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Posted by Kotaku Jul 23 2010 22:20 GMT in Madden NFL 11
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#screens Winding up its screenshot tour of the National Football League, Madden NFL 11 takes us to the NFC North and NFC South, and to the home of the reigning Super Bowl champion New Orleans Saints and cover athlete Drew Brees. More »

Posted by Joystiq Jul 23 2010 23:20 GMT in Star Wars: The Old Republic
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BioWare's community managers have confirmed that The Old Republic will allow players to engage in space combat, which -- well of course it will. What did you think, that BioWare would announce during E3 that players would have their own spaceships for housing purposes, and that those spaceships would stay permanently on the ground? Are we to believe that the world of Star Wars: The Old Republic is just one big trailer park, with people living out of their dormant A-Wings and TIE fighters, soft mounds of Space-Skoal tucked into their alien oral cavities?

Fan site Mos Eisley Radio reported the rumor of space combat first during Comic-Con, which BioWare quickly confirmed in a forum thread. Originally, the announcement was to come when community members had reached a certain social networking outreach goal -- which they didn't. Don't worry, though: Even if BioWare had decided to withhold that info as a punishment for their failure to adequately spread the word, we could have told everyone that, yes, spaceships fly.

Details are slim now, but BioWare says further info on the mechanics of space combat will surface in the October issue of PC Gamer magazine.

Posted by GoNintendo Jul 23 2010 22:19 GMT in Nintendo Stuff
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Will this be the last of the reveals for today? Who wants to place a bet?! Thanks to Kolma for the heads up!

Posted by Kotaku Jul 23 2010 22:00 GMT in Gaming News
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#comiccon2010 David Jaffe of Eat Sleep Play and co-creator of the new Twisted Metal for PlayStation 3 revealed two game proposals that will likely never see reality at Comic-Con today. One was post-apocalyptic, the other unexpectedly street culture and hip-hop infused. More »

Posted by Joystiq Jul 23 2010 23:00 GMT in Halo: Reach
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As promised, new Halo: Reach and Dragon Age: Origins goodies are now available on Xbox Live Marketplace. The Reach items include a handful of T-shirts, a hat and Noble Team armor. The Dragon Age offering is somewhat more robust, including hats, shirts, various character outfits and armor, helmets and even a couple of props (including a nice goblet for your digital krunk needs). Strangely absent from the Dragon Age set: A Brood Mother Avatar pet.

If you’ve played through the Assassin’s Creed games, it’s obvious that a lot of thought went into the world of Assassins vs Templars – especially if you’ve unlocked every last thing in ACII. The writers on the franchise spoke about the process of creating the storyline – “exploring the cracks in history,” as they put it – at their San Diego Comic-Con panel Nothing is True, Everything is Forbidden – writing for Assassin’s Creed. But first – feast your eyes on the new multiplayer trailer.

Lead Writer Jeffrey Yohalem revealed more about AC: Brotherhood’s structure: it’s going to chronicle the struggle that leads to true leadership, based around the principles of Machiavelli’s The Prince. It takes more than just charisma to be a leader, but you’ve got to make a lot of right decisions before people put their life in your hands. In AC: Brotherhood, we’ll see how the returning Ezio will exemplify those qualities in the continuing struggles of the Assassins vs the Templars. Expect almost everyone that you met in ACII (but didn’t kill, natch) to return, albeit through deepened relationships. Characters that seemed merely helpful or 1-dimensional in ACII will reveal themselves to be more complex now.

The writers stressed that it’s important that everything fits into the story of Assassin’s Creed. Even the game’s menus are part of the Animus machine that Desmond channels the past in. Multiplayer mode is no different: “Abstergo has been busy,” said Yohalem. Remember that room filled with Animi (Animuses?) during the escape scene at the beginning of ACII? That’s the Templar-controlled company’s training ground for new, counter-assassins. They’ve been uploading the skills that actual Assassins like Desmond have been unlocking into their most adept pupils, and their training simulation is our multiplayer.

However it fits into the story, it looks like a good time. I’ve heard it described as a modern videogame take on hide-and-seek, and that seems accurate. But with more stabbing. Oh, and two new characters were revealed: a Blacksmith and a Soldier, and based on the Q&A that followed the panel, there’ll likely be more revealed between now and the game’s November release.

Some more highlights from the fan Q and A section:

Q: Will there be more Desmond gameplay in ACB?
A: Yes, it’ll take a very unexpected turn. Things will change quite a bit in the present day. He’ll also be changing his look.
Q: Will there ever be any female assassins?
A: Yes, wait for November.
Q: Will we learn more about the ancient assassins from that room where you place the seals you collect in ACII?
A: Yes. Everything that we have started will resolve… Eventually.
Q: How many multiplayer characters total?
A: A lot. (but not Ezio or Altair, as that wouldn’t make sense in the scope of the story)
Q: Any plans for DLC?
A: Yes, there are plans in the works.

Oh, one last thing. That Russian/red star Assassins logo that popped up a week or 2 ago was not a hint that the next Assassin’s Creed game would take you to Russia. It’s actually a new comic book based on the Tunguska explosion hinted at in ACII.


Posted by IGN Jul 23 2010 22:01 GMT in StarCraft II: Wings of Liberty
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What to expect from the game's online modes.

Posted by Kotaku Jul 23 2010 21:40 GMT in StarCraft II: Wings of Liberty
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#screengrab Don't Panic! The server's wont be up until the day the game ships. If you got the box copy early just relish that fancy box art because if you try to play early this is the message you're going to receive. More »

Posted by Kotaku Jul 23 2010 21:20 GMT in Battlestar Galactica Online
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#mmorpg We've seen the game's trailer, and now we have the first screens of Battlestar Galactica Online, along with a pretty good idea of who you'll be fighting as, the ships you'll be fighting in, and what you'll be fighting for. More »

Posted by Joystiq Jul 23 2010 22:30 GMT in Gaming News
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Filed under: Podcasts Like any good edition of the Joystiq Podcast, this one starts with a pretty normal discussion of games like Limbo, DarkStar One and Alan Wake DLC, and then devolves into about 20 minutes of straight madness. We're very sorry, and you're welcome.

Thanks to Caleb Schowalter for putting this photoshop in our heads.

Get the podcast:

[iTunes] Subscribe to the Joystiq Podcast in iTunes
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[MP3] Download the MP3 directly

Hosts: Justin McElroy (@justinmcelroy), Ludwig Kietzmann (@ludwigk) and Chris Grant (@chrisgrant)
Music: "Gravity (Don't Let Me Go)" by Jon Black, "Like a Hitman, Like a Dancer" by A.C. Newman
For fans: Joystiq Podcast Facebook group
New to the show?: Listen to Episode Zero
The Do It Line!: 1-(877)-JOYSTIQ

See all of this week's links after the jump.

Posted by IGN Jul 23 2010 21:33 GMT in Busy Scissors
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Little Orbit and Redken bring would-be stylists into the salon.

Posted by Joystiq Jul 23 2010 22:10 GMT in Red Dead Redemption
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If you've been waiting for a good deal before jumping on the Red Dead Redemption stagecoach, Amazon just might have you covered. Mosey on over to the online retailer and you can holster a PS3 copy for $42.99 (17 buckskins off the regular price). Rustle it up quick though: This deal's gone by sunup.

Posted by Kotaku Jul 23 2010 21:00 GMT in Spider-Man: Shattered Dimensions
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#comiccon2010 The Spider-Man of Activision's Spider-Man: Shattered Dimensions has an impressive wardrobe, with an old-school Amazing outfit and a futuristic suit from the year 2099. At Marvel's video game Comic-Con panel today, Spidey's wardrobe rapidly expanded. More »

Posted by Joystiq Jul 23 2010 21:50 GMT in Marvel Vs. Capcom 3: Fate of Two Worlds
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T.Q. Jefferson, director of Marvel Games, might not have had the element of surprise on his side when revealing the inclusion of the Mighty Thor in Marvel vs. Capcom 3, but the confirmation was more than welcome when he made the announcement at the MvC 3 panel at Comic-Con.

"Bringing him into this game is huge," Jefferson said. "The fact that we've got the movie coming out and another Thor game coming out from Sega, there's an appetite for Thor out there among the fanbase." For the especially curious among you, Jefferson revealed that the version of the Asgardian god used in this game will be Thor as drawn by Olivier Coipel in the latest comic series.

Posted by Kotaku Jul 23 2010 20:40 GMT in Borderlands
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#comiccon2010 NECA Toys will bring Borderlands' helpful unicycling robot Claptrap to store shelves in toy form this October, complete with the ability to dispense a catchphrase or two. More »

Posted by Joystiq Jul 23 2010 21:30 GMT in Gaming News
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FPS games just aren't realistic enough. Thankfully, CTA Digital -- maker of fine products, like the Wii football accessory -- have come up with a rather elegant solution: a replica plastic rifle, with a trigger and built-in speaker to support the controller's three sound effects!

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Posted by Kotaku Jul 23 2010 20:00 GMT in Gaming News
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#summer I used to work for a guy who just didn't understand why there weren't any great surfing video games. I couldn't explain it. Does the world need one? More »

Posted by Kotaku Jul 23 2010 20:20 GMT in Gaming News
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#gameface Boondock Saints star Sean Patrick Flanery gets a taste of his own medicine at Comic-Con 2010, as seen on MTV. More »

Posted by GoNintendo Jul 23 2010 20:14 GMT in Nintendo Stuff
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The third Twitter update from Rock Band… Looks like today’s the day for Rock Band announcements! I guess we’ll have to keep a close watch on these.

Posted by PlayStation Blog Jul 23 2010 20:10 GMT in PlayStation News
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PlayStation.Blog readers, gather around for a unique moment.

I am going to digitally give all your PSP’s the bird… a Piyo to be exact, a cute cuddly Piyo, a Piyomama and thousands upon thousands of hours of pure egg-hatching enjoyment.

You read right, Piyotama, the cutest and most addictive puzzle title for the PS3 is cluck-cluck-clucking its way over to the most egg-cellent portable gaming systems on this planet. So if you are in the know, stop reading this and prepare yourself for the greatness that will come this July 27 (hint: this is when the game launches on the PlayStation Store!)

4816322867_32eb177698_m.jpg 4816322749_24115c0e39_m.jpg

Piyotama for the PSP picks up where the PS3 version left off, with Piyomama needing your color matching skills, quick thinking and fast thumbs to help her hatch her colorful eggs before they overflow the nest. Connect four eggs of the same color to start the hatching process… and if you connect more eggs to the chain (or create more hatching chains) you will get a hatching bonus! Take your hatching skills to the next level in the Timed mode to race against the cluck-clock or Free-Range mode to hatch eggs to your heart’s desire. Rack-up an insane score and post them on the global-hatching-scoreboard and make your mark as the world’s best egg-hatching-master!

Piyotama for the PSP will launch on the PlayStation Store this coming July 27th for $4.99.


Posted by Joystiq Jul 23 2010 21:00 GMT in Line Attack Heroes
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At E3 2009, we played Nintendo's Line Attack Heroes, a bizarre action game, designed by Secret of Mana creator Koichi Ishii. In the game, players build a line of allies, which is used to attack enemies. While fun, the simple gameplay and single-screen level design seemed like an experience better fit for WiiWare instead of the proposed disc release.
Surprise! The game has been turned into a WiiWare title, due out next Tuesday (in Japan) for just 1,000 Wii Points. The odd fighter still features cooperative and competitive multiplayer modes, including Battle Royale, Flag Battle and Tag Match. All of these multiplayer game types are demonstrated in video on Nintendo of Japan's site; though with four small armies running around the tiny rectangular arenas, it's pretty incomprehensible.

Given its appearance as a retail title at E3 last year, Line Attack Heroes would seem to be a title Nintendo is interested in localizing. It'll be even easier to do so now that it's been transitioned to WiiWare.