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It may be the end of the day in Los Angeles, but our E3 coverage doesn't care. It just continues, like a machine, and it will not stop until you are dead. Or at least informed! More »
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Let's see, Final Fantasy XI came out in Japan in spring 2002. It's been over 8 years! But how long did Square Enix intend to support the game? More »
"Oh, it's you. It's been a long time. How have you been? I've been really busy being dead. You know, after you murdered me. Okay, look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
Both Portal and its slightly unhinged antagonist GLaDOS are back in a sequel that hopes to do more than "just extend the original game" according to Valve's Erik Johnson. "If you ask fans what they wanted, they'd say they want more Portal 1," Johnson said. "But we felt like what they're saying is that they want to be surprised again." While the addition of a co-op experience may surprise you, there's a lot of comfort food here. Not only is GLaDOS back, but so is protagonist Chell, the (slightly worse for wear) Aperture Science facility, and the game's now trademark sense of humor.
While laying out the three major focal points for the game - that's story, gameplay, music if you're keeping track at home - Johnson explained, "The story needed to be funny. It needed to have a lot of the same characters. You're playing as Chell in Portal 2. GladOS is back. And there will also be some new characters, one of which you'll see today."
#e3
The makers of Madworld and Bayonetta turn their attention to Gears of War-style, cover-based shooting. Then they step on the accelerator and wind up with Vanquish, a lightning fast action game created by a man who loves to smoke. More »
Eidos Montreal producer and lead game designer David Anfossi and Jean-François Dugas may have difficult-to-pronounce names (see the beginning of our video) but they've got an even more difficult job, convincing gamers that the Deus Ex franchise can work without designer Warren Spector.
The duo chatted with us about that challenge, plus how Deus Ex: Human Revolution differentiates itself, in the video interview you'll find just after the break.
Even from 3,000 miles away I felt the impact of this E3. Just imagine when I get to play some of Nintendo’s upcoming lineup! The 3DS alone sounds like its going to be another game changing system. It puts a big smile on my face How about you?