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Posted by PlayStation Blog Jun 11 2010 02:02 GMT in Final Fantasy IX
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We’d like to thank everyone who has patiently waited for the revival of one of the most anticipated classics in the Final Fantasy series, Final Fantasy IX.

Returning to the elements of what makes true role-playing games appealing — characters, grand story, engaging battles and an impressive presentation — we’re proud to offer PS3 and PSP owners a chance to relive what RPG fans have long considered a nostalgic masterpiece.

The wait is almost over and we’re proud to announce that Final Fantasy IX is finally here, again!

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Look for Final Fantasy IX to hit the US PSN Store next Tuesday, June 15th for $9.99. For more information on Final Fantasy IX, please visit the official site.


Posted by GoNintendo Jun 11 2010 01:50 GMT in Nintendo Stuff
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Are we ever going to get a sequel to Eternal Darkness? Next to Beyond Good and Evil, I can’t think of any other game more worthy of a sequel. How many years have people been asking for this? Even the guys at Silicon Knights have said that they are interested in getting [...]

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Posted by Kotaku Jun 11 2010 01:00 GMT in Vindictus
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#clips Man, OK, this is the way wars are fought: Damn near in the dark. Here's the pre-E3 trailer for Vindictus, the upcoming MMO from Nexon, and it's a prequel for the game known as Mabinogi Heroes outside of North America. More »

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Posted by Kotaku Jun 11 2010 00:37 GMT in Gaming News
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Duke Nukem: Manhattan Project will be available for download in two weeks on Xbox Live. 3D Realms boss George Broussard tells us the game is a remake of the 2002 game of the same name — a sidescroller, you know — and will be available on June 23 for 800 Microsoft points, though you can check out a trailer now. More »

Posted by IGN Jun 11 2010 00:45 GMT in Metal Gear Solid: Rising
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New image surfaces and is quickly removed by Microsoft.

Posted by IGN Jun 11 2010 00:41 GMT in FIFA Soccer 11
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Celebrate the World Cup by casting an eye back at the evolution of gaming's beautiful game.

Video
Posted by Kotaku Jun 11 2010 00:22 GMT in XCOM
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XCOM PC Games Trailer - E3 2010: Debut Trailer More »

Posted by Kotaku Jun 11 2010 00:30 GMT in Gaming News
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#screengrab How to make your girlfriend really hate your games habit. As seen on There I Fixed It, via Hawty McBloggy. More »

Posted by IGN Jun 11 2010 00:18 GMT in PlayStation News
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What do Greg and Colin really think of the electrical sequel? What are we giving away?

Posted by Kotaku Jun 10 2010 23:30 GMT in Gaming News
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#sega Today, Sega confirmed the good news that has been leaking for months, revealing that it would bring two Dreamcast classics to Xbox Live Arcade and PlayStation Network. It's a good first step, but where should it go from here? More »

Posted by Kotaku Jun 11 2010 00:00 GMT in NCAA Football 11
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#demo Alabama fans are not amused. NCAA Football 11 promised four times the number of teams it normally puts in its demo, and the reigning national champion is not one of them. But Big XII defectors Texas and Oklahoma are. More »

Posted by Joystiq Jun 11 2010 01:00 GMT in Gaming News
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Next week, many high-profile Xbox Live Arcade games are having their prices slash, slash, slashed! Starting Monday, June 14, some XBLA favorites are half off, including: Shadow Complex, Trials HD, Marvel vs. Capcom 2 and Splosion Man.

There will also be an "inventory blowout" in celebration of E3 from June 16-22, which includes a slew of titles at 30-50 percent off. Find the full list of titles and their discounted pricing after the break. Also, don't try to wrap your brain around an "inventory blowout" on virtual goods -- a former Joystiq writer tried to solve that mystery and now we send flowers to his room at the asylum every week.

Posted by IGN Jun 11 2010 00:00 GMT in XCOM
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Find them. Study them. Fight them.

Posted by IGN Jun 11 2010 00:00 GMT in XCOM
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Forget little grey men, 2K Marin's XCOM reboot shatters the American Dream with an all-new threat... and it's looking hot.

Posted by GoNintendo Jun 10 2010 23:52 GMT in Nintendo Stuff
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Why, oh why would anyone want to tally this stuff up? I’m hoping that the Toy Story 3 game adaptation helps move Disney away from mediocre/poor video games over into the above average range. You know, back where Disney games used to be in the 16-bit days. Man, who would have thought [...]

Posted by IGN Jun 10 2010 23:55 GMT in PlayStation Move
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Purchase intent for new motion controllers below 10 percent.

Posted by IGN Jun 10 2010 23:49 GMT in Kinect
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Purchase intent for new motion controllers below 10 percent.

Posted by IGN Jun 10 2010 23:30 GMT in Xbox 360 News
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Want to know the real problem with motion controls? Use your imagination.

Posted by IGN Jun 10 2010 23:30 GMT in PlayStation News
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Want to know the real problem with motion controls? Use your imagination.

Posted by IGN Jun 10 2010 23:30 GMT in Nintendo News
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Want to know the real problem with motion controls? Use your imagination.

Posted by Joystiq Jun 11 2010 00:00 GMT in The Conduit 2
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High Voltage Software experimented with support for the MotionPlus peripheral in The Conduit, but omitted it from the final game. Sega announced today that the sequel will allow players to augment the game's controls with the underused gyroscope peripheral.

According to the announcement, in addition to general response improvements, the MotionPlus will improve "edge tracking and transitions to pointer control" -- which sounds like it should make the experience of accidentally pointing off screen while turning somewhat less infuriating.

If you are living a MotionMinus life and still want to play Conduit 2, don't worry: it's totally optional. Conduit 2 will be out this fall.

Posted by PlayStation Blog Jun 10 2010 23:01 GMT in ModNation Racers
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I’m back with two videos for you. First is the ModNation Racers launch trailer that shows what we feel is the core of the game: Racing and Creating wherever you are.

Second, I’m happy to give you the final installment of our behind-the-scenes look at ModNation Racers PSP. It was a crazy year, and in this video you can see it all come together as we get ready to ship for our May 25th shelf date. As you saw in the last video, we have some of the best programmers and artists in the industry and in this follow-up you can see how the entire team comes together, whether at 10am or 4am, to ship a killer game. Working side by side with us is our QA group. You met several testers and management in the last vid, and here you will see how integral this talented, dedicated group is.

This game has been an amazing journey and we are all very proud to be part of the ModNation family. Keep an eye out for some of the names you see in these videos while racing and throughout the community. Our guys have made some great Mods (including Biff and Gary, Mom, and the rest of the Career family), Karts, and Tracks that are some of our favorites. The thousands of creations that the community has already published is making our goal of unlimited download possibilities become a reality!

Hope you all have enjoyed the look ‘behind the curtain’ and enjoy the game as much as we do.


Posted by Kotaku Jun 10 2010 22:30 GMT in Gaming News
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#salesget Nintendo's newest Mario adventure floats comfortably atop Japan's bestsellers list, with Super Mario Galaxy 2 selling another 100,000-plus copies to Wii owners, according to latest figures. More »