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Posted by Joystiq Jun 16 2010 07:15 GMT in Gaming News
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Curious about which of Sony's upcoming titles will support the PlayStation Move controller? A fact sheet released shortly after Sony's E3 press conference reveals the first and third-party games which you'll soon be able to manipulate using the recently dated and priced, ice cream-shaped peripheral. You can check out the full list of Movers and shakers posted after the jump. (Also, Heavy Rain? Swing Move to Jason: Confirmed.)

Posted by IGN Jun 16 2010 06:19 GMT in The Witcher 2: Assassins of Kings
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Plenty of changes in CD Projekt RED's sequel.

Posted by IGN Jun 16 2010 06:07 GMT in Patapon 3
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They're back, you can play with seven friends, and there's infrastructure support. Score.

Posted by IGN Jun 16 2010 05:57 GMT in The Sly Collection
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The mischievous raccoon returns, in (better) 3D!

Posted by Joystiq Jun 16 2010 06:55 GMT in Gaming News
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thatgamecompany, best known for flOw and Flower has rather covertly announced another PSN exclusive. Journey follows the footsteps of its predecessors, offering "simple gameplay and accessible controls."

Unlike thatgamecompany's previous offerings, however, Journey is an "online adventure experience" that has players encountering strangers. According to the press release, traveling with others will "re-shape the experience -- creating authentic moments that they will remember and discuss with others."

It sounds a lot like Chat Roulette, doesn't it?

Though it's not really playable, it's one of the best demos at the show.

Posted by Kotaku Jun 16 2010 05:40 GMT in Gaming News
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#e32010 After seven years of fans asking for it, Need for Speed finally adds cops to robbers - or, well, racers anyway - in Need for Speed: Hot Pursuit. And in this game, the fuzz drive a Bugatti Veyron. More »

Posted by Joystiq Jun 16 2010 06:45 GMT in The Conduit
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The High Voltage representatives showing off The Conduit 2 behind closed doors at the Sega booth were quick to admit that the first game may not have lived up to the hype. While they were incredibly proud of what they created with that game, they admitted there was plenty of room for improvement -- generic, repeating waves of enemies were just one of the frank criticisms they had for their game. The sequel would afford them opportunity to correct these shortcomings. And then we were thrust into the demo.

Posted by IGN Jun 16 2010 05:42 GMT in Child of Eden
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When is a game not a game? When it's created by Tetsuya Mizuguchi.

Posted by Kotaku Jun 16 2010 05:20 GMT in Gran Turismo 5
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#gt5 This is Gran Turismo 5's collector's edition, which will cost car lovers and GT fanboys $99. More »

Posted by IGN Jun 16 2010 05:22 GMT in MotorStorm Apocalypse
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It's like we're in the game – and trapped under a building.

Posted by IGN Jun 16 2010 05:08 GMT in Mario Sports Mix
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Bowser is like the Shaq of the Nintendo universe.

Posted by Kotaku Jun 16 2010 05:00 GMT in Gaming News
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#e32010 When Capcom said it would bring jumping to Bionic Commando Rearmed, I had one question: why? More »

Posted by Joystiq Jun 16 2010 02:02 GMT in Gaming News
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If you're alarmed by the futuristic technology employed by the Nintendo 3DS, you might just need something familiar to anchor you in this brave new world. How about The Legend of Zelda: Ocarina of Time 3D, a new 3DS tech demo based on the classic N64 adventure? Beyond a rather glib video of the game's iconic title screen, which we just saw on a 3DS at a Nintendo E3 roundtable event, we haven't learned any further details yet. Update: During the event, Zelda series producer Eiji Aonuma made its status as a game explicit when he discussed simplifying its menu system on the 3DS, in order to (among other things) make the Water Temple easier by allowing Link to add and remove the Iron Boots more quickly.

While we wait to learn more, why don't you take a step into this cognitive mindfield: Since Ocarina of Time has a strong element of time travel, wouldn't this be a 4D game?

[Special Thanks: Zelda Informer]

Posted by IGN Jun 16 2010 04:53 GMT in PlayStation News
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The editors sound-off on the strengths and weaknesses of Sony's E3 bonanza.

Posted by IGN Jun 16 2010 04:48 GMT in True Crime: Hong Kong
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Punch, kick and slam people's faces into air conditioners.

Posted by IGN Jun 16 2010 04:47 GMT in Kingdom Hearts: Birth by Sleep
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The wielders of the ancient blades travel through space... on dope keys.

Posted by IGN Jun 16 2010 04:42 GMT in Kirby's Epic Yarn
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Get ready for a creative outing on Wii.

Posted by Kotaku Jun 16 2010 04:30 GMT in NBA Elite 11
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#e32010 Alone in the gym, I start popping the three pointers, what everybody does in a casual shootaround. After four or five I feel like I've got a rhythm from this range, almost a shooter's instinct. Then I ask about ballhandling. More »

Posted by IGN Jun 16 2010 04:35 GMT in Nintendo News
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I think the social cliques would look a little something like this.

Posted by IGN Jun 16 2010 04:34 GMT in Red Faction: Armageddon
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Red Faction finds its way back underground, and discovers new nightmares are in store.

Posted by IGN Jun 16 2010 04:32 GMT in PlayStation News
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I think the social cliques would look a little something like this.