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Posted by Kotaku Jul 07 2010 10:30 GMT in Gaming News
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#fifa With FIFA enjoying on-the-field superiority over competitor Pro Evo, EA Sports' series is going after the one area Konami still enjoy dominance: team and player editing. More »

From Final Fantasy XIII Elixirs to Dragon Quest Monsters Battle Road Victory Syrupy Slime drinks, Square Enix and Suntory have Japan sugared -- with a side of hydration. The Syrupy Slime beverages go on sale in Japan on July 13 for about $3.25 and come in Hoimi Cider (blue) and Mera Tropical (orange) "flavors." As Siliconera notes, the item names are based on Dragon Quest spells for heal and frizz, respectively.

The Slime drinks also contain codes for in-game avatar items, accessible using the Dragon Quest "Color Code Scanner" on the DSi. If it seems unlikely you'll ever have the chance to imbibe a slime, drown your sorrows by watching the slapstick Japanese commercial for the beverages on the Suntory site (press the blue button).

Posted by IGN Jul 07 2010 10:35 GMT in Transformers: War for Cybertron
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New multiplayer maps could be coming to Cybertron.

Posted by PlayStation Blog Jul 07 2010 10:01 GMT in Battlefield: Bad Company 2
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This is Daniel Matros, the new community manager at Dice. As you may or may not know, we just released Onslaught mode for Battlefield: Bad Company 2. Just wanted to give you some more info on what you can expect in this new co-op experience.

Onslaught is co-op in the sense that you get to play with a squad of up to four soldiers against endless waves of A.I. enemies. Endless until you take the base flags, that is. The people who are actually doing the Onslaught are you — the players.

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Atacama Desert is a real favorite among Battlefield players. In Onslaught, this huge, vehicle-heavy map is ravaged by minor sandstorms that give it a limited visibility.

This makes Onslaught approachable on two totally different levels. First, it is the perfect place for newcomers to hone their squad tactics without having to face human opposition. On easy or normal difficulty, this should be very manageable by a team of four soldiers playing together. As long as one of you stays alive at all times, the others can keep spawning in.

For the elite squads out there, crank up the difficulty to hardcore and see how quickly you can clear the maps — then compare your best times on the global, Onslaught-specific leaderboards for bragging rights.

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The enemies keep attacking as long as you don’t capture a base and advance. Prepare for the fight of your life on Hardcore difficulty!

I played a bunch of matches on Atacama Desert on the hardcore setting today. After 20 or so epic fails, the junior product manager here at Dice and I hooked up with two more soldiers and swept through Atacama’s three bases in 13 minutes. By no means even close to the fastest time in the world, but a nice first attempt to try and crush in the days to come. Two of the guys in our squad today finished up on Atacama in just seven minutes. See if you can beat that.

Oh, and I caught executive producer Patrick Bach in the corridors earlier today. I asked him to give our readers on the PlayStation.Blog some inside info on how to succeed in Onslaught mode:

Keep your squad tight and make sure to experiment with a mix of different kits. It’s all about finding the right weapon for the job. You wouldn’t try and blow up a tank with a sniper rifle — even though you CAN headshot people with the repair tool, actually.

Solid advice. For more on what is happening at Dice and with Battlefield: Bad Company 2 in particular, stay tuned on our blog. Hope to see you guys online, and do let us know what you think of Onslaught!


Posted by IGN Jul 07 2010 09:46 GMT in FIFA Soccer 11
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And release date confirmed for EA Sport's next.

Posted by Kotaku Jul 07 2010 09:30 GMT in Team Fortress 2
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#tf2 A few weeks back, the biggest "Furry" convention in the world went down in Pittsburgh. Here's a group shot of some attendees, which we show you not because we've gone furry, but because there's a spy in their midst. More »

Posted by Joystiq Jul 07 2010 10:30 GMT in Gaming News
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[Image credit: dospaz] A new study conducted by researchers at Iowa State University recently found that viewing television and playing video games were both associated with greater attention problems among young children. The study, which appeared in Pedatrics recently, followed the television and video game usage habits of 1300 "middle childhood" subjects, connected those up with "teacher-reported attention problems," and found that increased exposure to both television and video games was associated with attention issues.

The study doesn't mention that there's a casual relationship here, only that the two were "associated." A separate part of the study involved 210 "late adolescent/early adult participants" who provided self reports on both issues, and also found that some connection existed between the two. This study follows up on previous group research from the same university, but the researchers admit that much more research is needed before clear conclusions can be drawn.

Thanks, Will!

Posted by Kotaku Jul 07 2010 09:00 GMT in God Eater
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#godeater Namco Bandai's God Eater might look like Capcom's monster hunting series Monster Hunter. That doesn't matter. The game is popular, and thus, Namco Bandai is making another one. More »

Posted by IGN Jul 07 2010 08:57 GMT in PlayStation News
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But it is coming! 'This is not a rumour' says Kojima.

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Posted by Kotaku Jul 07 2010 08:30 GMT in Gaming News
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#totalrecall It's not until you look at the games of the past that you realise how easy the games of today really are. More »

Posted by Kotaku Jul 07 2010 08:00 GMT in Gaming News
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#nsfw The war of the sexes depicted in a fan-made fighting game, complete with S&M brawlers and kicks the groin. More »

Posted by Kotaku Jul 07 2010 07:30 GMT in Gaming News
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#music It's one thing when a writer or sales analyst tells you music game sales are down. It's another, all the more disheartening thing to hear it from someone who makes Guitar Hero games for a living. More »

Posted by Joystiq Jul 07 2010 08:30 GMT in Young Thor
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PSN Minis is getting an appropriately sized hero later this month. Young Thor is the second Mini from Quebec-based developer Frima Studio, the team behind Zombie Tycoon. It's described as an "all-ages God of War," most likely because you will (cutely) murder the greatest icons of Norse mythology during your quest to save the world tree Yggdrasil.

Like Kratos, chibi Thor is able to combine magic and melee attacks on the fly. In fact, players of Chains of Olympus will find themselves perfectly at home with the button map. Young Thor will be available in North America on July 20 for $5. Catch a video and some art after the break.

Posted by Kotaku Jul 07 2010 07:00 GMT in Vanquish
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#japan The upcoming action game from the folks that gave the world Bayonetta and MadWorld has a been given a release date in a recent Famitsu magazine article. Would you like to know what it is? Would you? More »

Posted by GoNintendo Jul 07 2010 06:37 GMT in Nintendo Stuff
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Obviously, we don’t know most of what is being said in this developer interview. I’m sure someone will go through the feature and pull out the juicy details. For now, just enjoy the tiny snippets of new footage and behind-the-scenes looks!

Posted by Kotaku Jul 07 2010 06:30 GMT in Kinect
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#lifestyle There's nothing in the world quite like lifestyle photography, the practice of making models look like they're having fun with a product when they are in fact not having fun. More »

Best Buy - Reward Zone Gamers Club Members get a free Slime hat - hat will be mailed to the first 7,500 Reward Zone members who pick up the game Toys R Us - $15 gift cards to anyone who buys the game at one of its stores this Sunday - purchase any color DSi XL with your DQIX [...]

Posted by IGN Jul 07 2010 06:11 GMT in Xbox 360 News
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Report estimates Microsoft made a killing in fiscal 2010.

Posted by Joystiq Jul 07 2010 07:00 GMT in La Mulana
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Developer Nigoro checked in via its blog to let the world know that work continues on the WiiWare remake of the PC action-adventure La-Mulana. The latest update gives us a look at ... the menu interface! It's more interesting than it sounds.

Posted by Kotaku Jul 07 2010 05:30 GMT in Metal Gear Solid: Peace Walker
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#hideokojima With Metal Gear Solid: Peace Walker finished and released, those hoping that MGS creator would now begin work on another Zone of the Enders game, bad news. More »

Posted by Kotaku Jul 07 2010 06:00 GMT in Gaming News
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#sports Last year, a Federal judge ruled in favour of Electronic Arts in a lawsuit brought forward by former NFL superstar-turned-actor Jim Brown. Well, Brown just won't take no for an answer. More »

Posted by Kotaku Jul 07 2010 05:00 GMT in Gaming News
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#dragonquest Because who doesn't like drinking something called "slime"? More »

Posted by Joystiq Jul 07 2010 06:00 GMT in TV SuperStars
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We haven't seen much (or anything) of Ape Escape's first foray onto PS3 since it was announced at Tokyo Game Show last year. However, a new announcement video (after the break) showcases the first few seconds of footage of the Move-exclusive game. Furi Furi! Sarugetchu, as it will be called in Japan, joins a relatively small line-up of games launching this year for the PlayStation motion controller in Japan. In fact, only six games are planned for release on the hardware's October 21 launch date:
  • EyePet (SCEJ, ¥3,980)
  • Sports Champion (SCEJ, ¥3,980)
  • Beat Sketch (SCEJ, ¥2,980)
  • Fure! Fure! Bowling (aka High Velocity Bowling, SCEJ, ¥1,900)
  • Machi Suberi (aka Kung Fu Rider, SCEJ, ¥3,980)
  • Big 3 Gun Shooting (Namco Bandai, ¥6,279)

Posted by Kotaku Jul 07 2010 04:30 GMT in Gaming News
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#3ds The Miis, cute little avatars that are one of the highlights of Nintendo's Wii system, look set to be around for the long run, according to comments made by Mario creator Shigeru Miyamoto. More »

Posted by Joystiq Jul 07 2010 05:30 GMT in Wii Fit Plus
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Here at Joystiq, there's only one thing we value above video games: your health. And we were beginning to get worried about you specifically, Australia -- that is, until we heard you guys were trying to trim those love handles.

Nintendo of Australia has announced it's managed to sell one million copies of Wii Fit and Wii Fit Plus (including the balance board). And while Oz isn't necessarily one of the fattest countries out there, according to a World Health Organization study back in 2007 (via Forbes), its people aren't exactly the benchmark for healthy living, either.

But hey, you gotta start somewhere and we're just glad you guys have taken that first step towards healthy living. If you're looking to build upon Nintendo's workout program, let us know. We'll let you borrow our Sweatin' to the Oldies tapes.

Posted by Kotaku Jul 07 2010 04:06 GMT in Mass Effect 2
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For $2, you can get the latest Mass Effect DLC - the Aegis Pack - which includes a new sniper rifle and new set of armour. More »

Posted by Joystiq Jul 07 2010 05:00 GMT in Monster Hunter Tri
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Monster Hunter Tri has already sucked away over a million hours of gameplay time from users, according to stats from the Nintendo Channel. In just 63 days from release, the monster hunting epic stole a full million hours from users who reported logging in to the game over 330,000 times. The high number isn't necessarily a record breaker (Super Smash Bros. has garnered 100 times that, and players have spent 17 billion hours on Xbox Live), but where Monster Hunter Tri stands out is the per player duration: players of the game have spent an average of 52 hours in the game so far.

By comparison, Super Mario Galaxy 2 has eaten up 1.8 million hours of free time over 710k times, but the average time played there is about 20 hours -- more players, less time each. There are only four games ahead of Monster Hunter Tri in terms of played-per-person time, and all of them have been out for much longer. In other words, monsters aren't the only thing being hunted in this game -- free time had better watch its back as well.