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Posted by IGN Jun 16 2010 19:45 GMT in Kinect
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Some pitfalls Microsoft must avoid in order for its motion-control system to succeed.

Posted by Joystiq Jun 16 2010 20:35 GMT in Gaming News
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We're getting ready for the final press conference of E3 2010: Konami. Will we see more on that new, Vatra-developed Silent Hill game that's supposed to get detailed this week? Perhaps a bit more of that Metal Gear Solid Rising action we first glimpsed at Microsoft's press conference on Monday? Will Kojima hop on stage and start showing off his Def Jam Rapstar skills? Perhaps! Stay tuned as we liveblog the whole thing, minute by minute.

Posted by IGN Jun 16 2010 19:40 GMT in Milo
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Did Lionhead's virtual kid get lost?

Posted by Kotaku Jun 16 2010 19:30 GMT in Shank
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#e32010 First I shanked the guy, then I shot him, then I stuffed a grenade down his throat and punched him in the face, then it exploded, and then he died. More »

Posted by IGN Jun 16 2010 19:33 GMT in Tron Evolution: Battle Grids
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The Wii gets its own version of the movie.

Posted by IGN Jun 16 2010 19:28 GMT in Fallout Online
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Interplay opens new teaser website.

Posted by Joystiq Jun 16 2010 20:20 GMT in Gaming News
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Nyko's Wii Party Station is a thing of E3 legend. First seen at E3 Santa Monica 2007, we always anticipate this will be the year we see it again. Sadly, it was not in attendance. With Move on the horizon, we asked Nyko if it was planning to revisit the Wii Party Station or even a Move Party Station.

"We can always revisit that. At the time it was too expensive," a Nyko representative told us. He explained that the price of oil, which you need to make the plastic-intensive product, was too expensive at the time and it just didn't make cost sense. He informed us that the electronics in the unit, which included four displays, LED lighting around a chip tray and a hand drying fan cost less than the plastic.

Keep hope alive, folks. Perhaps, one day, Nyko will find it in its heart to deliver upon us this most excellently ridiculous over-the-top frat boy dorm item.

Posted by IGN Jun 16 2010 19:22 GMT in Tron Evolution
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Experience the evolution before the legacy begins.

Posted by IGN Jun 16 2010 19:22 GMT in Valkyria Chronicles II
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Return to the painted battlefields of Gallia.

Posted by IGN Jun 16 2010 19:14 GMT in NBA Jam
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The Wii version of the game is getting even more arcade accurate.

Posted by IGN Jun 16 2010 19:13 GMT in Toy Story 3: The Video Game
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New screens of toys at play, including a playable Zurg.

Posted by IGN Jun 16 2010 19:09 GMT in Enslaved
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Posted by Joystiq Jun 16 2010 20:00 GMT in Disney Epic Mickey
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I've actually been lucky enough to see Epic Mickey twice now, once at a pre-E3 event a few weeks ago and then again this week at E3. And while my first reaction to the game was twinged with disappointment (which I'll explain in just a minute), after seeing it a second time, and talking with Warren Spector himself, I think the game will turn out to be something really special.

What changed in between then and now? Honestly, I don't think they're showing the right demo. The Epic Mickey you can see on the floor of E3 this week shows a middling-to-above-average platformer, with few simple stages and a paint/thinner mechanic that allows you to draw and erase various walls and platforms. But I am convinced anyway (perhaps wrongly, I'll admit) that there's a lot more to this game than that.

Posted by GoNintendo Jun 16 2010 18:58 GMT in Bit.Trip Runner
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A portion of the WiiLoveIt review: Bit.Trip RUNNER is practically an essential WiiWare title that no one should hesitate to download. Full of life, addicting gameplay, and a good amount of content, this is $8 that you won’t regret spending. Even if the other releases in this series have not appealed to you, I strongly recommend [...]

Posted by Kotaku Jun 16 2010 18:45 GMT in Gaming News
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#screengrab Even though guests are watching a game, not playing one, the World Cup viewing area is one of the most crowded screens at E3. More »

Posted by Kotaku Jun 16 2010 19:00 GMT in Gaming News
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#screengrab As seen at the Namco E3 Party. More »

Posted by IGN Jun 16 2010 18:56 GMT in FIA World Rally Championship (WRC)
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Do economy cars covered in liveries and mud speak to you? Consider these screens a booming yell.

Posted by Kotaku Jun 16 2010 18:37 GMT in Gaming News
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#3ds We brought you impressions of several 3DS movies and games yesterday. Here are some more. Short version: they are quite good. Long version follows: More »

Posted by IGN Jun 16 2010 18:40 GMT in Need For Speed: Hot Pursuit
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Criterion takes the series back to the past for its bright new future.

Posted by IGN Jun 16 2010 18:37 GMT in True Crime: Hong Kong
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Dude squids it up and backs it in on a Hong Kong knockoff CBR.

Posted by Joystiq Jun 16 2010 19:35 GMT in Assassin's Creed: Brotherhood
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Play.com (UK) has added a special edition version of Assassin's Creed: Brotherhood, continuing the franchise's tradition of rather elaborate "collector's editions." The box goes for a hefty £69.99 -- a full 75% more than the standard game! Are these features worth it?

Posted by Joystiq Jun 16 2010 19:15 GMT in Rock of the Dead
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Rock of the Dead is unapologetically The Typing of the Dead meets Rock Band. As Bryan Jury, CCO of developer Epicenter Studios and producer on the game, put it, "People already own the plastic. We're just giving them a different type of game to play with it." And an on-rails shooter where one uses the guitar or drum peripheral already in close proximity to their entertainment center is certainly different.

Gameplay is what you'd expect from some cracked out House of the Dead mod: creatures of death come toward the screen constantly as the camera moves on rails and it's your job to fret (or drum) the undead to un-undeath. Epicenter believes that the title is compatible with most major guitar and drum peripherals. It's also in the process of testing beyond the Guitar Hero and Rock Band peripherals that many already own.