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Posted by Kotaku Jul 15 2010 19:20 GMT in Sonic Colors
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#voiceactors What could possibly link Sega's speedy blue hedgehog with a founding member of the Bio-terrorism Security Assessment Alliance and a Renaissance-era Italian assassin? Meet Sonic the Hedgehog's new voice actor, Roger Craig Smith. More »

Posted by Joystiq Jul 15 2010 20:20 GMT in Xbox 360
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There are few things I love more in video games than the juxtaposition of two elements that clearly should not be juxtaposed. It's the peculiar desire which first attracted me to Deadliest Warrior, though, the sincerity of that attraction was questionable. Was I psyched to play a game that finally gave me the chance to see who would emerge victorious in a melee between a Pirate and a Viking? Yes, of course, because that's silly. Was I legitimately excited to play the game itself? Not so much.

Fortunately, behind all the comedically anachronistic battle pairings is a brilliantly simplistic and entirely entertaining fighting game engine -- one which rewards second-to-second survival instincts rather than a comprehensive knowledge of esoteric, nigh-impossible-to-execute techniques. If you're a fighting game purist, the absence of dash-canceling or air-to-ground linking might put you off. If you've never, ever understood, nor do you possess any desire to ever understand what those things are, then Deadliest Warrior will land right in your wheelhouse.

Posted by IGN Jul 15 2010 19:12 GMT in Shadelight
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A free to play interactive choose your own adventure

Posted by Kotaku Jul 15 2010 19:00 GMT in Gaming News
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#republished (What's the popularity of shooters have to do with the ancient Greeks? Professor Roger Travis breaks it )own in this post republished from his blog.] More »

Posted by GoNintendo Jul 15 2010 19:01 GMT in Nintendo Stuff
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London, UK – 15th July 2010 – Creative Distribution, are pleased to announce that Real Heroes FIREFIGHTER will be available in the UK on September 24th. At 4pm today the official website for Real Heroes FIREFIGHTER goes live. http://www.firefighterthegame.

Posted by PlayStation Blog Jul 15 2010 19:01 GMT in PlayStation News
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Sign the Gamer Petition here.

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This winter, the game industry — developers, publishers, retailers, et al — will face the single biggest legal challenge that such entertainment, broadly, has ever been up against and in the Supreme Court of the United States (SCOTUS). The State of California had appealed the U.S. Ninth Circuit decision to strike down the so-called CA “video game violence” law in Schwarzenegger v EMA, which every court had done in every such “violent video game” case. But this time was different; For the first time, the U.S. Supreme Court agreed to review the case (via “accepting certiorari” aka “cert”). To be blunt, none of us expected it and we were all taken back by the decision. Just 1% of cases filed are granted cert — one percent!

At stake: gaming in America. Yes, you read that correctly.

California State Senator Leland Yee (D-San Francisco/San Mateo) is the former child psychologist who championed the “violent video game” bill from inception and is coordinating with California Attorney General, Jerry Brown (D-Oakland), and their legal team to muster forces representing the anti-game side. In the pro-games corner are trade associations which represent the corporations which make and sell games and other groups which have skin in the game, such as First Amendment rights organizations. Both sides have an impressive roster of academics, researchers and legal teams committed to a decisive win. Forget 800-pound gorillas; this is more like armies going to war. And the reason is simple: all legal precedent can go right out the window. The slate is cleaned.

In the time since the Court’s announcement there has been a lot of media coverage, both from the enthusiast outlets and the national press. A disturbing theme that you’d find too often in the consumer comments is one of apathy. Perhaps it arose from winning in each of the violence in video game cases. Maybe because, from our perspective, it’s hard to wrap your head around the idea that we could lose — the logic seems pretty obvious. But this is the U.S. Supreme Court, the only court in our country where the Justices don’t have to “follow the law” because they make the law that everyone else follows. And here’s the rub, as industry executives will openly admit: a loss wouldn’t just be limited to any one demographic, such as minors; or any one area, such as California; or even to any one art form, such as video games. It wouldn’t solely change how games are merchandised and sold. Should the U.S. Supreme Court determine that games may not necessarily enjoy the same First Amendment protections as music and movies do now, it would be catastrophic and the implications for gaming and gamers, and entertainment consumers generally, widespread.

Many states and legislators across the country will be watching the outcome of this case closely and are eager to see that there may be an opportunity to re-start their regulatory efforts. Developers are anxious because their rights as artists and creators may be substantially diminished. A loss would have a chilling effect on the medium as a whole — not limited to the United States. Other forms of media could quickly follow, with movies, music, books and all other previously protected First Amendment free speech on the block. Foreign governments often fashion and amend their own laws after SCOTUS decisions. Retailers and publishers, who presently employ a self-regulated ratings system (ESRB), not unlike movies, may be forced to comply with a regulatory environment, like alcohol, tobacco, and firearms. This case may significantly impact the rights of minors, as one of many First Amendment points to be debated will likely be whether minors have them or deserve to keep them. The age of majority is also inconsistent from state to state… The business, legal and cultural implications are mind-boggling.

In most SCOTUS cases, the perspective of the citizens is represented by the politicians — who are presumed to be representing the will of the people. The industry and its trade organizations represent the business. The idea of abdicating our personal consumer representation to the political figures in this case was and is unfathomable.

The Entertainment Consumers Association (ECA) is the non-profit membership organization which represents the rights of gamers in the U.S. and Canada. Our members pay an annual dues fee and in exchange receive advocacy representation, affinity benefits and discounts on games-related goods and services. We will be submitting a Friend of the Court document, called the consumer amicus brief, in support of the industry. That move, while it may appear obvious, is very uncommon. Similar membership organizations such as AAA or AARP are among the few that have the resources to bring such a document to bear. Additionally, ECA will be attaching a consumer petition, which any American of any age can sign on to. It simply, but emphatically, states:

We, the undersigned American video game consumers, purchase, rent and play video games the way we do other entertainment content such as movies and music. We respectfully request that you hold that video games are indeed free speech, protected under the First Amendment, like other entertainment media.

Petitions, historically, have not made or broken any SCOTUS cases; they have little legal bearing. The vast majority of what will determine whether we win or lose is predetermined. What a consumer amicus, and attached petition, will do is inform the justices, staff, clerks, historians, members of the Bar and Supreme Court press corps that consumers, in this case, are represented by consumers — not politicians. We will be showing that the will of the people is present, is not “covered” by a few select elected officials, and that we are making our case via the consumer amicus and also backing it up with the convictions of petition signatories. A petition that is viewed as successful may or may not be impactful, but one that is not successful could in fact harm the case. Maybe the amicus and petition will only change the game by one percent. Maybe it’ll be the same long odds that led to it being heard in the first place.

If you care about gaming and your rights, please, consider signing the petition.


Posted by Joystiq Jul 15 2010 20:00 GMT in Assassin's Creed: Brotherhood
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As we deduced early last month, Assassin's Creed is getting the comic book treatment -- but based on the teaser video found after the break, the time period and setting will be pretty far removed from 15th-century Italy. Set to be fully revealed at next week's San Diego Comic-Con, the three-part mini-series by artists Cameron Stewart (Batman & Robin) and Karl Kerschl (The Flash) coming this fall will apparently take place in Imperial Russia and somehow involve the Tunguska Event of 1908, an explosion that is the source of some supernatural theories.

The series is coming from Ubisoft Montreal's UbiWorkshop, which the publisher describes as being charged with "leveraging Ubisoft intellectual properties in entertainment mediums outside of video games, such as comic books." It's interesting to note that the first piece of Assassin's Creed related comic book artwork to emerge from UbiWorkshop (which has been replaced with this one, depicting a "steampunk samurai" Assassin) actually teased an Egyptian setting -- maybe we're due for mini-series, plural.

If you're going to be attending SDCC, the "Assassin's Creed: Behind and Beyond the Brotherhood" panel (which will also feature Assassin's Creed: Brotherhood writer Jefferey Johalem) is on July 22 at 3:30 to 4:30 p.m. PDT, in room 7AB. No Templars allowed.

Posted by IGN Jul 15 2010 19:00 GMT in Dead Rising 2
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New special edition to see same day release.

Posted by Kotaku Jul 15 2010 18:30 GMT in Dead Rising 2
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#specialedition Exclusive to North America, the Dead Rising 2 Zombrex edition promises to delve deeper into the story of Dead Rising, with the Xbox 360 version containing the 83-minute Zombrex Dead Rising Sun film. That's nice, where's our action figure? More »

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Posted by GoNintendo Jul 15 2010 18:38 GMT in Nintendo Stuff
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We showed you the hack yesterday, now check out a music video!

Posted by Joystiq Jul 15 2010 19:30 GMT in Zuma
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Hot on the heels of PopCap stating that social features would be added to all its existing games, the company has announced Zuma Blitz for Facebook. Zuma Blitz is "expected to roll out gradually" in three weeks with a beta. The company will update the app with weekly tournaments, new levels, an 'experience points' system to unlock features and "a 'treasure chest' virtual currency-based system for obtaining in-game power-ups."

Zuma Blitz is PopCap's second "full-fledged" Facebook game. The casual e-crack developer previously released Bejeweled Blitz, which, according to PopCap, has had nearly 30 million players and 100 million sessions daily since being introduced 18 months ago.

Posted by GoNintendo Jul 15 2010 18:24 GMT in Family Party: Fitness Fun
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function getVideo() { var so = new SWFObject("http://cdn.springboard.gorillanation.com/storage/xplayer/yo033.swf", "mplayer", "420", "340", "8", "#000000"); so.addParam("wmode","transparent"); so.addParam("swliveconnect", "true"); so.addParam("allowscriptaccess", "always"); so.addParam("allowfullscreen", "true"); so.addVariable("pid", "goni001"); so.addVariable("siteId", "485"); so.addVariable("videoId", "176371"); so.addVariable("file", "http://cms.springboard.gorillanation.com/xml_feeds_advanced/index/485/3/176371/"); so.addVariable("pageUrl", document.location); so.write("flashcontent_485_goni001_single_176371"); } getVideo()

Posted by Kotaku Jul 15 2010 14:20 GMT in Farmville
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#zynga Zynga's massive community of fake farmers will plant its first branded crops in-game next week, teaching FarmVille players about organic farming and green living through a partnership with General Mills subsidiary Cascadian Farm. More »

Posted by Kotaku Jul 15 2010 18:00 GMT in Gaming News
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#rumor This morning's news that Microsoft was killing off their Xbox Live video game show 1 Vs. 100 didn't come as a surprise for a lot of people, including those working on the project. But what happened? More »

Posted by IGN Jul 15 2010 18:14 GMT in Beyblade: Metal Fusion
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Wii and Nintendo DS players battle strategically this Holiday season.

Posted by GoNintendo Jul 15 2010 18:05 GMT in Nintendo Stuff
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Looks like the Wiimote/Nunchuk aren’t going to be the only Call of Duty: Black Ops-themed merchandise we get for Wii. Notice the MotionPlus tucked into each Wiimote. Does that indicate some sort of MotionPlus functionality for Black Ops? While that’s interesting in and of itself, check out this blurb from the official [...]

Posted by Joystiq Jul 15 2010 19:00 GMT in God Eater Burst
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We need all the visual aides we can get to make sense of something called "God Eater Burst." Luckily, Namco Bandai UK has released new screenshots and video for the enhanced version of the PSP action RPG, bursting forth into retail next year. Gobble it up after the break.

Posted by IGN Jul 15 2010 17:51 GMT in Close Combat: Last Stand Arnhem
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Check out the new trailer to see why Last Stand Arnhem is jumping to hard drives everywhere!

Posted by GoNintendo Jul 15 2010 17:38 GMT in Nintendo Stuff
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SONIC – Roger Craig Smith Roger is donning the red sneakers as your new voice actor for Sonic. Sonic is not the first big name character for Roger’s to voice either; he is perhaps best known for his portrayal of Chris Redfield in Resident Evil 5, he voiced Ezio Auditore da Firenze in Assassin’s Creed 2 and [...]