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Tomorrow, May 4th, will be an onslaught of Modern Warfare 2 multiplayer goodness on the PlayStation Network!

First and foremost, the first downloadable content for Modern Warfare 2 — The Stimulus Package — will hit the PSN Store for $14.99 and bring with it five new maps to the multiplayer of MW2. Included in those five new maps are two classic Call of Duty 4 maps that we all know and love, and three completely new locations that offer a variety of unique locations for your favorite gametypes. The Stimulus Package includes:

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Bailout – An American apartment complex that is amazing for objective gametypes, especially Capture the Flag, but one of those maps that works well regardless of what type of game you’re playing it on. Its long sightlines — like sniping from a blown-out wall of a second-story apartment suite — give it some nice spots for long-range sniping but also has plenty of flanking routes through the bullet-riddled gym, hallways, lobbies, and interconnecting units.

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Salvage – A snowy junkyard covered in debris, crushed cars, and my favorite aspect — no place to hide (well, maybe one, but hiding in the dog house isn’t going to win you the game). This aspect of beautiful but simplistic design is what makes Salvage my new favorite map for Hardcore Team Deathmatch; it forces you to rely on your speed, accuracy, and skill. It’s all about offensive, sorry campers! This map is about getting in and STAYING in the fight.

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Storm – A rainy warehouse district on the outskirts of a looming thunderstorm with booming lightning and rolling thunder. A massive interconnected warehouse with overhead walkways and plenty of machinery for cover makes this great for big team games. With plenty of surrounding outdoors areas for flanking or cutting through the connected buildings, this is a map that benefits from two teams working together to control their area and lock down domination points. This map has a great atmosphere and always results in some insane HQ games.

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Crash – A war-torn urban environment with a crashed helicopter surrounded by several great vantage points. Whether you’re taking pop shots from the three-story building overlooking the map, or covering the center objective point from the second story of the appropriately named “blue room” windows, Crash is the first fan-favorite map to make a return from Call of Duty 4, and is one those multiplayer locations that is perfectly balanced regardless of the gametype you throw on it. Team Deathmatch is king on Crash for me personally and we’ve maintained every cover, sniper vantage, and perfect ‘nade spot you’ve grown to love, but have also filled the map out with even more detail.

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Overgrown – A massive and open village divided down the center by a dried-up creekbed. Overgrown is a snipers paradise with its high grass, super-long sightlines, and earns its cred as one of our largest multiplayer maps. It’s back by popular demand from the community, and was one of my personal favorite maps of all time from Call of Duty 4. It’s been updated with some new lightning and atmospheric changes, yet maintains its trademark flow and appeal for big team games.

When you jump online to enjoy the new maps, you’re also going to be greeted with a few new additions to the playlists structure in multiplayer. You’ll notice two new playlists added to the bottom of the list: Stimulus & Stimulus Hardcore. These two playlists will allow you to play your favorite gametypes on ONLY the new maps. That way you get to experience them as much as you like.

Stimulus – This playlist will include all gametypes for 8-12 players and rotating through ONLY the new Stimulus Maps.

Stimulus Hardcore – This playlist will include Hardcore Ricochet Team Deathmatch, Hardcore Ricochet HQ Pro, Hardcore Ricochet Search and Destroy for 8-12 players and rotating through ONLY the new Stimulus Maps.

While these two playlists are reserved for those who download The Stimulus Package, the same day we’ll also be introducing an all new playlist for ALL Modern Warfare 2 players.

Team Tactical – 6-8 Players playing small team based games with Team Deathmatch, Domination, Capture the Flag, and Demolition. (First Person viewpoint)

This playlist is being added by HUGE demand from the community on our forums, Twitter, and other messages you’ve sent in to us; in addition to another requested change of adding the Ranger maps (Terminal, Skidrow, Highrise, Invasion) to the HC HQ Pro playlist.

When I said onslaught, I MEANT onslaught!

That’s not even all. When all these updates hit tomorrow on May 4th, we’ll also be flipping the Double XP switch for the first time, ON ALL PLAYLISTS, FOR ALL PLAYERS! So when you jump online you’ll be earning twice as many XP for your kills and objectives to help you finish off that Prestige you’ve been working on or, for all you level 70s, the deciding factor to take the leap into the next Prestige.

Tomorrow is all about adding even more mileage to your Modern Warfare 2 multiplayer, giving you all new locations to play, new playlists to play them on, and Double XP to make it all that much sweeter. I look forward to seeing all of you online!

You can follow official Modern Warfare 2 updates and news on Twitter by following @fourzerotwo.


Posted by GoNintendo May 03 2010 17:20 GMT in Nintendo Stuff
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Check out more screens and art in our Flickr set BUENOS AIRES, May 3rd 2010 – Following its critically successful release in the US, Sabarasa is happy to announce that Save the Turtles, a compelling puzzle game exclusively available for download on Nintendo DSiWare™, is now out in Europe and Australia priced at 500 points. In Save [...]

Posted by Joystiq May 03 2010 18:45 GMT in Gaming News
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Invincible?

Choose your platform to jump to a specific release list:

Last updated: Monday, 2:00 PM

Posted by GoNintendo May 03 2010 17:14 GMT in Nintendo Stuff
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We’re pretty damn close to the launch of Super Mario Galaxy 2, which makes it great to see that so many Wii owners are ready to jump on that game. I can only hope that even more decide to pick the title up after checking out various coverage. Also interesting is seeing The Legend of [...]

Posted by Joystiq May 03 2010 16:00 GMT in World of Warcraft
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Although we assuredly could've made the worrisome connection between Gaikai's game-streaming capability, the Apple iPad, and gaming's own methamphetamine, World of Warcraft, it seems the folks at Dave Perry's company are one step ahead of us. As revealed in the image seen above (accompanied by the statement, "Was walking through the office, saw this, thought you'd like to see ... soon I'll be able to play WoW with my Cornflakes!"), Perry reveals our worst fear: portable WoW.

He adds, "We're really interested to see what works well with streaming and will be trying just about every genre of game, on every device possible as we explore server-side computing. This is World of Warcraft streamed from a Gaikai server over regular wifi." Previously, we've seen Perry demonstrate a handful of other games streaming over the service, but never to a handheld device. And though we doubt that it would work over the iPad's upcoming 3G data network, playing WoW over wi-fi on an iPad is an ... appealing idea.

[Via Dave Perry's Twitter account]

Posted by Joystiq May 03 2010 18:30 GMT in Red Dead Redemption
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Up until about 15 minutes ago, our excitement for Red Dead Redemption was limited to our ability to create online posses in the game's open-world multiplayer mode. Thanks to a certain listing in the title's recently released Achievement (and, presumably, Trophy) list, however, our fascination has radically shifted. The listing in question? "What About Hand Grenades," which is unlocked when the player throws their first ringer in a round of horseshoes.

We've posted the full list of Achivements after the jump, though we seriously doubt we'll unlock anything other than the one mentioned above. How are we supposed to embark on frontier adventures when there are horseshoes to be played?

Posted by Kotaku May 03 2010 17:00 GMT in Gaming News
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#iphone Part five card draw poker, part role-playing game, we were huge fans of the original Sword & Poker when it hit last year. So, Sword & Poker 2 is on our list of games we're planning to check out this weekend. More »

Posted by GoNintendo May 03 2010 16:44 GMT in Nintendo Stuff
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Is there a way to combine all Zelda titles into a timeline that makes sense? There actually is…but Nintendo says that it’s not the real deal. As far as the Big N is concerned, there is no official timeline to the series. If that’s true, than why do so many entries along [...]

Posted by Kotaku May 03 2010 16:40 GMT in Gaming News
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#warranty Why succumb to the high-pressure retail pitch for an extended service plan, when you can extended the warranty on your PlayStation 3 or PSP directly through Sony with the PlayStation Protection Plan? More »

Posted by Joystiq May 03 2010 18:05 GMT in Halo: Reach
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Fly -- don't run -- to your Xbox 360 and cram that Halo 3: ODST disc into the drive, because it's time to play some Halo: Reach. Bungie has just informed us that the beta, which runs until May 19, is now live. Have you watched Aisha Tyler's informative introduction yet? You don't want to waste time fiddling with the controls on your first day.

Let us know how the download process goes and what you think of the game once you're set -- assuming it all goes smoothly. You're not preparing another outrageous letter, are you?

Some quick words of warning from Bungie: "The download process may be subject to extended wait times. Server load is expected to be extremely high, especially during the first few hours and days of Beta availability. Please bear with us and stay tuned to Bungie.net for news and information."

Posted by Joystiq May 03 2010 18:00 GMT in Darius Burst
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Providing further evidence of a localization for the US-trademarked DariusBurst, the ESRB has rated the PSP shmup. It was released in Japan on both UMD and as a download on Christmas Eve of last year. For those of us who have never played any shooter before (ever), the ESRB describes the gameplay: "From a side-scrolling perspective, players navigate through outer space while shooting at the numerous enemy units. Ships, objects, and enemies explode when hit, sometimes with realistic or slow-motion effects. "

We love this new world in which developers are selling shmups again. They were ridiculously popular in the 8- and 16-bit eras, but North American releases were few and far between for most of the last three generations. And now we're seeing this and RayStorm HD from Taito, DeathSmiles from Cave, and even an iPhone version of EspGaluda 2 in the the same year -- oh, and Cho Aniki.

YouTube
Posted by GoNintendo May 03 2010 16:28 GMT in Nintendo Stuff
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< ?center> This could very well be the weirdest ‘Weirdness of the Day’ feature we’ve ever done. It also happens to be one of my favorites. Thank version of Ken’s theme is pretty rocking! Thanks to BobThePurpleCow for the heads up!

Posted by GoNintendo May 03 2010 16:17 GMT in Nintendo Stuff
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Check out our Flickr set for more screens Torrance, Calif., (May 3, 2010) – XSEED Games today announced it has secured publishing rights to Ivy the Kiwi?, an all-new IP created by legendary game talent Yuji Naka, best known for his development ties to Sonic the Hedgehog. Developed by PROPE, an independent studio led by Yuji [...]

Posted by GoNintendo May 03 2010 16:10 GMT in Nintendo Stuff
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REDMOND, Wash.–(BUSINESS WIRE)– A great value in video games is about to get even better. Starting May 9, Nintendo will add new elements to the baseline Wii™ system package offered at retailers throughout the Americas. In addition to the intuitive, motion-sensing Wii Remote™ controller, Nunchuk™ controller and popular Wii Sports™ game that currently comes standard [...]

Posted by Joystiq May 03 2010 17:30 GMT in Zombie Panic in Wonderland
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This week's NintendoWare Weekly is brought to you by insanity. The eclectic mixture of downloadable content on the virtual table this week is quite odd, with everything from spoofs on '70s kung-fu flicks to "scented dwarves" coming to DS and Wii owners.

Video
Posted by Kotaku May 03 2010 16:20 GMT in Prince of Persia: The Forgotten Sands
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#clips Ice Blast? Trail of Flame? This trailer for Prince of Persia: The Forgotten Sands shows of the shiny new elemental powers the Prince will have at his disposal in his latest adventure. More »

Posted by IGN May 03 2010 16:22 GMT in Ivy the Kiwi
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Independent-minded game publisher hatches deal with legendary game creator Yuji Naka and Prope to release innovative new platform action-puzzle game.

Posted by IGN May 03 2010 16:16 GMT in Nintendo News
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Black colored Wii console announced.

Posted by Kotaku May 03 2010 16:00 GMT in Gaming News
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#contest Game design doesn't have to be a multi-million, mutli-year ordeal. Just ask the people who made games for our WarioWare D.I.Y. Warioware contest. More »

Posted by Joystiq May 03 2010 17:00 GMT in Mass Effect 2
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If you've had issues picking up ... um, issues of the Mass Effect: Redemption series, Dark Horse Comics will release a compilation in June. Amazon has the trade listed with a June 2 debut, while Dark Horse lists the Redemption bundle coming out June 23. Either way, putting in a pre-order with Amazon or your local comic-monger may be a sensible course of action if your interest in Mass Effect extends beyond the games.

For those who don't need physical copies of their comics, several issues of Redemption are already available on the App Store. The events in Redemption lead up to protagonist Liara T'Soni's appearance in Mass Effect 2, which is rumored to conclude with some upcoming DLC.

Source -- Mass Effect Volume 1: Redemption [Amazon]
Source -- Mass Effect Volume 1: Redemption TPB [Dark Horse]

Posted by PlayStation Blog May 03 2010 16:01 GMT in PlayStation News
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Hi everyone! Many of you can attest to the fact that the PlayStation brand has long been synonymous with the highest quality in engineering and design. For those of you looking for a little extra peace of mind, we’re now offering an extended service plan for the PlayStation 3 (PS3) and PSP (PlayStation Portable) systems that is backed by SCEA and leverages our technical expertise. Under the new program, PS3 and PSP owners in the United States can purchase an extended service plan of one or two years that begins after the original one-year manufacturer’s limited warranty expires.

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With the PlayStation Protection Plan, you can extend the same coverage from the original manufacturer’s one-year warranty for one or two additional years. The pricing includes all shipping charges and repairs, which are performed by PlayStation-trained service technicians at SCEA-authorized repair facilities. The PlayStation Protection Plan is available beginning in May 2010. PSP owners can also choose the Accidental Damage Plan, which provides coverage for cracked-screen damage in the event of an unexpected drop. See pricing below:

  • PS3 – 1-year extension ($44.99) or 2-year extension ($59.99)
  • PSP – 1-year extension ($29.99) or 2-year extension ($39.99)
  • PSP Accidental Damage – 1-year ($39.99) or 2-year ($49.99)

So, why are we offering this now, you ask? Well, we’ve heard your requests for an extended service plan that’s backed directly by SCEA. From the get go, we’ve been extremely committed to offering the best entertainment experiences possible. While both the PS3 and PSP systems are designed with future-proof technology and built for long lifecycles, we’re excited to be offering this service to those of you looking for a little something extra.

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PS3 and PSP owners take note – the PlayStation Protection Plan is available to PS3 or PSP owners (both the PSP-3000 and PSPgo systems) who are still within their one-year limited manufacturer’s warranty. The PSP Accidental Damage Plan must be purchased within the first 30 days of owning a PSP system, and the plan is effective beginning on the purchase date. You can purchase the PlayStation Protection Plan by calling 1-866-716-7669. Additional details and are available at http://us.playstation.com/support/protection-plan/index.htm. Web site will be accessible later today.


Posted by IGN May 03 2010 16:00 GMT in Metal Gear Solid: Peace Walker
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We've played the first 17 hours of Snake's adventure. Here's what we think of it.

Posted by IGN May 03 2010 16:00 GMT in PlayStation News
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Worried your PS3 or PSP might break? Sony will sell you peace of mind.

Posted by Kotaku May 03 2010 15:40 GMT in Gaming News
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#highscore In a game where the enemy grows more powerful with each level, you're destined to die, but survive long enough in Dead Pixel Arcade's Xbox Live Indie game You Will Die and you might posthumously score 10,000 Microsoft points. More »

Posted by Joystiq May 03 2010 16:30 GMT in Halo: Reach
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Aisha Tyler provided us with countless chuckles and guffaws during her stint as the host of Talk Soup -- now she's providing us with sage-like advice on how to succeed in the Halo: Reach multiplayer beta, which Bungie says will drop "late morning PDT." Check out the video above to watch Tyler give a rundown of the series' new maps, game types and weapons. She'll even demonstrate the proper way to handle said weapons using comically oversized props.

Heads up: Throughout the course of the video, Tyler uses about 22 variations of the phrase "kick your ass," so you should file this one under "NSFW."