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Posted by Kotaku Jul 01 2010 20:00 GMT in Gaming News
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#progress A world that is falling in love with 3D needs to know something: A different sort of 3D electrified video game players more than a decade ago. It was supposed to take over. But 2D won't die. In fact, people just might like flatter... better. More »

Posted by GoNintendo Jul 01 2010 20:03 GMT in Puzzle Agent
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“In Puzzle Agent, Nelson Tethers from the U.S. Department of Puzzle Investigation is sent to the field when White House inquiries to the Scoggins Eraser Co. are answered only with curious puzzles. The game combines brainteasers including mazes, puzzles, logic and riddles, intertwined with an engrossing mystery story — all presented with Graham’s unique narrative [...]

Posted by Joystiq Jul 01 2010 21:00 GMT in Portal 2
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Parts six and seven -- the final two parts, mind you -- of the Portal 2 E3 video demonstration take a look at the mechanics of the game's new gels: Propulsion and Repulsion. As if anything could ever make Portal 2 repulsive! Ahem.

So, these gels: They're yet another new tricky (and likely toxic) product of the Aperture labs that just so happen to open up a variety of new platforming puzzles. Go on and watch the clips after the break -- they'll totally bend your mind. (Or maybe that's just the fumes from the gel. Yeah, probably.)

Posted by GoNintendo Jul 01 2010 19:50 GMT in Nintendo Stuff
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The Super Nintoaster will let you play all the NES and Super NES games that you want. What it won’t do is make toast. I guess that would make it a rather poor choice for the kitchen, wouldn’t it?!

Posted by IGN Jul 01 2010 19:53 GMT in League of Legends
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Award-winning online multiplayer to be included as a promotional title for the WCG 2010 grand final four teams.

Posted by GoNintendo Jul 01 2010 19:46 GMT in Nintendo Stuff
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Club Nintendo revealed a rather awesome figurine that showcases a bunch of familiar faces from the Mushroom Kingdom. The figure looks very high quality, and has obviously had a lot of work put into it. As you can see in the image above, things weren’t always this way. Most licensed Nintendo products [...]

Posted by IGN Jul 01 2010 19:48 GMT in Blood Bowl
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Polish your blood spoons for an all new Blood Bowl.

Posted by GoNintendo Jul 01 2010 19:39 GMT in Nintendo Stuff
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It looks like we might be seeing some action from everyone’s favorite Star Wars admiral in Star Wars: The Force Unleashed II. Voice actor Maurice Lamarche hinted at one of his current projects, and the tease of Ackbar’s appearance couldn’t be any clearer. “I’ll just say that I have been paid to say the words [...]

Posted by Kotaku Jul 01 2010 19:20 GMT in Guild Wars 2
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#arenanet From the shooting gallery to bar brawls, Guild Wars 2 will be filled with fun things to do when you're not sticking your sword in things until your numbers don't go up anymore. More »

Posted by Joystiq Jul 01 2010 20:30 GMT in Medal of Honor
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It may surprise you, but you've actually already played Medal of Honor before. No, we're not talking about the Nazi shooting gallery that was the 1999 original. If imitation is a form of flattery, then Modern Warfare 2 must be blushing up a storm right now.

There's no way the comparisons can be avoided. From the setting, to the twitchy lone-wolf gameplay, right down to the class progression, Medal of Honor is incredibly reminiscent of Modern Warfare 2. We knew EA wanted to dethrone Infinity Ward's shooter, but we had no idea EA would go as far as to try and create Modern Warfare 2.5.

That's not entirely a bad thing for gamers, though. If you enjoy Modern Warfare 2, you're going to find a lot of value in Medal of Honor. Though Medal of Honor isn't entirely the same game as Modern Warfare 2 -- where Infinity Ward went right, on occasion DICE and EA LA have seen fit to go in the opposite direction, sometimes to the detriment of the experience.

Posted by IGN Jul 01 2010 19:35 GMT in PC Gaming News
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Prepare to be enchanted and win special in-game items with the open beta of new fantasy MMORPG Fairy Story Online.

Posted by IGN Jul 01 2010 19:16 GMT in Grand Chase
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Starting today players can participate In three new events celebrating the all-new Sands of Illusion Dungeon where interesting surprises await.

Video
Posted by Kotaku Jul 01 2010 19:00 GMT in Puzzle Agent
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#clips Who would create the weird world featured in Puzzle Agent, the new Fargo-meets-Prof.-Layton-meets-something adventure game from Telltale Games? More »

Posted by Joystiq Jul 01 2010 20:00 GMT in Gaming News
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Usually, these miniposts are for smaller stories, but this time we're just trying to hurry to the good bit: Irrational's launched a new audio show called Irrational Interviews. In the first episode, Ken Levine and Shawn Elliott talk with Bethesda's Todd Howard. So, uhh ... what are you waiting for?

Posted by Kotaku Jul 01 2010 18:30 GMT in Gaming News
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#canadaday On July 1, 1867, two British colonies and a province of the British Empire merged together to form Canada. Today we celebrate our neighbors to the north with a look at the Canadian video game characters we love. More »

A “heartwarming puzzle-action game” — that’s how Namco Bandai describes their upcoming PS3 game Majin and the Forsaken Kingdom. Majin is being developed by Game Republic, a studio that boasts several former members of Team ICO and a track record consisting of PS3 fan favorites such as Folklore.

Majin’s fantasy world looks highly stylized, with “shadowy, storybook visuals” in the words of Namco Bandai producer Daisuke Uchiyama. According to Uchiyama, the team wanted to create “something everybody can relate to…something familiar, nostalgic.” See Majin in motion below and judge for yourself.

You play as Tepeu, a mysterious thief who possess the ability to communicate with animals. Encroaching into a “forsaken kingdom” overtaken by a dark force, Tepeu comes across an imprisoned golem-like creature — called a Majin — and frees him. Named Teotle, the Majin follows the thief out of gratitude, thus forming an unlikely alliance against the murky forces of the forsaken kingdom. Majin’s gameplay always focuses on the symbiotic pair of the powerful Teotle and the nimble Tepeu. If you played BioShock, you can think of the slow, powerful Teotle as a Big Daddy and the nimble Tepeu as a Little Sister. That is, if Little Sisters were known for swordsmanship and acrobatics. Or having a Y chromosome, but I digress…

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Tepeu and Teotle need to scratch each other’s backs frequently in order to survive encounters with the evils of the forsaken kingdom. In combat, you’ll face armies of tar-like creatures that will quickly overrun your spry thief. Luckily, the powerful Majin can bowl these guys over effortlessly and give you a chance to land a lightning-quick final strike with Tepeu. You’ll need to help out the Majin sometimes, too, by knocking snarling dogs off its back and fetching fat, revitalizing “power fruit” when it’s hurt. Mmmm…power fruit.

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Though you don’t directly control the towering Majin, you can issue broad commands easily via a radial menu and the Majin does the rest auto-magically. During puzzle sequences, the Majin will respond to your orders contextually. Order it to “Crouch” and you’ll be able to jump onto its massive shoulders to reach high places; order it to “Act” and it might spew fire-breath to light your bomb’s fuse so you can blow a hole in a wall. Sometimes, the enemy hordes may be too much for even the rough-and-tumble Majin, so you’ll need to use the environment in creative ways, such as ordering the Majin to push a crumbling wall onto an enemy mob.

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Majin and the Forsaken Kingdom is currently scheduled for late 2010. What do you think of the art style and the two-character symbiotic gameplay? Leave your impressions and questions in the comments, and I’ll try to shed some light.


Posted by GoNintendo Jul 01 2010 18:44 GMT in Arc Rise Fantasia
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Hmmm…other than the Arc Rise Fantasia logo on the box, I’m not quite sure how this press kit piece is meant to promote the game. Maybe there are a lot of bento boxes in the game?

Posted by Joystiq Jul 01 2010 19:30 GMT in Lord of Arcana
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We were just thinking to ourselves this morning, "You know what Square Enix should do? Make a multiplayer action game for PSP. And boy, I could really use a large Berry Blast from Jamba Juice!" And wouldn't you know it, the publisher announced plans to bring Lord of Arcana, a "multiplayer action game," to Sony's handheld at some point in the future. A release date "will be announced at a later time," though the EU PlayStation blog says the game will be "coming soon". The announcement details Lord of Arcana as allowing play with "up to three friends" and including creation tools for crafting your own playable character.

Between LoA's official website (can we call you LoA, LoA?) and the handful of screens released thus far, it appears that, regardless of the game's "multiplayer action" description, there'll be plenty of numbers and bars and giant swords to satiate Square Enix fans. Unfortunately, the press release contains no mention of that Berry Blast smoothie. For shame.

Posted by GoNintendo Jul 01 2010 18:28 GMT in Nintendo Stuff
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Pocket Monsters: Best Wishes! - launches in Japan this fall - takes place in Isshu Thanks to JJC for the heads up!