll include the small details that make a track look pro, like checking the different skies to see which lighting and backdrop settings look best for my track or placing plants, chairs, tables, phone booths, rocks, trees, signs, chevron signs, rumble pieces… so many choices!

I’ll also showcase the whole track with all the fixings as I take it for a test drive! See you next time!


Posted by IGN Apr 07 2010 22:01 GMT in Nintendo News
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It's been almost four years. Where's our Wii-enhanced Star Wars: Rogue Squadron set?

Starting tomorrow, the six of you left out there with a Steam account who haven't played Modern Warfare 2 online in some form will get a free three-day pass to Murdertown (read: online multiplayer). Valve announced today that, "beginning this Thursday, April 8," the online multiplayer section of the game will become free-to-play, presumably ending sometime on Sunday evening (no time is specified for start and end, but we've followed up with Valve for a solid schedule).

The announcement also notes that "There is no obligation to participate," though we imagine some totally boring editor somewhere cut off the original ending, which read "unless you're into having fun. Then it's an obligation."

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Posted by GoNintendo Apr 07 2010 21:16 GMT in Nintendo Stuff
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A new tech device comes out, and the first thing hackers do is try to get emulation going. Of course, that’s exactly what happened with the iPad.

Posted by GoNintendo Apr 07 2010 21:11 GMT in Nintendo Stuff
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We’ve been talking about Shaft a lot on the podcast, as a large portion of the crew is playing through Rondo of Blood on the VC. Man, this guy is just pure evil. He puts up way more a fight than Dracula does!