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Posted by IGN Jun 18 2010 02:25 GMT in Xbox 360 News
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We suggest ten characters that may or may not take you for a ride in MvC3.

Posted by IGN Jun 18 2010 02:19 GMT in Marvel Vs. Capcom 3: Fate of Two Worlds
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We suggest ten characters that may or may not take you for a ride in MvC3.

Posted by IGN Jun 18 2010 02:16 GMT in Shantae: Risky's Revenge
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The game wasn't on the show floor, but it was in the creator's hands.

Posted by IGN Jun 18 2010 02:15 GMT in Nintendo News
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This game is cool and all, but it could use more cats.

Posted by IGN Jun 18 2010 02:14 GMT in FIA World Rally Championship (WRC)
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Milestone brings the off-world odyssey back to consoles.

Posted by IGN Jun 18 2010 02:12 GMT in Bungie Project [untitled]
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Announcement likely coming at E3 2011.

Posted by Kotaku Jun 18 2010 02:00 GMT in Rage
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#id Rage to me feels like one of those sneaky games. Like Arkham Asylum, or Red Dead, where you're mildly interested in it before it comes out, then when it's out, it blows you away. More »

Posted by GoNintendo Jun 18 2010 01:57 GMT in Nintendo Stuff
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I haven’t been on the site much in the last couple days, since I was all about at E3. Cross-checking posts on the site to make sure things weren’t already posted is taking some time. Rather than hunting down each and every asset, I thought I’d link you into Hero of Legend’s compilation [...]

Posted by IGN Jun 18 2010 02:05 GMT in Nintendo News
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Most of the entire IGN editoral staff experienced Nintendo's upcoming handheld. Here's what they thought.

Posted by Kotaku Jun 18 2010 01:20 GMT in Gaming News
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#microsoft The "Red Ring Of Death", the symbol of a catastrophic system failure that has become an icon of the 360's lifetime, will soon be no more, as the new model of the console won't display a ring of red lights. More »

Posted by IGN Jun 18 2010 01:55 GMT in Jurassic Park: The Adventure Series
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Telltale is changing things up with its new movie games. After all, rampaging dinos aren't exactly point-and-click material.

Posted by IGN Jun 18 2010 01:41 GMT in Def Jam Rapstar
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If you feelin' like a pimp, readers, go'n check this article.

Posted by IGN Jun 18 2010 01:30 GMT in Nintendo News
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The ten pieces of software that really show off the system and its capabilities.

Posted by Joystiq Jun 18 2010 02:15 GMT in Gaming News
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flOw = an experimental version of Pac-Man
Flower = a refined, perfected version of flOw
Journey = an online-enabled HD combination of Wind Waker, Ico and Shadow of the Colossus.

These comparisons may not be entirely accurate, but it's the closest way I could convey the changing trajectory of thatgamecompany's design philosophy. Journey is the most ambitious (and potentially revolutionary) undertaking from the independent studio, yet it also draws the most similarities to what many would call "traditional" games. Like most every other game, there is a humanoid avatar, controlled by analog stick. You jump. There's platforming. There's also an incredibly evident game-like goal: to reach the top of a mountain, looming in the far distance.

At its core, Journey can probably be best described as a platformer, with a clear objective: get to the end. However, thatgamecompany isn't simply focusing on a goal -- instead, the experience is geared towards its title. Players are dropped in a gorgeous psuedo cel-shaded desert world. The character designs evoke Wind Waker, but the mesmerizing cloth and sand physics make the world feel even more alive. Like Team Ico's games, there is an incredible sense of loneliness to the world: there's no life, no foliage to be seen. There are remnants of a world lost, with a beautiful tranquility.

Posted by IGN Jun 18 2010 01:20 GMT in Xbox 360 News
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The writer and composer of Gabriel Knight return for a new adventure game.

Posted by IGN Jun 18 2010 01:12 GMT in YooStar 2
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Put yourself in scenes from your favorite Hollywood movies.

Posted by IGN Jun 18 2010 01:07 GMT in PlayStation News
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We're exhausted, sweaty and full of PlayStation news. Gross.

Posted by Kotaku Jun 18 2010 01:00 GMT in PlayStation Network
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#e3 flOw and Flower developer thatgamecompany is making something new, Journey, a game that's about singing, sand, hiking, cloth, surfing, astronauts and feeling small. And, in a radical departure for the team, it uses two whole buttons. More »

Posted by IGN Jun 18 2010 01:05 GMT in Kinect
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We take a look at the Kinect lineup and pick a few that you might want to keep an eye on.

Posted by IGN Jun 18 2010 01:04 GMT in Gray Matter
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The writer and composer of Gabriel Knight return for a new adventure game.